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Tylanater

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Everything posted by Tylanater

  1. Tylanater

    ORP Servers

    There have been official ORP servers since the orginal launch of Ragnarok
  2. Tylanater

    ORP Servers

    ORP should have been implemented better onto every server. Stop catering the game towards no lifes that can not have an offline timer of more than 3 hours.
  3. PvP in ark has massive potential that WC has kind of squandered by not changing up the meta more in ASA. Cave building should not exist, it's way too OP and they've had to add way too OP of dinos in the game to compensate, making living aboveground impossible. Also, primitive locking other tribes by not allowing them to get artifacts or element (depending on the map) is awful design and awful for the PvP scene. The vast majority of "PvP" in ark is just offlining a base, which is player vs turret and dino AI (pve). They should have added an improved version of offline raid protection into the game for every server. Ark PvP was in it's best state at the beginning when it was PvPvE but for some reason they choose to cater to the biggest no lifes. You cannot play Ark PvP with a job offline anymore. 3 hour offline timer on your base is too much to be competitive. No job, no family, and no skipping a night allowed.
  4. Tylanater

    ORP Servers

    ORP (maybe disbable cave building on ORP clusters so artifacts can't be blocked so easy
  5. Sharks are your best defense. The bleed is % based. 1 bite=5% hp for the full duration of the bleed. So even a 90,000 HP basilo would die at the same rate as a 15,000. Same can apply to land tanks as well, bleeds are great for taking on soakers/tanks.
  6. It's way too easy to block artifacts, especially with caves being the only good base locations. Building in caves on PvP needs to be removed and land bases need to be buffed or artifacts need to be removed from caves. Prim locking every other tribe on the server is not good gameplay.
  7. You can literally open the console command anytime in game and turn off all water, allowing you to see down into the water and find anything hidden/find spawns easy etc. You can also turn so much stuff off that you get developer white and black checkerboard on the ground instead of terrain. This is way worse than even INI and totally ruins pvp as this will basically be required with how hard it is to see in the game (which is not an issue if it's the same for everyone). You think you're hiding in a bush but on the other guys screen you're standing on a white checkerboard with no plants on it. It's so bad.
  8. Basically no details, no trailer supposedly 1 week before launch (lol). Yeah, it's not looking good.
  9. The anti cheat is not the problem, their policies and enforcement are the problem. There is no anti cheat software that people aren't going to be able to easily bypass. However here are some of their awful policies and procedures that makes cheating so bad in ark specifically even when compared to their peers like Rust. -Garbge reporting system. You have to leave game and go to their website. Their website video uploader does not work for the vast majority of recordings. So then you have to upload the video to youtube unlisted. -Bad philosophy on cheaters. Dollie has specifically said multiple times that they don't want to ban tribes because of individual cheaters. The problem is that this is a tribe game and so the meta is to have clean slots in your tribe that never cheat and dirty slots that do cheat. When the individual cheater gets banned (after months) they just make a new account and rejoin the same tribe and start cheating the same day for months longer. A cheater in the tribe should be a tribe wipe, be careful who you recruit next time. -Awful response time and NO transparency. Again, compared to Rust who literally posts the names of people they ban on a dedicated twitter account. Ark will not tell you if your report resulted in an action, in contrast to most other developers who will literally send you a thank you message if you had a valid report that they acted on. -They've also added multiple items and systems that DIRECTLY buff cheaters. Teleporters, cryopods, and cliff plats. Meshers couldn't have dreamed for an easier way to live in the mesh, Insanely easy to level post Extinction which means when a cheater gets banned they are level 100 again in a few hours or less. No speed limit on dinos, again in many other games if you go over a certain speed limit you will be auto banned. In ark people speed hack A TON with dinos going up to 1000% faster than intended and they do not get banned. Also good luck trying to spyglass them to get their info to report them. Also not adding unique names. They can't even track cheaters named human 123 transfering servers across their own network. The list goes on.
  10. Yeah that will definitely happen if it's still an option. I kind of hope it isn't though because console player fervor might be the only thing to get the devs to actually act on cheaters lol.
