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jamescoolcrafter15

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About jamescoolcrafter15

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  1. jamescoolcrafter15

    New DLC Suggestion: Oceania

    Actually Lymantria and Achatina still exist.
  2. jamescoolcrafter15

    New DLC Suggestion: Oceania

    What if we had fishing boats like this? Also guys, it just so happens we've reached over 100 veiws!
  3. jamescoolcrafter15

    New DLC Suggestion: Oceania

    I really like it! Only thing is Diplocaulus can already do these things...
  4. jamescoolcrafter15

    New DLC Suggestion: Oceania

    What if there were "boys" or "Bois", those floating things in the beach that shows how far out you can go. They'd be like beacons.
  5. jamescoolcrafter15

    New DLC Suggestion: Oceania

    Actually, it isn't a part of Helena's story, it's just an "ARK" like Rag or The Center. It would be free.
  6. jamescoolcrafter15

    New DLC Suggestion: Oceania

    Actually yah, your idea makes more sense. We could get wood from driftwood and dead trees underwater.
  7. jamescoolcrafter15

    New DLC Suggestion: Oceania

    There is no Bamboo tier armor, and wood is very scarce. We would need a coral gathering creature, that's like saying we shouldn't have berrie gathering ones.
  8. jamescoolcrafter15

    New DLC Suggestion: Oceania

    If Coral becomes used for armor or a substitute for wood, we would need something that can harvest it. Here is where Placodus comes in, a member of the Placodonts group.
  9. jamescoolcrafter15

    New DLC Suggestion: Oceania

    Tidal Waves could knock down Palm Trees and damage buildings up to Wood.
  10. jamescoolcrafter15

    New DLC Suggestion: Oceania

    What would be the biggest island, or a basic idea of the caves layout?
  11. jamescoolcrafter15

    New DLC Suggestion: Oceania

    Diving Bells would be Smithy tier I think, and they would eventually run out of Oxygen. But, just so you know, they wouldn't run out right away, because that would basically take away the whole point of them.
  12. jamescoolcrafter15

    New DLC Suggestion: Oceania

    We still don't know if those are final ideas, just ideas right now.
  13. jamescoolcrafter15

    New DLC Suggestion: Oceania

    Again, not sure if you were in this thread a few days ago. The Primitive Scuba would not be as good as the normal Scuba. |You would spawn in a Moonpool Cave or on a tiny island, not in the water. These would be surrounded by coral reefs, but I assume the "Hard" spawn point would have some more dangerous creatures. Many land creatures would be missing, Paraceritheriums wouldn't spawn in Swamps, in fact I doubt at all. Diplocaulus could spawn on the Tropical Islands or in the Underwater Bubbles.
  14. jamescoolcrafter15

    New DLC Suggestion: Oceania

    Diving Bell: Those of you who don't know what this is, it would be an attachment for a raft. You bring the raft out to sea. Get someone to go on the raft while you sit in the inside of the bell. They release the rope and the bell starts to sink, since there is a pocket of air in the bell, you can breathe. It is basically a way to harvest resources, then re-surface. I beleive the guy in this illustration is collecting Shells or Pearls.
  15. jamescoolcrafter15

    New DLC Suggestion: Oceania

    Not sure if you've been reading all of our comments, not to mention the main post, but we mentioned several ways. 1. Oxygen Plant (or Plant W) Not the firsst thing you'd get but still there. 2. Primitive Scuba We mean Primitive, like early game, patches of hide on it and things like that. 3. Re-Breather 4. Diplocaulus 5. Diving Bell
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