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nipe

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Everything posted by nipe

  1. Thanks for all the recent 2x breed events, and thanks for not making them every weekend.
  2. No it doesn't mean everything. They clearly stated XP, Harvesting and Taming ONLY. Breeding is excluded from these changes.
  3. It's nice there is some changes to breeding on some creatures as a lot of creatures took far too long time to raise and imprint, especially for creatures that dies quickly in PVP. However, changing a few things won't change the fact that the first 10% of a Baby Creature is the worst time ever. So if some creatures are changed to Yutyrannus timers, that means hand feeding for atleast 12 hours. It is not a healthy behaviour to sit and raise dinos up to Juvenile as is today. Shortening timers to that of a Yutyrannus means ATLEAST 12 hours of hand feeding. All I'm personally asking for, and b
  4. Never had that issue with many drops. However, I've had problems with stuff despawning when I've left 5-6 alive.. And I've had to leave the drop cuz stuck on 5 remaining.
  5. Solo is so easy, did it with 640% damage giga and 31K HP 100% imprinted. Had 3 extra gigas on cryo for backup. Paused at every 2nd wave (leave one corrupted alive) to heal with Owl.
  6. I'm still curious, how a game like ARK has no server administrators on other timezones. ARK devs can claim they are indie here and there, at the end of the day they are not. As owned by Snail Games (major dev and publisher in the business), they are no longer indie. It's like calling Minecraft a indie after being purchased by Microsoft. Devs need to realize, server admins who work around the clock when their other admins sleep is the way to go forward and into Genesis. People won't be satisfied with Genesis if there is server problems at 3pm CET, while the time in Seattle or wherever Wildcard
  7. I'm not saying bases are the sole reason, I know bad hardware is a thing because Wildcard host multiple servers on the same dedicated machine.. But this game has a issue with rendering and it is causing server problems. This game was never going to work with people and massive bases. There should have been a tribe limit per server as well as lower max player cap. I come from a PVP background and when a PVP server is lagging a lot, you wipe the players who are causing it by having dinos out in the open, tails being rendered constantly.. It solves the problem. The issue isn't much different on P
  8. Raised Ice Wyverns from like summer event is transferrable to Extinction. Moved my Ice Wyv from Valg to Ext without issues and back and forth a few times now. It seems as older eggs were not bugged?
  9. Breeding events is probably the most requested thing so I don't have to push that line.. Something that would be nice is imprint events with shorter timer in between to help us hard working men to get the imprints we desire without having to cryo gigas for months to complete it.
  10. Nice 2 timeout kicks in matter of 15 minutes. Luckily I been sitting in my base demolishing months of work to transfer off stuff to a new server. I guess it will only be a while until that too will crash. People need to realize, they are also partly to blame for the server crashes. Do not build in the city. Use your brain.. When you are in your massive City base, you render 10+ massive bases around you (EVEN IF THEY ARE OFFLINE YOU RENDER THEM TOO!) and other tribe dinosaurs and this cause server to lag and crash. Also people don't know what Cryopods are after it being in the game for over a
  11. Why is it, that every community crunch is so short nowadays? Something that would make the crunch so much better were if you asked relevant players what they think on the Official situation. Your view of fixing things and moving on doesn’t work. We need a full Official PvP wipe when your inplementations are done. Nearly every relevant mega tribe has cheaters today. Not only exploiters, but Aimbotters and third party tool users in general. There is even hackers on Official PVE opening locked doors and containers using third party tools and exploits. Will you at WC ever realize th
  12. Some more info on Classic PvP Season 2 pls? It's been weeks now since announcement. Season 1 is already dead. All relevant tribes quit long ago due to the cheater fest you allowed to happen. We had streamers on our alliance, and we got aimbotted live on stream by these and no evidence was enough for a dev wipe. You have to up your rules for Classic.. Also applies to Small Tribes. Inviting a cheater for server defense should mean a full dev wipe for every tribe that invites that same cheater over and over again. We wiped CG and they were cheating over and over while defending, and after wiping
  13. I will legit throw dollar bills down the throats of Wildcard devs if this is happening. I already supported stupid projects like TSL so why not support something that will maybe push out 5FPS on iPhone if I'm lucky?
  14. I will legit buy it, if this is no joke.. But my iPhone 7 will legit put out max 5FPS and I won't give a ****. I will now have chance at understanding how the console plebian primates (no I don't intend to hate on console players, this was purely a joke, don't get triggered pls.) live in ARK: Survival Evolved. All hate aside, let's become Alpha tribe on Official Servers on iPhone too!
  15. I'm EU player going over to NA. We have absolutely no increase what so ever in ping on the server. Server Ping is stable at 60-70.. This change will completely kill off everyone that isn't cheating or exploiting in ARK. Especially those who box their Quetzals (not OK in ARK Official Rules) but people do it for a raid, and remove it after and no one uses their real tribe name so reporting is therefore useless too. What will happen when this update hits is that people will come with 5 30-40K health Stegos, a boxed Quetzal and any base will go down. We've looked at getting more Rock Elementals, D
  16. I've never gotten wiped on my experience on Official PVP. Alpha Tribe since 2015 after first wipe, and then Alpha Tribe/ Alliance since last wipe this year. We have region-based players, US, EU and Asia. All covered 24/7. People work, people sleep, people have fun, people just comes back to re-grind after wipes of Official. It's amazing and you don't understand a bit of it from what I understand. We have no lags on our server, and we have 1300 turrets on our ONLY main base. We have one big base and that's it. The change that should come is instead to limit bases per server. Limit tribe bases t
  17. You don't know what you are talking about. I hope you know that. I understand you will never understand how to defend a base since you're probably a PVE/ Roleplayer. But let me tell you. If you have a main base, you're on a OFFICIAL PVP server without ORP, you go to sleep, and come back day after and a single guy has raided you, and killed all your dinos you have spent weeks after weeks breeding using just 10 Stegos, or 3-5 Brontos. 100 Turrets with 20% buff equals 120 turrets. People have ~1000+ turrets today because META, big alliances invade your server and you have no chance to defend your
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