Jump to content

Errour

Members
  • Posts

    49
  • Joined

  • Last visited

Personal Information

  • ARK Platforms Owned
    PC
    PS4

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Errour's Achievements

Naked

Naked (1/5)

7

Reputation

  1. It seems to be related to how close to the "hit box" (for lack of a better term) you are. I have had it happen more with larger dinos (brontos and wyverns, for example) when you try to access their inventory from their feet, or in the case of the bronto, also their platform saddle. Mounted, however, you can transfer all as normal. And with the wyvern, if you stand directly under it's belly and transfer and target the belly when you access the inventory, you can then transfer all. I have also had issues transferring from the incubators if I wasn't close enough. Wild Card, please fix. It is urgent. ARK is all about harvesting and transferring your bounty to and from dinos. This is a significant hinderance to work flow.
  2. In addition to what has been listed here: This new 2 second delay for transfers. When there is a server save while you trying to land and dismount simultaneously, and after the server save you are rolled back to a higher altitude and ARK remembers you wanted to dismount, and you fall to your death. Server crashes after transfers and losing your inventory. The fact that you can't "top off" a stack in then inventory of a player, dino, or container that is at max slot count (black-weighted). Just to name a few.
  3. Just have them set to follow another dino while on wander. 1) They don't move. 2) They don't mate.
  4. I uploaded 36 juvenile brontos in cryopods from SE to Genesis 2 for imprinting. I was able to download 27 of them before the server crashed (at approx. 7:30am PST). Upon the server coming back up, I logged in and all downloaded juve brontos were gone. This is the 3rd or 4th time this has happened. In this batch of juve brontos, I had a new weight mutation, and a new melee mutation. I do not understand why the Gen 2 crash cycle is still an issue at this point. I am very upset with this occurrence. Why can't your development team make a stable game? Somehow WildCard is able to program servers to determine when you upload a dino from your inventory before a server save, but you won't program them to be able to do the same for downloaded dinos. I should still have downloaded cryopods in my inventory regardless of a crash or not. So many players have lost so many dinos, not to mention other inventory, due to this issue not being resolved. A close friend with 15k+ hours quit over this. I watched it happen to her 3 times. Then she just gave up on ARK. You are losing (and will continue to lose) players over your inability (or simply your refusal) to fix these types of issues. What used to be charming quirks have turned into workflow blockades and unnecessary interruptions, causing the gameplay to become more work than enjoyment. Will you please fix our game?
  5. There are 39 pages of the problem, and still no official response from Wild Card? Things have gone from bad to worse. The most recent patch seems to have really had an adverse effect across all servers. Things were laggy. Now? They just do not work.
  6. My Center server was crashing every server save. Now, my SE server is crashing literally, every 5 minutes. Unstable is an understatement. The game is unplayable.And right now, it is not enjoyable.
×
×
  • Create New...