F1r3fly

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About F1r3fly

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  • ARK Platforms Owned
    PC

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  1. Hey everyone, this is my first entry into Ark Video. It may be short but I composed and recorded the music myself. Hope you enjoy it It's about my Jerboa tame, Rusty.
  2. F1r3fly - PGM Submission - Hinsawdd Hinsawdd is Welsh for Climate. I wanted to showcase this Procedural Generated Map that juxtaposes the harsh cold landscape with lush forests. For me, this map depicts how I imagined the beginning of an Ice Age encroaching on prehistoric Earth would be like, freezing everything in its path. The map itself consists of many great base locations and has beautiful Vistas, ideal for any PVE enthusiast. The dense forests also make it ideal for concealed bases in PVP, with treasure troves of resources scattered throughout the map. This is by far my favourite PGM map and it took many different combinations before I was happy with this result. Hope you enjoy http://imgur.com/a/8tAXE PGMapName=Hinsawdd PGTerrainPropertiesString=MapSeed=71;LandscapeRadius=1.0;Water Frequency=5.5;Mountains Frequency=9.8;Mountains Slope=1.5;MountainsHeight=0.95;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=10;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.025;ErosionStrength=1;OceanFloorLevel=-1.0;SnowBiomeSize=0.493963;RWBiomeSize=0.25019;MountainBiomeStart=-0.57;MountainsTreeDensity=0.01;JungleBiomeStart=-0.68;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.25;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.6;SnowMountainsTreeDensity=0.01;TreeDensity=0.04;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.15;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.002;MountainGeneralTreesPercent=0.5;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)
  3. My suggestion for making the building a lot more pleasant is to have a system where you do not have to build each individual build item before placement. Could we have a build menu and then scroll through build options and place if we have the necessary resources? It would make the game so much less tedious and more enjoyable all round for me. Would any one else like that too?
  4. ARK: State of the Game

    Woohoo love you all!
  5. Here's my entry for the Procedural Generated Map Contest. Due to this being my first Ark Procedural Generated Map, I decided to call it Kepler-186f, the first planet found in a habitable zone by NASA's Kepler Space Telescope. The map features a large ocean leading to an estuary that winds through a large island, culminating at a central point where you can see all the biomes around it. Plenty of space to build and trees everywhere. For me, I love survival game environments where there are plenty of trees and the feeling of being isolated by an ocean all around. I think this map achieves that goal. The result gives me the feel of a winding Amazon river. Game.ini File Settings PGMapName=Kepler186f PGTerrainPropertiesString=MapSeed=555;LandscapeRadius=1.0;Water Frequency=5.0;Mountains Frequency=7;Mountains Slope=1.8;MountainsHeight=1.25;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=5;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.3;RWBiomeSize=0.075;MountainBiomeStart=-0.55;MountainsTreeDensity=0.01;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.03;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)
  6. Hey everyone, here is my entry into Arkitecht. My biggest build yet and first time using mods. So a big shout out to @eco and Structures Plus people for their awesome mods! Was a challenge and a joy to build. Think I need a few weeks off from building haha. Due to the thousands of placed items, my pc had hassles so I couldn't record a decent video but here are some pics I managed to capture. Hope you enjoy. Awesome seeing you @UniteTheClans, you always inspire me! I don't know how you manage to keep pumping out buildings. I spend weeks on just one and then need two years to recover haha Hope this imgur thing is right.
  7. Wow thanks so much! So many awesome entries. It really is inspiring to see how people come up with different ideas looking at the same game. It's a great platform. Thanks for it, Wildcard! That Ice-Wyvern is spectacular! @runswithpencils
  8. ARK at E3 & Community Crunch 95!

    Congrats guys! Amped for E3! Any updates when payments will be made on previous wins? Thank you! ^^
  9. Workshop Wednesday: Issue #2 - Mapping Out Your Success

    Great article! Very insightful into the planning process. I think I will take the plunge.
  10. This is my entry into ARKITEKT. I really put in a ton of hours into designing and building this for ARKITEKT. I hope you enjoy it! Haven't seen very much TEK TIER and so have been planning this for quite some time.
  11. My Arkitekt entry for this week. Equus stable.
  12. Another submission for ARKitekt I spent a lot of time making this look like one of the barracks in Age of Empires 2. I recreate things in Vanilla so that there's an extra challenge. Here's what the barracks in AOE2 looks like. I did mine in Red
  13. Hey everyone, This is my submission for the Ark Video Contest and Arkitect. I just started a YouTube series where I reproduce buildings from the Age Of Empires Franchise without mods (but including Scorched Earth). I absolutely love Ark and thought it was a great opportunity for building and for merging communities (with nostalgia!). Hope you enjoy! This is the iconic Town Centre.