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ava123

Early Birds
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  1. The spamming of foundations is more of an issue than the spamming of pillars. At least with pillars they still allow important resources and dinos to spawn and they protect people from building/griefing you at your doorstep. My solution is to allow a longer decay timer on pillars around resources and around a certain radius of your base. 5+ days of decay seems like a reasonable amount of time to work on the upkeep of these pillars and placing new ones if need be. Pillars/foundations that are random/serve no purpose or enemy tribe pillars/foundations near your structures should have a quick decay timer of 6-12 hours. I hope WC sees all these comments and doesn't jump the gun on this structure change. I would also like to know the time the new small tribe servers come up. The announcement doesn't mention one.
  2. 3x gather and taming Monthly wipes Tribe limits/No Alliances No transferring from other servers (This is also a big suggestion for the Arkpocalypse servers)
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