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cad

ARK Volunteer PC Tester
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Everything posted by cad

  1. Hi, if I test the anky variants with 254 wild and 88 dom levels, I get 4062.4 % for the Anky, the Aberrant Anky and the X-Anky. The final damage output dealt to targets is the product of the percentage value seen in the inventory of the creature, the damage value of the attack and buffs. If the damage increase of the aberrant and X-/R-variant is a buff like alex says, you cannot see a difference in Smart Breeding or the numbers in the inventory of the creatures. Edit: I get the values you posted if I chose a bred creature with 100 % imprinting. Maybe you selected an imprinting less than 100 % for the X-Anky you tested?
  2. How did you install it? It could be that you use the portable zip version but moved it in a protected folder, e.g. the program files folder. It's recommended to use the installer if you want to have it there, or move it to an unprotected folder.
  3. Hi, select the menu entry `Settings` - `Extra Data…` then enable the checkbox for the `Species Images` and click OK.
  4. It's an application running on windows, so it works best with the Steam and Epic game version where you can use the export function in ARK to easily add creatures to the app. Other versions of ARK, i.e. the versions on Windows store / XBox, Playstation, etc. don't offer the export function but work fine else, you can enter creatures by typing their stats manually.
  5. How did you spawn in the creatures exactly? A list of mods can help finding the issue.
  6. My guess is that the stat multipliers of HP and damage are not the ones used by the game, i.e. the ini files are not the ones of your server.
  7. Hi, an import of a comma separated value (csv) file or tab separated (tsv) file would be not difficult. How do you have your data currently saved? A good way to import it easily would be one column for each stat value (including the decimal place), one column for the species, and one column for each other property, e.g. creature name, tribe, owner, color ids. I'm on vacation for a few weeks, I'll work on this after that.
  8. There was a bug just found that colors are not imported if you use the bulk import. This will be fixed soon. Did you use that?
  9. Hi, you're the first one reporting that. How did you import the creatures, with a savegame import or importing the exported data?
  10. Hi, that error should be resolved in 0.46.3 for most cases. When it still happens for you, probably there are multiple creatures in your library that share the same id, which should not happen. Could you send me your library file (the file extension is .asb) for further checking how that could happen? The easiest way would be via pm in discord (ASB discord server: https://discord.gg/qCYYbQK). How did you add the creatures to your library, import export files or importing a save file?
  11. Hi, the max wild level is not parsed. I'll look into it for the next release.
  12. The file location is where you saved it, it could be anywhere. The file extension of library files of Smart Breeding is `.asb`. If you want to search for a library file, you could use `*.asb`.
  13. After checking the algorithm, the stats that don't contribute to a stat increase are ignored when determining the "only top stats"-creatures (golden background). I'll add some options to fine tune the behaviour of the app here. The bug with the cooldown column will be fixed in the next release.
  14. Hi, that looks like a bug. That feature is implemented for some years now and I never saw that issue. Does this wrong highlighting as a top creature (golden background) also persists after you restarted the application?
  15. No, that doesn't matter. If you installed ASB, e.g. in the program files folder, the images are saved in the `%localAppData%\ARK Smart Breeding\img`, if you use the portable / zip version, the images are saved in the application folder. If you cannot see the images and then download the images via the menu, they should be placed correctly in either of these locations.
  16. @Ramron to get the colored species images go to the menu `?` - `Download species images`, it should have asked that as well when the app was started the first time. After it has downloaded them, you may need to restart the app once to see the images.
  17. These values depend on the settings BabyMatureSpeedMultiplier and BabyFoodConsumptionSpeedMultiplier, probably you need to adjust these values to the ones on the server.
  18. That's already implemented. Just enter the ftp adress as the file location in Settings - Import Savegame - ARK save-game files.
  19. You should be able to just drag&drop a screenshot on the tool to use it with the OCR function. You can also configure an application in the settings to take the screenshots from. The OCR is not perfect, so it might need some adjustments after the import.
  20. That happens sometimes after an update. If not many people have the latest version installed, some heuristic anti virus apps flag it because it's not often used and based on application patterns. Usually after some time it is accepted. Of course, make sure you downloaded it from a trusted source. You can upload a file to virustotal.com which will check it with multiple virus scanners and give you a result with how many of them found the file suspicious. Smart Breeding is open source, so everyone can check all of the code that's included.
  21. That sounds like you download the file, which means you have an own, independent copy on your computer. You need to install the google-drive app (or dropbox etc) and synchronize the file on a folder on your computer.
  22. There should be a red info box at the top about the mutation filter you set. Only creatures with at most 0 mutations are considered for the currently displayed plan. If you want to also include the creatures with the mutations, either increase the number, or set it to -1 to include all mutations. If the red box is not shown, it would be a bug.
  23. Save the library file in a shared folder (e.g. DropBox, GoogleDrive, or similar), share it with your tribe mates, and make sure all users have enabled Autosave and Autoload in the settings in Smart Breeding.
  24. Unfortunately the used framework makes skins hard to implement, so it will not happen soon, if at all. sorry.
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