Hey guys, James here, the original post we made for this was pretty small, so I decided to make this huge containing all of the ideas. This is the second part in the three part speculative dlc, when story wise, the survivors start off in the ocean dlc, ascend to here, and then ascend to the sky dlc.
So this dlc idea is an opposite to Scorched Earth. It is composed of almost entirely snow covered biomes, with unique creatures, and items designed specifically for early game snow exploring.
1. Frosty Beaches. The early-game area, not as cold as the other regions, but you'd still need to try and get hide armor early on. Many of the early on creatures would be found here, but more so mammals and birds then reptiles. Penguins could also be found here, giving organic polymer early on. The title is self explanatory.
2. Tundra Plains. You'll see many of the locations explain themselves in the titles, this area is a large, open plain, with grazing herbivores and carnivores. Snow storms sometimes happen here, and you will need Ski Goggles to see clearly. It is not the coldest place, but still bring a torch.
3. Pine Forest. Similar to the pine forests on Ragnarok, but with snow. Some cool looking creatures can be found here. Beware, though, don't run into a Wendigo.
4. Snowy Redwoods. Similar to the redwoods of the island, but with snow. Metal deposits can be found in the more hilly areas, and the crystals are near see through from above, blending in with the snow. Oil veins can be found here, and the usual normal oil as well.
5. Icy Peaks. The highest peak on the map, you are towering above the clouds. Vegetation is sparse, and very weird creatures can be found.
The area is very cold.
6. Volcanic Area. We couldn't make a snow area without a fire spot, that's where this place comes in. The center of the biome has a huge volcano, legend says a reward can be given if sacrifices are made.
7. Ice Flat. A large, open field of ice covers part of the ocean. Some places are thick, and building can be done, but other places have thinner ice, beware. In the areas of thinner ice, walking with large creatures has a possible chance of breaking the ice, memorization of paths are key. Ice Fishing can be done on certain areas of thin ice.
1. Wendigo. A mysterious creature found deep within the forest. It can be ridden, dealing a nuasiating attack and a charge attack with it's antlers.
2. Snow Ferret. Early-game shoulder mount. Increases the warmth of anyone who wears it.
3. Yak. It has a charge attack, with a rage meter like a rhino, and has the same debuffs like a trike, but on full rage meter only. Full rage meter deals double damage. Can produce milk, which can be warmed up to give an increased insulation, although both raw and cooked milk can be drunken for water and a small amount of food. The yak has a pack bonus. Can harvest berrys, thatch, and fiber.
4. Mammoth Wyvern. Although the ice wyvern can be found on the map, the mammoth wyvern has fur, to protect heavily against insulation, and tusks that deal a good melee attack. Charge attack when flying. Can shoot snowballs and iceballs at enemys.
5. Frost Drake. Similar to the rock drake from aberration, but a frost variant. Can give a freezing debuff inflicting hypothermia. Can see in blizzards and sense thermal.
6. Glacial Griffin. Griffin variant for the snow map.
7. Ice Golem. Mini-boss similar to the lava one on Ragnarok.
8. Ice Rubble. Similar to the rubble golems on scorched earth, but a snow variant.
9. Gannetwhale. The gannetwhale is similar to a bird, although it's like a seal. You know what, here, I can't explain it, here's a picture.
1. Wolf Sled. Attach up to 4 dire wolfs. The more the faster you go. Can fit 2 people on the sled.
2. Thermal Goggles. Goggles that can sense heat patterns of the surrounding area, as well as animals and people.
3. Thermal Berries. Berries that provide warmth when eaten.
4. Thermal Scope. Similar to the thermal goggles but a scope attachment for a weapon. Can also be used on its own like a spyglass.
5. Cheese. 5 milk makes one cheese. It takes 20 minutes to cook, and gives its full benefit after aging for about another 20 minutes. It provides benefits like beer does. Provides 50 hunger.
6. Igloo. Provides early game warmth. Made of snow and ice. You can put a chimney on the top and a campfire inside to provide even extra warmth.
7. Yak Milk.
8. Yak Meat.
9. Yellow Boletus. A cave mushroom that heals when cooked and eaten.
Map Specific Features:
1. Mainly snow covered map, provides a challenge early-game.
2. Slight focus on magic, although I will provide another map idea based around magic when I get the chance.
3. Unique creatures.
4. Unique items and structures.
5. Special explorer notes, dossiers and a detailed lore
More ideas will be added as I go.