We have a five server cluster, freshly wiped as of mid-February, currently Fjordur, Lost Island, The Island, and Genesis, with a fifth map that cycles every other week. Settings are 1.5Xp, x3Taming, x3 most breeding stats, except Baby Maturation at x10, x5 Harvesting. Offline Protection enabled and structure damage lowered to 20%, double turret damage, increased stat scaling for players, tamed dinos can gain 100 levels of xp. Offline raid protection comes down every other weekend to encourage activity. Mods are:
Custom Dino Levels
Shad's Critter Rework
Shad's Atlas Imports
HG Stacking Mod 1000-50
Dino Storage v2
We have a roleplay system going on, where players can join tribes for various wyvern types: Fire, Poison, Ice, Lightning, Blood, Ember, Tropical, Forest and Voidwyrm. Each tribe has a different behavioral disposition and theme. Players are encouraged but not required to join one of the tribes. Those tribes are only allowed to use their associated wyvern type, unaffiliated players have no such restriction, though they can be freely hunted by the wyvern tribes. We may also allow additional tribes such as Griffin with enough interest Lightning Tribe: Builds in Mountains.
Aggressive, wants to conquer territory
Fire Tribe: Desert and Plains.
Knightly, with a sense of honor and fair combat. Zealously patrol territory, however are not excessively aggressive and can be reasoned with
Ice Tribe: Cold environments.
Barbarians, extremely hostile to outsiders in their territory, but rarely venture beyond except for supplies
Poison Tribe: Swamps, bogs, wet and overgrown areas Untrustworthy, underhanded, tend to ambush people. Will attack without provocation but avoid fair fights or large confrontations. Can join larger alliances, but have a tendency to betray
Blood Tribe: Caves, ruins, spooky areas.
Vampire theme, primarily active at night. Not usually hostile unless disturbed
Ember Tribe: Volcanoes, wastelands.
Berserkers, who will charge into battle. Offshoot of Fire tribe
Tropical Tribe: Oceans, waterways, coasts.
Party people, partially nomadic. Tend to trade and friendly with most tribes, rarely fights
Forest Tribe: Wooded areas.
The most peaceful tribe. Basically the bobs and PvE'ers. While they can be attacked, most friendly tribes will help defend them
We have a Discord, https://discord.gg/3bX5AW5RCe
Server names are as follows, and if not showing in the in-game listing, can be connected to, albeit slowly via attached links
(Fjordur) Dragoheim Bifrost Cluster(1.5Xp/3Tame/3Breed/5Harvest)
(Lost Island) Vanaheim Bifrost Cluster(1.5Xp/3Tame/3Breed/5Harvest)
(The Island) Midgard Bifrost Cluster(1.5Xp/3Tame/3Breed/5Harvest)
(Genesis) Niflheim Bifrost Cluster(1.5Xp/3Tame/3Breed/5Harvest)
(Rotating Map) Svartalfheim Bifrost Cluster(1.5Xp/3Tame/3Breed/5Harvest)
Additional guidelines, rules and information can be found on the Discord.