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DirkInSA

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Posts posted by DirkInSA

  1. 3 hours ago, GP said:

    I've always assumed it isn't listed on Steam yet because they have no trailer or ingame screenshots to go with it yet, so there wouldn't be anything to entice people to wishlist it other than current ARK players.

    As for pre-orders, I don't think Early Access titles generally do pre-orders.

    Neither of those points are encouraging! 
    1) Lets kill official ASE servers in favor of a "beta" release of the game

    2) It's kinda soon to "beta" release date, and no assets (if you pardon the UE pun) yet to show

  2. When I played this game a lot, the 1st tame would generally be a Petra. Yeah that's slanted towards PVP, but it would be the answer for me. In PVE I am with @Cowgirl - What ever presents itself! 

    Days gone by you HAD to have a berry harvester dino to tame almost anything. Right now I am willing to bet I can keep a Giga asleep just by picking berries by hand .......... (OK thtats an exaggeration - but no by much)

  3. 2 hours ago, Wildeheart said:

    Was always exciting and fun to get new content releases as they progressed the game. I miss those days bugs and all. :D

    100% agreed - that was the most fun time in Ark of all. Catch is that this lot ain't really a new release, just e re-skin / re-master of that same game that we both enjoyed a LOT all those years ago.

    • Like 1
  4. 9 hours ago, Zincht said:

    Here is the official save folder I just downloaded from savetheark. I have one picture with sorting by file type ascending, and one descending (to save space). There are no arkprofile, just arktributetribe files. If you have arkprofile data, it must be from a download before they took them down, and put them back up again?

    If you are downloading them from somewhere other than https://survivetheark.com/index.php?/server-backups/ and finding profile data, please let me know.

    Screenshot 2023-09-03 110037.jpg

    Screenshot 2023-09-03 110113.jpg

    Yeah I also downloaded a save (EU-PVE rag 42) and there are no .arkprofiles in the zip. It is weird cause I had the map up and running, and stumbling around in it (with a new char), I see a LOT of "sleeping" people. Both just laying around, and laying in beds. But there are no .arkprofile files. 
    From memory (don't recall the exact comment) the community crunch said something about being logged in to the server while backups were happening? So it looks like that was a literal instruction - not just get your toon onto that server and then go to sleep / logout.

  5. This is anecdotal, not a "real" measurement - I was this weekend in the same area on Rag with a wyvern. Health like 16k. I was trying to kite the thing away from base towards a trap. All went very well tanking any random hits the giga made until some Allosaurs got involved. At that moment my wyvern dropped like 10k health in 0.0 seconds!!! Now I dunno if the combination of the Allo pack leader with the giga, just the Allo, or just the giga caused that massive damage ... But sure I had to retire hurt.

    EDIT
    Mmmm I see that wiki sez that this debuff does not stack. Now that's just plain wrong. I definitely had two "gnashed" icons on the screen. So maybe it don't stack from one attacker (i.e. it has to run its course before it can be applied again), but from two attackers, it definitely applies twice.

  6. I did a bit of web crawling regarding PS4 and saved games and Sony's encryption. And I came across a thing (its in gitHub) called "Apollo" that runs on PS4 and claims to be able to mess around with save games. Specifically to be able to import a save game from a different machine. Perhaps this is way forward for the PS4 community? I don't have a console (of any kind) so cannot speak to how well this app works - but maybe someone out there wants to have a go? It may allow running your last "on-line" map as a single player map?

  7. 4 hours ago, EarthyArn said:

    Hey, its the owner here, now im getting connection timed out aswell.

    This is what the port forwarding settings look like.

     image.png.dbcb49db9c6b0f60a6b49c17bc871313.png

    Those look good! 

    Some other things to check - excuse me if you know all of this stuff - but to cover the bases
    I haven't used ASM so dunno the exact terminology for that interface, but are you sure that the "Query Port" in ASM is set to 27015, and the "data port" is set to 7777 the Ark command line start parameters should look something like this 
    ShooterGameServer.exe Ragnarok?listen?Port=7777?QueryPort=27015?SessionName=WhateverYouWantoCallIt?AltSaveDirectoryName=WhatEverDirectoryYouWant

    Port Forward needs an internal IP to forward to, is the box that you running the server on not maybe getting a new / different IP address via DHCP?

    Are you running the server on a separate box, or on your main game machine. If the latter and you getting time outs then some is sadly wrong with your server setup.

    Has the server been SteamCmd updated so that it is at an equivalent level/release to you and your mates client copy of the game?

