Dear Studio Wildcard, do not get me wrong, but as far as I am aware, those exploits are virtually unfixed for years.
In Security Business, you notify the vendor and after a grace period that material gets published. A common process which should make a better experience for all parties involved. Looking at ARK there are many smaller servers which you do not have an eye on to ban players who do cheat. In fact, it may be hard for admins to check it all without breaking the privacy of users.
Those publications may put a bit of pressure onto you to actually looking into the problem. I agree with you, this is not what you want to have. On the other hand I see more than 30000 players (source: https://steamcharts.com/app/346110) suffering from those exploits.
In Security we sometimes have "Security by obscurity", which is remaining silent about those flaws (see wikipedia quote in case you are not familiar with that term). For a game is like trying to disarm a bomb by praying instead of actually taking security measures.
Besides that I had filed 3 bug reports in the forum for various stuff which hasn't had any reply - so I see the frustration of users as they feel ignored. The result is their way of trying to apply a lever where they can. Publishing information is the only one they can make themselves heard as proven.