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GmanPlaysGames

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  1. GmanPlaysGames

    New DLC Suggestion: Oceania

    yeah the Hippocampus in the brain is called that because some scientist thought it resembles a seahorse, which is referencing the creature from greek mythology, which is basically a mermaid horse, looks something like this.
  2. GmanPlaysGames

    New DLC Suggestion: Oceania

    Moeritherium, Opthiotaurus, Hippocampus. 3 underwater herbivores for berry gathering, one actual prehistoric animal and 2 mythical ones
  3. GmanPlaysGames

    New DLC Suggestion: Oceania

    Ophiotaurus is eel/cow creature btw, couldn't get a good pic of it to upload
  4. GmanPlaysGames

    New DLC Suggestion: Oceania

    If we want to try going into the mythical realm a bit, the Hippocampus and Ophiotaurus are options for aquatic herbivores for berry gathering.
  5. GmanPlaysGames

    New DLC Suggestion: Oceania

    Coral would be less a substitute for wood and more a resource to make new items specific to this map.
  6. GmanPlaysGames

    New DLC Suggestion: Oceania

    someone also suggested a Water Wyvern over on the big "What Creatures do you want?" thread and I quite like this idea as well
  7. GmanPlaysGames

    New DLC Suggestion: Oceania

    a water boss would be awesome, perhaps a kraken or big sea serpent, or a massive turtle. we already have a flyer that can catch fish in the form of the Icthyornis and Hesperornis, and fishing off the backs of Pelagornis is also a thing. for oil I think something like a real life ocean based oil rig would a neat thing to have, and of course there is always the Dunkleosteus (which should also be tweaked slightly to also be able to harvest underwater metal deposits) and we would need a good stone-collecting aquatic tame, maybe something that has a big hard head or claws that can smash rocks, aside from the Dunkleosteus of course... maybe a big lobster or... wait! a huge MANTIS SHRIMP!
  8. GmanPlaysGames

    New DLC Suggestion: Oceania

    on the issue of wood, what about sunken logs and driftwood? I also do like the fungal wood idea for in the underwater caves. I think we could also use an underwater Plant Species X type thing, I thought maybe a big sea anemone or something like a huge stationary ribbon worm that spits out sticky strands of goo to ensnare enemies.
  9. GmanPlaysGames

    New DLC Suggestion: Oceania

    I love how much attention this is getting from people. I saw on another post an idea for the Archelon (big sea turtle) to be an underwater healer, an idea which I actually quite like, either that or some other creature to act as an aquatic healer. ooh! what about a big crab (not as big as the Aberration crabs, but those can be on this map too) with sea anemones on its back that give off healing goo? Giant Boxer Crab: Carries 2 huge sea anemones with it, which can be activated by a rider to passively heal the crab and nearby friendly players and tames.
  10. GmanPlaysGames

    New DLC Suggestion: Oceania

    excellent idea. I think we should also be able to find regular berries on the teeny little islands or in the underwater caves though.
  11. GmanPlaysGames

    New DLC Suggestion: Oceania

    hmmm... a berry gatherer... Moeritherium would definitely fill that role but I see where you're coming from. More creatures than the already existing water creatures and the ones I've suggested would definitely be good since most of the non-water creatures wouldn't be present on this map. We could definitely include the big crab thing from Aberration on this map as well as a couple more passive creatures and a low-tier aggressive beasty or two... suggestions? for another berry gatherer, how about this guy: Henodus: When tamed gathers berries or aquatic plants for you in a similar fashion to the Moschops, with the bonus of being able to also gather in water.
  12. GmanPlaysGames

