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Endoeuvre

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  1. I have seen some fantastic and well-articulated suggestions regarding some recent changes. Someone suggested disabling 'picking' on pvp servers. Someone else suggested reducing the speed and stamina across the board by 25-30%. These seem like reasonable and simple elements to implement. 

    Are fast flying speeds causing latency issues? If the answer is no, see the next question.

    Were the flying nerfs introduced because the devs felt that ground dino's were becoming redundant?

    And, if the answer to the above question was 'yes', 'kind of', or 'sort of', why were teleporters introduced, which by-pass everything? 

    I used to fly a ton! I would visit people, friends, and allies. I would explore.  I would run errands for newbies, call out quetz locations, run someone some narc/kibble  if they were a little short.... in general, I was a better neighbor; flying was good for the community as a whole.

    I always had something to do, and if I didn't, I'd find my 'mini-game'.  Honestly, this flyer nerf has been devastating not only for my gameplay, but for my confidence in the direction of the game itself.  What agenda are they playing at, I ask myself. Do they want people to quit because they don't want to support official servers?

    The biggest danger is not people coming here on the forums to complain. The biggest danger is when they stop caring enough to voice their displeasure (or praise).  Better passion than indifference.

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