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Guardianangel93

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  1. Introducing the Frill-Necked-Lizard I have come across many creatures skilled in the art of surviving this hostile desert, but surely none escapes the clutches of death as often as the Frill-Necked-Lizard. It's just a bit taller than the average survivor, consequently it's on the menu of most predators. However, it's many survival tactics make it almost impossible to catch. First and foremost it blends in flawlessly in the desert, which means many predators don't notice it until they are almost upon it, but there is more. Most animals tend to fight to survive or band together in herds, but these lizards are loners and their bite hurts as much as a bee sting, so they pose no threat to anything. Except to bugs, which seem especially vulnerable to the lizards. But many habitants of this desert don't seem to know that. When a predator surprises a Frill-Necked-Lizard it will stand on its hind legs, open its frill and hiss threateningly. This of course is a bluff, but you would be surprised to hear that I have seen even medium sized wolf packs get scared off this way. These lizards are no one trick pony, either. Should the intimidation fail, they run, and run they can. They are the fastest land creature in this god forsaken place, besides Gallis and the scaled flying beasts. The only downside of their running is that they have to stop to regain their stamina once in a while, but this usually doesn't take long. For whatever miraculous reason they have no need for this during heat waves. When the sun shows its most cruel face these the lizards can run tirelessly and are a good bit faster than they already are under normal circumstances. I like to think that it is because the sand is so hot. Running, however useful it is, isn't the last of the lizards defense mechanisms. Should it find itself in trouble it will shed part of its tail, which will move around wildly and attract the attention of every predator close by, so the main body can safely escape. After some time the tail regrows. In the meantime the lizard relies on its last trick. Burrying. The Frill-Necked-Lizard can burry itself either while standing still and even directly from a sprint. Once underground nothing but the fine noses of wolves can find it. Wild lizards spend most of their time underground with the tip of their tails poking out. This is how they attract bugs, which mistake the tail for food and once they bite the tail the lizard strikes at its meal. Tamed these creatures prove extremely useful. While caravans often prefer to transport large amounts of goods through Morellatops, scouts and explorers value the lizards speed and escape tactics. Gameplay Size: A bit taller than a large survivor. Food: Meat. Availability: Early game. Saddle should unlock around level 20, possibly it could be ridden without a saddle, but watch out, it's really fragile. Strenghts: Speed: This lizard is fast. It can outrun any predator in the desert, except wyverns. Think almost Galli speed. Camouflage: Works like ghillie so predators need to get close to aggro. Perfect for early game on SE, where you can't take a step without something trying to eat you. Weaknesses: Low torpor: Especially snakes are a threat. A couple of hits and you're out. Fragile: Don't let it get attacked, this lizard can't take a punch. Taming method: You have to find a burried lizard, either through a wolfs sniffing ability or you have to follow a lizard until it burries itself, but don't come too close with tames or it might try and run. Once it is underground you have to sneak up on it and drop its preferred taming food on its tail. The lizard will jump up, eat the kibble, run away and reburry itself. Repeat the process until it's tamed. Abilites: Left click: Simple bite that barely does any damage, except to bugs. Right click: Intimidation. This works similar to a Parasaurs frightening ability. Any hostile creature close by will get scared and run away. This will work on wolves with a pack of up to 4, if there are more wolves they will not run away. Sabertooths, Terrorbirds and Daedons always get scared, anything up from Carnos and Thorny Dragons won't run away. C Button: Tail Shed. This will drop the tip of the Lizards tail, which distracts all close by predators so you can safely escape. The tail regrows after about an hour. Shedding the tail will cost a bit of health. X Button: Burrowing. This will make predators lose interest in the lizard and move on. You can burry yourself while riding the lizard. Other possible abilites: Climbing from a sprint. Frilled Lizards can run up trees and stay there, so why not make them be able to run up trees and rocks from a sprint, even if it's not much. Lesser antidote maker. Why not give the Frilled Lizard a buff after it kills a scorpion / bug which allows the rider to cheaply craft antidotes in its saddle? This might be too much though. Bonus gimmick: During heat waves it won't use any stamina while sprinting and it will receive a 10% speed buff. This lizard loves it hot, or maybe it won't stop running because the sand is too hot. Why vote for the Frill-Necked-Lizard? It's an early game tame that is not only goofy and strange, but also incredibly useful without being OP. And if that doesn't convince you, look at that little baby lizard down below, trying to intimidate you.
  2. Any chance you could update the download link? Amazing work tbh
  3. I´m guessing you play island (just guessing from the second pic) If you actually are on Ragnarok, search in murder snow. Usually find some Thylas there, most high lvl.
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