    New DLC Suggestion: Oceania

    I feel like a fun new map Wildcard could throw our way would be one consisting of almost entirely ocean, and I don't mean like The Center, I mean the small handful of islands that would exist would be tiny, like the little bitty sandbar islands between the big islands on Center but no bigger, perhaps with some mangrove swamps in a few places and some ice floes in the north, but very little land. The majority of our time on this map would be spent either in the water or in underwater caves, of which this hypothetical map has an abundance of, in fact the spawn areas would almost all be in these underwater caves. Since scuba gear isn't normally craftable until much later in the game, some new map specific items would have to be included to make going underwater early on more viable, things like a gatherable plant that you could eat to fill/extend your oxygen meter temporarily (like Gilly-Weed from Harry Potter), and some kind of craftable rebreather and some more primitive flippers we could craft from hide and other easy to get materials, also some water-tight structures we could build earlier than Tek-Tier would be a must as well, and make them buildable on platform saddles so we could turn Mosas, Plesios and Tusos into living submarines, and some kind of underwater turret. There would have to be some interesting and varied undersea "biomes" to make this map interesting, things like coral reefs, whale boneyards, and underwater volcanoes spring to mind. A good number of new aquatic creatures would be in order as well, I have some ideas for a few: Livyatan Melvillei (aka Leviathan Whale): Basically a much toothier version of the modern-day Sperm Whale. In-game it would act much like you'd expect a Sperm Whale to, and ply the deep waters hunting giant squid, or Tusoteuthis in this case. Would be hostile to wild squid and defensive against everything else. When tamed it would have a multi-seater saddle and be a tanky underwater mount that deals bonus damage to squids. Cryptoclidus (small Plesiosaur): Basically would act like reptilian seals and would be found in shallower water feeding on fish and sunning themselves on the little sandbar islands, or in entrances to the underwater caves of the noob areas. Would be a fairly early tame and I think a neat functionality for it to have would be for it to act like a living refrigerator when saddled, able to store perishable items and keep them at a rate somewhere between a preserving bin and electric refrigerator. Anomalocaris (cambrian crustacean): 3 words, AQUATIC SHOULDER PET. This guy would act like a sort of living scuba tank for you, passive tame with pearls or fish, gives extended oxygen meter when worn on shoulder. Helicoprion (whorl-tooth shark): Smaller shark mount, uses those crazy teeth to gather prime meat and/or prime fish meat from corpses. Archelon (big sea turtle): Immune jellyfish stings and other stun mechanics (except squid grab), tanky, slow base speed but capable of moving much quicker in bursts, gathers increased biotoxin from jellyfish. Cameroceras (armored squid): A stealth mechanic seems suitable for a relative of modern squids, octopuses and cuttlefish so this dude can camouflage itself and its rider to match the environment for a limited amount of time, scaling with stamina. Acrophyseter (pods of smaller whales): Another prehistoric Sperm Whale, these guys are a fair bit smaller then Livyatan and found in the shallower waters, can be passive tamed, get a pack bonus to swim speed and damage resistance when you have at least 2, stacking more based on number of whales. Moeritherium (hippo thing): Found in the shallows mainly by mangroves and hanging out on the sandbars, semi-aquatic animal that gathers underwater plants like the gilly-weed I mentioned at an increased rate (aquatic trike basically). And of course all of the already existing aquatic and semi-aquatic creatures would be found on this map as well, with penguins on the ice floes, a few Pteranodons, Quetzals, Pelagornis and Tapejara on the sandbars or in the skies, the usual swamp creatures in the mangroves, Carbonemys in the shallows, the occasional Baryonyx on the sandbars, etc. Anyway I just feel like having more stuff to do in the water would be a fun direction for the game to go if Wildcard ever makes another DLC.
  13. GmanPlaysGames

    What creatures would you like to see on the ARK?

    Acrophyseter would be perfect for this.
  14. GmanPlaysGames

    What creatures would you like to see on the ARK?

    Helicoprion. Would gather increased amounts of Prime Meat and Prime Fish Meat. Also is a crazy looking shark (the "Whirltooth Shark" or "Buzzsaw Shark" as it is often known) Cryptoclidus. Smaller Plesiosaur (possibly change name of existing Plesiosaur in-game to Elasmosaurus (this is the actual species it is stated as being in the dossier anyway) to avoid confusion) with the ability to go up onto beaches like a seal, but is very slow on land. Would have speed comparable to the existing Plesiosaur (Elasmosaurus) in water and would act as a sort of "living refrigerator" with hugely increased spoil timers on items in its inventory Acrophyseter. Sperm Whale found in pods deep under the sea. *Edit: Behaves similarly to Allosaurus, Hyaenodon, or Dire Wolves on land, gaining a pack bonus when there are multiple Acrophyseter.
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