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cad

ARK Volunteer PC Tester
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cad last won the day on December 26 2022

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  1. Breeding is different in ASA compared to ASE, but the mutation counter limit is the same. If one parent has a mutation counter of 20 or more, it won't give any mutations to the offspring. As long as at least one parent has a mutation counter of less than 20, the offspring can have mutations (with both parents below 20 it's double the probability compared if only one parent has a counter of less than 20). The difference is the actual mutation levels. In ASE mutation levels were just added to the wild levels of a stat. In ASA they're counted separately, which also has an affect of how the mutation levels are passed on to the offspring. Always the higher wild and the higher mutation level are passed together, regardless if they're on the same parent or one on the mother and the other on the father. For more info about mutation stacking in ASA see e.g.
  2. Hi, yes I know that tool and I'm looking forward to implement the save reader they use if possible. Currently rather busy with other projects, but it's on the todo list. Hi, it's possible to reverse calculate the multipliers with some info. We have a channel on our discord server for that, see there for the info we need (discord server: https://discord.com/invite/qCYYbQK , channel `server-settings`).
  3. That sounds like there are yellow stats, i.e. stats where the app cannot determine the combination of wild and domesticated levels. Click on the yellow stats until the actual sum is equal to the expected sum. If you just want to add the creature with probably incorrect levels, you can copy the extracted values to the Tester (button in the toolbar), then add it from there. Yes, you need to enable the ASA mode in the Settings - Multipliers - Checkbox at the top.
  4. Hi, the export files are saved to `SteamLibrary\steamapps\common\ARK Survival Ascended\ShooterGame\Saved\DinoExports`. Some stats and multipliers were adjusted in ASA, we're working to get Smart Breeding updated so all species will work again soon.
  5. Hi, sorry for the late reply, somehow didn't get a notification. In the settings you can enable that the generated name is copied to the clipboard, that way you just have to open the name edit option and paste the generated name. Directly changing the data in game is not possible for Smart Breeding. Hi, I'm not sure why the total level of the parents is shown like that. If you add up the levels, it should result in one level less than the total level of the creature, i.e. the female should display `(154)`, the male `(148)`. Then the values for the offspring make sense as well. Maybe something went wrong by importing the parents?
  6. It's an application running on windows, so it works best with the Steam and Epic game version where you can use the export function in ARK to easily add creatures to the app. Other versions of ARK, i.e. the versions on Windows store / XBox, Playstation, etc. don't offer the export function but work fine else, you can enter creatures by typing their stats manually.
  7. Hi, an import of a comma separated value (csv) file or tab separated (tsv) file would be not difficult. How do you have your data currently saved? A good way to import it easily would be one column for each stat value (including the decimal place), one column for the species, and one column for each other property, e.g. creature name, tribe, owner, color ids. I'm on vacation for a few weeks, I'll work on this after that.
  8. There was a bug just found that colors are not imported if you use the bulk import. This will be fixed soon. Did you use that?
  9. Hi, you're the first one reporting that. How did you import the creatures, with a savegame import or importing the exported data?
  10. Hi, that error should be resolved in 0.46.3 for most cases. When it still happens for you, probably there are multiple creatures in your library that share the same id, which should not happen. Could you send me your library file (the file extension is .asb) for further checking how that could happen? The easiest way would be via pm in discord (ASB discord server: https://discord.gg/qCYYbQK). How did you add the creatures to your library, import export files or importing a save file?
  11. Hi, the max wild level is not parsed. I'll look into it for the next release.
  12. The file location is where you saved it, it could be anywhere. The file extension of library files of Smart Breeding is `.asb`. If you want to search for a library file, you could use `*.asb`.
  13. After checking the algorithm, the stats that don't contribute to a stat increase are ignored when determining the "only top stats"-creatures (golden background). I'll add some options to fine tune the behaviour of the app here. The bug with the cooldown column will be fixed in the next release.
  14. Hi, that looks like a bug. That feature is implemented for some years now and I never saw that issue. Does this wrong highlighting as a top creature (golden background) also persists after you restarted the application?
  15. No, that doesn't matter. If you installed ASB, e.g. in the program files folder, the images are saved in the `%localAppData%\ARK Smart Breeding\img`, if you use the portable / zip version, the images are saved in the application folder. If you cannot see the images and then download the images via the menu, they should be placed correctly in either of these locations.
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