AncientBlood

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1 Gathering Thatch

About AncientBlood

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    Naked

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  • ARK Platforms Owned
    PC
  1. Connecting to my (lan) dedicated server crash

    How should we contact the devs? Isn´t this place "support" where we should describe our problem and get some help? Maybe from DEVS!!
  2. Connecting to my (lan) dedicated server crash

    more than once!! We are come to game release date, unable to play game. TNX studio Wildcard.
  3. Connecting to my (lan) dedicated server crash

    NVidia Geforce GTX 770. Windows 7 installation 1 year old.
  4. Connecting to my (lan) dedicated server crash

    they should remove it is misleading!
  5. Connecting to my (lan) dedicated server crash

    Same here!
  6. Connecting to my (lan) dedicated server crash

    If anybody found solution please post it here
  7. Connecting to my (lan) dedicated server crash

    what about sacrificing devs to someone or something?
  8. Connecting to my (lan) dedicated server crash

    I tried validating and then reinstalling everything except windows.No luck, only single player working.
  9. Connecting to my (lan) dedicated server crash

    probably more but not enough . Sad ,we paid game to.
  10. Connecting to my (lan) dedicated server crash

    Where is support ? Devs?!!
  11. Somebody now what is this all about ? After patch cant connect to server, client crashing on join. LowLevelFatalError [File:G:\SVN_Ark\Engine\Source\Runtime\Engine\Private\NetConnection.cpp] [Line: 508] UNetConnection::ValidateSendBuffer: Out.IsError() == true. NumBits: 4060, NumBytes: 508, MaxBits: 4096 VERSION: 265.1 KERNELBASE.dll!UnknownFunction (0x000007fefdbdb3dd) + 0 bytes [UnknownFile:0] ShooterGame.exe!FError::LowLevelFatal() (0x0000000140421866) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354] ShooterGame.exe!UNetConnection::ValidateSendBuffer() (0x0000000140d0cd15) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:510] ShooterGame.exe!UNetConnection::WriteBitsToSendBuffer() (0x0000000140d0e627) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1226] ShooterGame.exe!UNetConnection::SendRawBunch() (0x0000000140d0eccc) + 49 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1364] ShooterGame.exe!UControlChannel::Tick() (0x0000000140bc1d9f) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1213] ShooterGame.exe!UNetConnection::Tick() (0x0000000140d0fae2) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1608] ShooterGame.exe!UNetDriver::TickFlush() (0x0000000140d1142b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\networkdriver.cpp:351] ShooterGame.exe!USteamNetDriver::TickFlush() (0x0000000141b23afe) + 0 bytes [g:\svn_ark\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:152] ShooterGame.exe!UPendingNetGame::Tick() (0x0000000140d439aa) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\pendingnetgame.cpp:505] ShooterGame.exe!UEngine::TickWorldTravel() (0x0000000140ebfc47) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8798] ShooterGame.exe!UGameEngine::Tick() (0x0000000140c0e78f) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1127] ShooterGame.exe!FEngineLoop::Tick() (0x000000013f7a0ec4) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418] ShooterGame.exe!GuardedMain() (0x000000013f79b15c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x000000013f7a22fa) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x000000013f7a2428) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x0000000141e5b8f1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] kernel32.dll!UnknownFunction (0x00000000779c59cd) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x0000000077afb891) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x0000000077afb891) + 0 bytes [UnknownFile:0] Help!
  12. TheCenter Crashing On Load In

    What Did You Do To Fix It?
  13. Somebody now what is this all about ? Fatal error!.txt
  14. Single Player Survivors

    I had that problem a lot. and not just with dinos but with resources too. I let it run for a full day and nothing. only recently, because of this problems, I started dedicated on my local machine and discovered that is not crashing like single player although it is on the same machine and with the same .ini files. to my surprise single player runs much poorly then dedicated on the same machine with same set of files (.ini files, save files). In moded ARK some things are invisible in the singlplayer and not on dedicated.in would be much simpler for me to play single player if it runs how supposed to. so, any work on singleplayer would be appreciated. thanks.
  15. My entry for ARKitect!;) http://imgur.com/X7mmIuO