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Snerpes

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About Snerpes

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  1. New Mod Issue - Constant Crash Upon Loading OK so; I'm trying to create a re-balanced version of the Giga. I've followed nearly every tutorial out there as this is my first mod from the devkit. I've; Copied the Primalgamedata from the Generic mod same with the map etc Copied the files to be edited from the default giga directory THEN edited them replaced all references to the default giga with my edited versions(skel, mesh, bp for rage, roar etc) Checked all scrips 3 times for any errors... Added the engram entry to Additional Engram Entries in the mods primal, linked together through the testmap.. etc. Everything works in game, the stats, modifiers for levels, tamed level ups.. everything! Any help is greatly appreciated. I'm so new at this, and it doesn't help that every tutorial is from devkit 250 ish ~2 years ago. So if somethings changed that I'm doing wrong -- I dont know what it is. I also see when I cook the mod(which takes a good 5m or so ) 1500 errors about files that cant be found, and I don't know why. Error Message: VERSION: 300.7 ShooterGame.exe!UPrimalInventoryComponent::InitDefaultInventory() (0x00007ff6522cc09a) + 106 bytes [h:\trunk\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1445] ShooterGame.exe!UPrimalInventoryComponent::InitializeInventory() (0x00007ff6522cca45) + 0 bytes [h:\trunk\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1503] ShooterGame.exe!APrimalStructureItemContainer::BeginPlay() (0x00007ff6523d5afa) + 0 bytes [h:\trunk\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:330] ShooterGame.exe!ULevel::RouteActorInitialize() (0x00007ff6539bbeb1) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\level.cpp:1944] ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff653be2f42) + 16 bytes [h:\trunk\engine\source\runtime\engine\private\world.cpp:3212] ShooterGame.exe!UEngine::LoadMap() (0x00007ff653bb81d4) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\unrealengine.cpp:10173] ShooterGame.exe!UEngine::Browse() (0x00007ff653bb2ce2) + 38 bytes [h:\trunk\engine\source\runtime\engine\private\unrealengine.cpp:8881] ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff653bb39c0) + 68 bytes [h:\trunk\engine\source\runtime\engine\private\unrealengine.cpp:9053] ShooterGame.exe!UGameEngine::Tick() (0x00007ff6538f1e2c) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\gameengine.cpp:1143] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff652059e75) + 0 bytes [h:\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421] ShooterGame.exe!GuardedMain() (0x00007ff6520542ac) + 0 bytes [h:\trunk\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff65205b3da) + 5 bytes [h:\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff65205b508) + 8 bytes [h:\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x00007ff654c03051) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffdcca87bd4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffdcd24ced1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffdcd24ced1) + 0 bytes [UnknownFile:0] PC: Ryzen 5 16GB ddr4 3200mhz Devkit on NVME SSD
  2. [PC] [PvEvP] Asgard Awakens(15x S+,HG,Shop,Kits & MORE! Greetings survivor, I know you are probably busy so I wont waste much of your time; are you an unofficial player looking for an amazing community to enjoy the game with without worrying about looking over your shoulder every 5 seconds? Asgard is the place for you! PvEvP means we are primary PvE for 2 weeks, then that weekend we switch to PvP so everyone can duke it out! However, we have Tribe War enabled so you can fight whenever you want in a controlled war. Admins are not toxic or abusive, I myself have a year and a half of experience on this server, its been around for 5 years. This is a community focused server so we run mods best fit to the communities needs. Have a suggestion? Post it here or at our Discord Mods: S+ Platforms + HG Stack 5000 Immersive Taming Better Mek's ( fixes wildcards in many ways ) ECO RP Decor ECO Saddles ( we host events for things like this and other cool stuff! ) Server F1 Menu Rare Sightings Castle Keeps Speed Saddles Super Spyglass TC Autorewards ARK Casino ( yes you can gamble here ) Server Specs: Dual Xeons E-5 128 GB RAM NVME SSD 1GB/s Internet Discord: https://discord.gg/yDQNVSj Server Website: https://asgardawakens.wordpress.com/ Steam Page: https://steamcommunity.com/groups/asgardawakens Join Asgard Awakens today, you will enjoy it I promise!
  3. What is the purpose of this thing? I can't figure it out. On the wiki it states that if an ally(presuably your tribe mate & physical allies) get a damage resistance buff however, in tests I did not see the damage resistance at all. Furthermore, it states that you are granted a 50% damage bonus to enemies inside the shield when it collapses? Is this right, or am I doing this wrong, because not only do I notice the "50%" damage buff to enemies, I don't notice a damage resistance for me or my allies inside it either. To further complicate things, it said the damage taken buff is noted by the red aura of shapes appearing from the entity. I have this, so does my Mek, and the dinosaurs inside. So... am I taking 50% more damage from dinosaurs? When inside the shield I get a debuff for 60 seconds that looks like.. a broken shield, followed by a brief "Inside mek shield" with a full shield symbol, but it comes and goes. I do NOT get a blue aura around my character neither do my allies or dinos, its all red. Please explain this to me someone, as I'd love to use it for PvP reasons but if I'm taking a lot of damage using it.. then waste of time and element.
  4. Hello! Asgard Awakens is looking for new/old/active/casual members. We host events, have cool quests and rewards, active admins and NON abusive at that, Asgard has been around for 5 years. Info: Rates 10x All 0.5x Interval Mods S+ HGStack 5000 Plat + SpeedSaddles SEL Spyglass Immersive Taming Automated ARK Better Meks Castle Keeps Editable UI(Server based) Discord; https://discord.gg/f4ApJqs Servers https://arkservers.net/1/name/asc/?term=Asgard Awakens Server Specs: Dual Xeon E5's 128 GB RAM NVME SSD 1GB/Sec Internet NOLAG Maps NEW Valguero! Rag Extinction Island AB Asgard is a community based server, provide feedback and we will listen! Join today, what are you waiting for?
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