Jump to content


  • Content Count

  • Joined

  • Last visited

Everything posted by ONEadmin

  1. I made 99 cents on the deal, Woohoo for exchange rates
  2. Let's see, population of the USA is 323 million, Europe is 743 million. The population of Europe alone outnumbers the USA by more than 2 to 1. India and China are poor, but there are still hundreds of millions of people there with computer and internet access. Hundreds of millions. Then the population of Japan, Canada, Australia and NZ is another 200 million, and we haven't even touched on SE Asia yet, Korea, Malaysia, Vietnam, Indonesia & the Philippines etc... 127 million people in Mexico (69 million of whom have the internet). South America has over 420 million people of w
  3. Ok, so when do I start to scream about not getting my refund yet? I got the email soon after the announcement, but still no sign of my money back?
  4. Yea, because there is no way ARK could be "huge" outside the USA right? You know, where 95% of the people in the world actually live
  5. Better yet, refund us the difference, as I See it I already bought one, I won one, instead of canceling and making me fight it out for a chance to re-buy what I already bought just refund me the difference in the shipping and let me keep what I already brought!
  6. I am international, do I have to now reorder and hope I get one?
  7. So what does this mean for those of us who have already ordered and paid the OP price? Does it get delivered? Does it get canceled? Does it vanish along with my money into the ether?
  8. MySQL is a terrible idea for a game, either WC would need to distribute it with the client for the single players, or expect the average player to be able to install and set it up, terrible idea. However an embedded SQLite for the single players with an option to offload to MySQL for servers is not a terrible idea. ARK could run multiple threads for the database stuff and still single thread it's core code.
  9. Ok, I am an idiot, I didn't update my test server before trying it. it works and the correct spelling is nonetthreading with two t's
  10. is that the correct spelling? Either way I tried -nonetthreading and -nonethreading with no change in CPU usage on Linux server.
  11. Ok, yeah I am seeing this too, it never used to do this. I notice also on server startup it is peaking at 200% cpu usage adn then falling back down to103% with no players, so are they running a second thread that is polling the network for the raw sockets??? that would use 100% cpu and explain the 200% at startup instead of the old behaviour of ~100% at startup and falling to 3% when no player online. Yeah, I don't want a core maxed out at 100% all the time for no reason. For the devs info, mine is running on linux with an i7 cpu. I know in the past there have been some issues th
  12. I dont get yo upoint ,sometimes the ark servers doi sit at 100+% of cpu and a restart fixes them. I find it happens about 50% of the time when I do a destroy wild dinos. Restart it and see what happens
  13. Nah, no news, the devs have said nothing for months if not years
  14. What do you mean it is not working for some maps? I would expect this is purely about network data and has nothing to do with a map. I seriously doubt there is an option available to map makers to tweak the network code of the server.
  • Create New...