  11. -Still cave meta, all servers will be barren above ground a few weeks after launch -Still completely broken and OP breeding with bred dinos being more than 10000% stronger than tamed (aka you have to nolife breed forever and new people to the server can never stand a chance) -Nothing new in regards to the MASSIVE cheating problem (anti cheat software and bounty already exist) -No info on the jank melee swinging ark has always had or the massive problem with "desync" ranged shots. -Minimap and pings. zzz it's not a battle royale. -No info on restricting INI on official (and actually enforcing it) -No info on mesh improvements with UE5??? -No talk of notes being removed. If island only launches with a note run it will totally kill the progress of the early game. Exp needs to be reduced a lot. If day 1 everyone is 105 it's not gonna be good. In theory fixing movement speed is okay but speedhack is literally everywhere so now you are just even slower to cheaters. At least crossplay existing will hopefully stir up all the console players when they realize how bad and prevalent the cheating really is. Maybe the trailer will have more info but tbh I don't think it's looking good. More of the same is not what Ark pvp needed.
  12. Mainly talking about PvP. A lot of people have quit due to tek. The proof is in the fact that PvE is bigger than PvP these days. PvP has a way higher potential community (as seen by the most played games in pretty much every genre in recent years) The dropoff started happening in Extinction.
  13. You are just saying that when you have no idea. The most heavily populated servers within the last few years have been classic (even before they added cryopods to classic) and beginner servers, pvp and pve. A massive amount of people quit playing Ark entirely because of tek and cryopods.
  14. The other side of the same coin is the breeding. If it went through as originally planned (20/20 mutations max) everybody wouldnt have hundreds of dinos out breeding all the time anyway. They basically fixed the lag from dino egg farms with cryopods but then made the problem even worse by adding basically infinite breeding requirements and later on, bosses that require you to have the super op bred dinos.
  15. Cryopods were a solution to the lag problem of bases and dinos. Potentially, this lag issue could be largely fixed with UE5 which could make crypods not as necessary. There are also many people who think the game was better before cryopods and tek. Either way, if they were removed there would definitely be a mod that brings them in.
  16. You say moderately shallow, are you sure it's not too deep? Basilos start taking damage very slowly not that far down.
  17. There's not really a good answer we can give. Most unofficials rebalance or sometimes totally remove some dinos and breeding. So it depends on the server settings outside of the obvious stuff.
  18. Also, this isn't a great point. Things change over time. Official is still a HUGE percentage of the population. It also was the most played by far during arks peak, and during every DLC release. You can't just write off official because they've died down in the later years of the game. They will be by far the most populated space when ASA comes out if it isn't a trash heap of a remake.
  19. Yep thats another of the huge issues with ORP. One troll can block anyone from getting artifacts, not to mention an alpha tribe can prevent anyone from ever being able to compete with them by blocking them off.
  20. ORP would be great in ASA. However, they need to significantly improve the ORP from ASE. I haven't played them in a bit but in the past there were people using alts to block caves on every server constantly. Yeah it was bannable but people still did it and it's hard to get screenshots of the outside door vs who lives inside the cave so must of them got away with it. Plenty of other issues with current ORP too but that's prolly the big one.
  21. It is going to be a disaster. However, PC has been a disaster for a while and they don't seem to care. Now console players will see how bad the speedhack/aimbot/esp is. And that's before we even get to the normal inherent advantages of KBM/High end PC Performance/INI editing/Easily changing settings like view distance/ gamma/brightness/etc. Honestly console "normies" having to deal with the cheaters is possibly the only way to get enough people mad at WC enough to do something about it, maybe *huffs copium*
  22. The real secret is you don't even need to kill tusos. Those rods will get you better saddles but on beginner a tiny more armor on a 1k or less hp argy isn't gonna do much. Just go for prim bps using prim rods, leech blood, and fish around 1.7x (honey can catch bigger but more likely to get the bps from leech)
  23. OP is mostly describing a bug that's been reported for years and still remains unfixed. Imo it happens more on console but sometimes (more often than you'd think would be acceptable) something will decay seconds after it's tamed. Seems to have something to do with it taming while no one is in render distance. You can find many threads of people having issues with this but it's still not fixed.
  24. Also, consider trying beginner servers, pvp or pve. You can do 2 of the 3 bosses on them and the reduction of levels and op stuff actually makes the challenge quite a bit harder. Also a lot more dinos are viable on beginner that are totally useless on normal servers.
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