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Posts posted by Mystalias

  1. Whenever you wear the exo or tek gloves, one of it's features is to show the 'Upload timer' on the extended hud info. As this is very useful to know for anticipating server save lag and for other reasons, I would like to suggest this be added as a permanent feature no matter what gloves you are wearing or not. Thank you. 🙂

    (Also, I see it also adds even more accurate gps coordinates, perhaps this can be added whenever you are holding the gps out?)

  2. 52 minutes ago, Jekyl said:

    Loving the new reveals, I have only one small suggestion is it possible to make the A.C. units pincodeable so they can be shut off when not in use. My hatchery room is above my base workshop and they are very noisy, would be nice to get some silence once and a while. Other than that I can't wait to see the new map and new creatures coming soon. Love the game aside from the ddosing looking forward to playing with real people who don't have to cheat to have fun... Keep up the great work.

    How about doing something similar for all the idling tame noises? (Especially in low memory mode where the loading of these sound effects can cause some pretty intense stuttering? Especially at login... Frankly, any hard disk read calls should avoid locking up the render/game threads as much as possible.)

  3. Just now, houndazs said:

    So I have to transfer the cache folder to the server as well? I'd assume it made ons own but I'll try it. 

    I'm not really sure, I've only been playing with this in single player so far today, but it feels like something is missing, and figure copying the already generated files from single player might help the server skip some of the crunching that might be leading to your issue.

  4. 48 minutes ago, houndazs said:

    Ok fellow players and Ark Admins. I'm running a dedicated Ark Server here at home, and I can not for the life of me get Procedural Arks to work. Everything I try, causes my Gaming Rig to crash. I can load Offical Procedural Servers just fine.

    PGARK?listen?MultiHome= is the command I'm using.

    All I've done is insert(per Dev Instructions) my solo Game.ini settings into the Dedicated Servers Game.ini.

    All my other maps run without issue. I usually run ASM for my other maps, but running procedural manually to troubleshoot the issue.


    EDIT: Yes, I've tried checking of local game data, and ensuring the server and my gaming rig are running the same version. Even checked the game files for validity on the server.

    Looking at your error message, the first thing I thought of was that something in your settings is too high for your server to handle... but if you can make and use the map in single player, that seems very odd. I'm wondering if you've missed a step somewhere, like copying a map cache file or something...

  5. Cool, the spider man ability...  Will other dinos get this eventually? I could see spiders and maybe scorpions being able to climb more vertical surfaces in the same way :)

    Also, the ability for the pilot to be able to shoot independently of driving it, will that also make its way to other creatures?

  6. These upcoming no build zones mentioned, will we get a warning about where they are going to be? (I assume they'll be on both TheIsland and the Center, but is it a part of the dev kit as well so other map designers can add them?)

    Also, where are the 3D markers, we only have about 10 days left before the patch and I know a few of my friends won't be moving til they see precisely where they are going to be....

  7. Don't think the game is dead at all, merely having the usual growing pains and the people without patience in the process leaving to play other stuff... A large portion of the player base is probably doing single player and private servers and aren't generally complaining or leaving. Looking at the mod page, I think they are thriving honestly. The officials are really the only place you see the aforementioned griefers and trolls, pillars, and 'alpha tribes.'  Those things exist in just about all online games honestly, and are a side effect of internet culture in general.

    Can't blame these devs that people get bored. There's people in every game that devour content faster than the devs can make it, pronounce the game boring, and go do the same for every other game in their library....

  8. The only real bothersome lag on the officials is the server save taking so long from all the millions of objects, items, timers and creatures being serialized (saving code, properties and all as UE4 does it).  When I was on the extinctions, there was never more than two or three seconds and a small snapback, but some officials are getting up above 30 seconds from the weight of it all. The upcoming Center servers will probably be largely lag free for a few weeks until people start building up, and I look forward to setting up on one of them too.

  9. Officials it's disabled because downloading is disabled... But if they could seperate the two, you would be able to upload but not download. If downloads were restricted to creatures that fit within the server's creature limits, I'm sure they could stop the abuse of it too, though there would still be the problem of eternal resurrect by uploading from single player backups...

  10. Just now, XxsidwinderxX said:

    im wondering if we will be able to still download anything from The island map. dedicated server

    They said in the last ark digest that they would get uploads turned back on. Whether or not downloads are allowed would be up to the server owners. If it were possible to flag a dino as being 'official compatible' or something, they could probably allow data transfer from one official server to another... but it would probably have to be determined by the server itself because such a flag could probably be manipulated...

  11. I think many mod authors will be glad to hear that their work might get them a job in the games industry. Maybe other companies will take note of this and begin seeking talent from their talented player bases. :)

    As an independent developer myself, I have thought many times of getting the dev kit and creating some maps, but paused at the EULA... It feels overly broad, probably due to being able to not only make maps but code extensions as well. So I have to ask, will we ever get a stand alone map/level editor that doesn't require all those restrictions, but lets us just make maps?

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