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SuperNasty

Early Birds
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  1. The game has a big issue with behemoth tribes flooding a server and offline raiding people. Previously this was limited to what they could build before being discovered, or by what they could build up and transfer from SE servers. Now they can steamroll through servers with the only limitation being they have to wait 12 hours between server wipes. The options for PvP will be; join a trans-server tribe, or be wiped by one, or both. Is that how you survive the Ark? Additionally you've taken away the individuality of the different maps. SE was fun because for older players it was a challenge. You had to start again with hand tools and worrying about elemental damage etc. There were also limitations to SE like having dinos with favoured kibble not available(argies) this meant going back to meat taming. Now you can move your imprinted gigas and war quetzals over and instantly be set up, no different to your home server. You're going to lose a lot of old players, and new players are going to find it even more difficult than before to start. Consider delaying this function, reading some of the comments here and on other platforms, and then re-assess whether it's really the direction you want Ark to go.
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