    I assume you can see the server in Ark server browser - just time out trying to connect - or are you connecting with Steam server browser.

    If you start the server and let it run for say 10 minutes, can you find the server on battlemetrics.com

    Somewhere above it sez that you "sometimes" get timeouts, which implies that it sometimes works. That's weird. Has your router not got some fancy firewall rule somewhere / somehow that is either blocking new connections, or blocking incoming connections that get a lot of traffic. Or some "allow related" traffic rule that is not always kicking in for the incoming on 27015, 7777 & 7778. On my router I had to explicitly allow incoming on the router firewall as well as doing the port forward. And clearly also allow incoming on those 3 UDP ports on the actual server box.

    Does your ISP maybe not restrict traffic INTO your web connection. I know in some places this can be a thing, dunno about that where you are - and it does seem odd that sometimes the setup works.

    All else fails - have you maybe tried to set the server address as DMZ in the router - so kinda pushing it directly onto the web. Not a good long term situation, but maybe try that for like 1/2 hour to see if you get connection then?

    What kind of box is running the server? Windows? Linux? Some kind of VM?

  8. 2 hours ago, Pokemanaaron said:

    I've tried a bunch of stuff to get this to work, and none of these things work (this server is modded and is using ark server manager if that matters)
    Verifying integrity of files with steam
    Restarting Ark
    connecting with ip address
    if you know any other solutions please tell me.

     

    Get your mate to double check the port forwarding on their router. There needs to be at least 3 UDP ports that are forwarded from the internet to the machine hosting the game, one being the "query port" (ark default is 27015) and the other two data ports - which must be right next to each other (ark default 7777 and 7778).

    Also the firewall on the both the router and the box that is doing the hosting - those 3 ports must all be allowed as incoming on the firewall.

    And clearly there should be nothing other than Ark running on the dedicated server machine that uses these 3 ports.

  9. On 8/15/2023 at 1:20 PM, Pipinghot said:

    Not yet, but you will be able to soon.

    WildCard has not published the information yet, but soon they are going to make backups of the official servers and make those backups available for people to download and play on their private server. Having said that, we don't know when they are making those backups (will it be a backup from last month, or next month?) so it would be a wise idea to continue logging in to keep your base and dinos alive, otherwise they might not be included in the backup of your server.

    Mmmmm - Maybe not answering OP's question? The "easy" way to do this would be to in game upload stuff to a beacon and then be able to download that stuff to a different (unofficial) server ...........

    Down loading save games and setting up servers to run those saves is a whole different ball game.

  10. 12 hours ago, Frack said:

    in as short as 41 days  (Oct 1), as long as 72 days (Oct 31), we may to get to see how much is new, old, different, same, broken, fixed, missing in the migrated ASE to ASA

    Ha Ha - I you still believe the October release date, I have a bridge in San Francisco to sell you: Hardly used, and even then only ever used by old peeps driving slowly to the shop.

  11. 12 minutes ago, Stewbawl said:

    first, I believe that it will prolong the life of the game.  all games have an ending of life where the number of players reaches a point where so few people play it that it can no longer be viewed as a multi-player game.  by releasing it on an updated graphics engine I feel it will prolong that inevitable date.  some people may choose to not pay for the upgrade and there's nothing wrong with that.  others will.

    There are MANY games out there that pre-date Ark and are still going strong as an online kinda thing - I played Diablo II online like 2 weeks ago!
     

     

    12 minutes ago, Stewbawl said:

    secondly I'm sure that there will be some quality of life improvements in the new version.  probably some bug fixes.  sure, maybe they won't fix them all.  at the end of hte day it's the same game and won't change too dramatically, but I'm cautiously optimistic.

    That is what I think will make or break the remaster. If it comes out with a stuff that makes the game well better, OK cool , I may throw a few bob at it. If it's just better pictures and a couple of (sorry to say but very OP and mostly rubbish) community created new creatures - well probably not.

  12. 11 hours ago, Genics said:

    Eh, that's what I feared. Ark hasn't been fun since 2016 lol.

    For me it HAS been fun. Lots of fun ............. I progressed from online (2017) to small tribes online to running my own server(s)
    But @Pipinghot has (my opinion) nailed it. There is bugger all new in the remastered edition! I have over time (and with exchange rate fluctuations) spent maybe at max $40 on this game. For which I have had maybe 6 years of enjoyment. A VERY good return on investment. But I ain't played Ark much any of this year- mostly because of conflicting stories coming out of wild card. And the chances of me spending another $40 on a game that I can still (on my own server) play very well is almost nil. Why would I do that? New pictures - not a damn! New whole bunch of other claimed stuff, mmmm maybe but it would have to be "game changing" stuff - not power point advertising claims.

