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deedoubleu last won the day on August 11 2020
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Since war mechanic was removed from pve, there is no reason to keep it tied to pvp anymore. Before that you could say that it still has to be somewhat close to pvp balance because technically pvp is available in pve. But that is not the case anymore.
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Cough cough. Can we get any feedback please? If it happened to 210, then it can happen to any server I assume. We play pve to wake up knowing our base will still be there and now this... @GP @invincibleqc can you guys push this to devs please?
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Yeah, server shows as day 2 on battlemetrics. Wow. This is a whole new level for WC. Hopefully you will have a rollback to normal state of your server.
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Ty, was checking favorited servers and battlemetrics. Guess server's IP has changed.
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eu pve island198 is down for 2 days eventhough I reported it yesterday 8(
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Same here. Server is down this early is a baaad sign. Usually I hatch eggs, get baby to 10% and FO for the rest of the day since I can't do anything meaningful anyways - server can drop me at any time and crash is matter of time.
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I doubt it will work after you made new tribe. Hopefully GM will restore your ownership in time. Just remember if it happens again - don't create new tribe , don't join any other tribe, don't do anything - just transfer out of that server and back.
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Never do this. Instead, transfer to any other server and back, that usually restores your tribe membership. Also set pins for everything, so even in worse case scenario you would be able to get your bp's, materisals and dinos from fridge.
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WC has a history of staying quiet most of the time. Servers always perform poorly during events. Dev reaction time is tied to timezone difference. Also, all dev attention is usually shifted towards newest DLC. Genesis is still fresh, kinda, so it gets all the care while other maps and core game can wait.
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@Probitas mostly agree, but where does info about less programmers coming from? Last I've heard they were hiring more.
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deedoubleu changed their profile photo
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Community Crunch 220: On The Horizon and EVO Event
deedoubleu replied to Cedric's topic in Announcements
If you working on chat anyways, much more needed feature would be mute/block/ignore. -
ARK: Genesis - The Adventure Continues on February 25th
deedoubleu replied to StudioWildcard's topic in Announcements
I'm glad you have a better experience, but not being bothered with issues is not the same as not seeing anything that is not getting fixed. How is duping not a bug? I mean, even if it wasn't, it would still remain a thing that needs fixing or preventing, but I'm interested in how you see it - an intended and legit game mechanic? Now login lock is not a bug on its own, yet bug causes it to work in unintended way and lock people out of otherwise healthy server for hours. -
ARK: Genesis - The Adventure Continues on February 25th
deedoubleu replied to StudioWildcard's topic in Announcements
How about underwater fog? It is still listed in patchnotes as fixed and yet still present in game. What about duping? Or loginlock? Or climbing pick disintegration? Or the list of other bugs the length of a toilet paper roll? -
Will it affect "death by climbing pick" in any way? Or on top of dying and losing all gear I will also be flagged as potential cheater now?
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Community Crunch 213: Patch Notes Round-Up, and Evo Event
deedoubleu replied to Cedric's topic in Announcements
> Velos are primarily intended to help in base defenses but they were far stronger in the meta than intended. Well, now velos are kinda annoying same as manas I guess. Velos are okay if they not shooting anything, which also means you don't need them in the first place. When they do shoot anything, they starving. One would think that fixing higher_than_intended damage output would be enough, but I guess you saw it differently. Now player needs to stand there filling trough for velos to not die. Though it might be preferable outcome since they can't kill anything without taking few breaks in process. One wild doed can kill all your velos without hitting them once. Mana was cheapest and cheesiest concept from the beginning and still is. Instead of making them unsaddlable and unbreedable you decided to make them annoying to use. Instead of balancing them to make manas cool but niche creatures that would be strong for one task, but meh for another, you trying to make them so inconvenient that no one would use it without really making it weaker. Lets make lightspeed breedable aquatic flyer with ranged stun attack and saddle and then pretend chipping away from number of jumps makes it not godlike anymore. Honestly, I'm really surprised you find it surprising it is still one of most used species. You still see these species used much more than they deserve because of inertia. Players spent a lot of time and ingots/element to acquire those fancy creatures which became more of a nuisance than anything useful. Personally, I'm burning wood all day long to switch to turrets. Hope you are not planning tiredness mechanic(overheating) for those too. And no, I'm not mad, just disappointed.