http://www.egmnow.com/articles/news/ark-survival-evolved-has-sold-a-lot-of-copies-on-xbox-one-and-pc/
Studio Wildcard co-founder Jeremy Stieglitz has revealed that ARK: Survival Evolved has been downloaded 5.5 million times on Xbox One and PC.
Speaking to MCV, he announced that the Xbox One version has sold 1.5 million copies since it launched in December.
“[Our first year] has gone very well,” Stieglitz said. “The launch was an unexpected success, but that’s also a double edged sword because when it succeeds at that level, it kind of raises expectations about how ambitious the game is going to be, and how large of a scope it is going to have when it is finished.
“We have especially blown the doors open on what we had originally planned in terms of number of creatures, features and technical complexity. When we launched we didn’t even plan on having modding support, which has become a huge aspect of the game’s appeal and life cycle on PC. It’s been interesting to raise ourselves and our level of work to the expectations that this very large audience now has.”
Last week, Studio Wildcard announced plans to merge its free-to-play ARK spin-off, Survival of the Fittest back into ARK: Survival Evolved. You can read more about the developer’s reasons for this decision here.
So, let me get this straight, you guys have made, MINIMUM, 30 MILLION US DOLLARS, just from xbox one sales alone (not including Scorched Earth either), and you can't manage to release the halloween event at the same time as the PC?
Well, here's an option, DON'T RELEASE THE PC VERSION OF THE HALLOWEEN EVENT UNTIL YOU RELEASE IT FOR XBOX!
All these PC players on here talking down to the Console players, simply because they get what they are promised and we get screwed. Wildcard, you need to start treating all your customers equally, and not ignoring the problems your causing for your console customers.