    Ha Ha I ain't even posted on the forums for a long while, so you pulled me out of that hiatus ;) 

    • Like 1
  13. 2 hours ago, AmanaTishala said:

    Uh, not sure what you're saying to be honest. I was just trying to say it'd be nice if we got a note a week in advance in a community crunch that the voting would open the following week so all of us waiting to submit creatures would make sure we were ready. As many of my friends whom have posted ideas have had their creatures submitted before they could repost them the next round all because they didn't see the announcement before others decided to post their animal again (sometimes not crediting the original author from previous rounds). So we just thought it might be nice to have more than a "oh snap, the submissions are open again!" announcement and be given a heads up that they'd be open next week. Doesn't mean that we'd all be ready the second they did open, but we might be more ready than in the past. Because it's been observed that you have to get your creature submitted in the first hours within the first day for it to be seen, often. 

    If that clarifies my thoughts?

    I think you are responding to the wrong post here - I ain't said anything anywhere about creature submissions - it is not something that is on my radar at all .... Perhaps you meant to respond to @Noffek ??

    • Haha 1
  14. 1 hour ago, AlanGrant716 said:

    But I bet you’ll still play the game, right? I understand wildcard’s track record is shotty, at best, but if all everyone is going to do is just sh*t on everything they say, then what’s the point? Would it kill anyone in these comments to say literally anything positive? Nearly everyone here just sounds like spoiled children. 

    The big issue I have is they undeniable fact that this is not a new game - it is lipstick on the game that most of us do indeed still play.

    The big "sell" that Wildcard is trying to make - this remastered game is gonna be worth a lot of our $, and it will be significantly better to play than the (mostly) functional game that is already out there. Nowhere have they made any (my opinion) decent headway in making that sell.

    So I personally find very little positive "vibes" to comment on. 

    • Like 3
  15. 4 hours ago, LuckyPed said:

    Nah man, when did they say you need to buy the DLC separately again ?

     

    They simply reduced the price (by 15~20$ overall IIRC from 59.99$ to 39.99$ at start) overall for Early Access Period and the price will be going to full price at the end of Early Access Period, it's similar to ARK Survival Evolved, when i originally bought it in 2015 it was cheaper, after early access ended, it become more expensive.

     

    the DLCs are still included in the package otherwise they would mention it here.

     

    It depends on where and what you read ....... The initial ASA announcment sez 

     

    All the expansion packs will be sold separately on all platforms:

    • $19.99 for Explorer’s Pass, which includes Scorched Earth, Aberration (Q4 2023), and Extinction (Q1 2024).
    • $19.99 for Genesis Pass, which includes Genesis Part 1 (Q1 2024) and Genesis Part 2 (Q2 2024).



    And then there is this .....

    ARK: Survival Ascended will now be a standalone package released on every platform (PC Windows/Steam, Xbox Series S/X, and PlayStation 5) at $59.99. The package will include the following pieces of content built-in (not sold separately), with each remastered and altered for the next-generation:
     

    • The Island (Released at Launch)
    • Survival of the Fittest: The Island & Scorched Earth map variants (Released at Launch)
    • Scorched Earth (Released at Launch)
    • Aberration (Released by Q4 2023)
    • Extinction (Released by Q1 2024)
    • Genesis Part 1 (Released by Q1 2024)
    • Genesis Part 2 (Released by Q2 2024)
    • All the community-created maps are also to be released over time in 2024 (Fjordur, Ragnarok, The Center, Lost Island, Valguero, Crystal Isles)


    And now most recently 

     

    Given the news:

    ARK: Survival Ascended will now be launching at an Early Access price point of $44.99
    with a launch-discount bringing it to $39.99.

    We had initially planned to ship with more content on Day One, but that won’t be happening, so we’re adjusting the launch price accordingly.


    So what I read in this is that they have bitten off a LOT more than they can chew with their remaster attempt, and sadly underestimated the work required for "conversion" to UE5. As a consequence they are kicking the DLC question down the road.

    All of which leads me to believe that the DLC's will in fact become paid for - if it is so much "work" doing a map remaster they ain't gonna do it for free, they will charge what they think they can get, just as soon as there is an invested player base on ASA that is a captive audience.


     

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