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ToxicantFuture3

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  1. Oh, one more question: Will rag dolls for larger creatures be fixed? It's like their bones turn into mush and they just fall and twist and turn in ways they weren't able to do seconds before it died. I know this sounds like it defeats the purpose of rag doll physics, but I feel that depending on creature size, the rag dolls should become more stiff and heavy. This would be a more realistic approach to dying bodies.
  2. I have some recommendations for how the legacy creature models could be upgraded to fit the game well. I got two statements for you: Make them more menecing, and make them more like the dossier depicts them. I mean, look at the Tyrannosaurus for crying out loud! It's not scary and it doesn't look like the dossier, it's cartoony! If I was out in the jungle, and I saw the current rex model charging at me, I'd be lauging my butt off! It can't even walk right! But if I saw this thing charging at me... Rest assured, I would soil myself. The old carnivore models aren't scary at all, they're bland compared to the new amazing models we get, like the Megalosaurus. The moral is, old creatures like the Procoptodon, Rex, Raptor, Pachy, Galli, Bronto, and even the Quetzal need remodeing. It's for the greater good. Now to the question: Do you guys have an ETA on when the legacy models will be changed, and what creatures will you be remodeling? You guys at Wildcard have been doing an amazing job at this game, and no matter what people say bad about it, it's amazing to me.
  3. @Jat I found a really major bug on the Xbox One version of ARK. On both maps (more common on The Island), the game will randomly crash. This usually happens when I cover a lot of ground in a short amount of time, but I'm not positive on that. A fix would be much appreciated.
  4. @Jat Is the Titanosaurus a permanent or temporary tame in single-player? I play the single-player frequently on the Xbox One version, and I was just wondering. There isn't anybody to raid (clearly), and I wanted to keep my permanent base on one of them.
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