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Grayroad

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12 Gathering Thatch

About Grayroad

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  1. Add MTS server style reinforced walls and roofs to the game Two types ! 1# Greenhouse effect reinforced glass (only see thru) 2# Armored Glass walls tintable or see thru and perhaps tint can be painted by player - would be awesome. 3# door with see thru window (more expensive door) with extra crystal cost. Even if they were expensive addition like costing extra 50-100 crystal on top of the regular build cost. It would still be a good addition.
  2. I kinda like the challenge aspect of the aberration map as one commenter mentioned. Then again a midway solution might be to chainge few charge nodes into "Terminal charger nodes" that would allso have building blocked around them. Perhaps 2-3 such nodes in green and blue zones. They would would allso be unbuildable on PVE servers.
  3. I dont recomend adding saddles or breeding to either of these. I would increase griffin levels in the wild to 160 or 170 as a small boost. So taming a 160/170 griffin would be the strongest possible griffin you can find (hence more stats over all)
  4. Balance and item Mega suggestion for PVP These balance suggestions are for helping the PVP landscape to improve and be more fun and give more ppl a chance to succeed in it. -goals are for improving the chances for small and medium sized tribes and over all making game less about spamming titans as an attack. -Increase species X hp by 3x -gives the little guys more survivability, introduce stone/metal crop plots -Make Titan transfer cost to be 1000/2000 element. (you can farm 900 in 15 minutes according to my sources from 50K vein) . -Remove Parasaur / wolf purlovia detection ability while flying (too easy to spot peoples stash) or introduce some kind of non scannable small stash (like rust) - Allso too many ppl use ini files which makes finding your box stashes too easy. Purlovias get scanned too easily how it is atm. -Introduce Metal storage box with 120 slots of space 15K hp like a medium item between vault and the wooden storage box. (smaller than vault and relatively cheap to make) -3x hp to cryofridges. (ppl have lots of value inside - they are tek looking things .. so make them stronger) -Make levelling food and water to give 15 attribute points per level. (these stats are not used by most ppl) - make them mean something more by the 1.5 change. -While developing maps for the new expansion make it so that there are nice hidy holes for small bases .. the island map is the worst in regards to cool hiding holes/ areas. -Consider introducing a 10 man tribe game mode in place of the removed 25 man tribes servers. (OFC region lock asia away just like 6man servers) -Implement Mesh police plugin into the game. research can it work for blocking a player entering into a base from inside the mesh
  5. So many negative reviews on steam are basically ppl repeating stuff they saw some famous streamer say. Most of the streamers dont even have the basic understanding of the survival game genre or patience to learn it. Mob effect at its worst. Coming from ark background I knew what to expect and i had full faith that the game will quite playable after a short time after the initial launch day problems became known. I was right. The game has so good feel to it and the atmosphere is amazing. I have read about the claiming system and some other problems so I know there needs to be balancing done. a problem that comes to mind is. The game or its sales would not benefit is one player company (tribe) can own half of the map with their claims. No one would want nor could play the game then. Im not sure if thats even possible. Im very happy I bought the game at its sale price. Its a bargain. Even tho Rust development team has more finesse in their game mechanics and listening to the customers etc. they are on a new level of slow. Its quite amazing how fast this Atlas game was put together.
  6. At their current state Managrm are bit too OP. They can freeze beyond turret range. Allso Basilisk breath effecting ppl inside a building is broken. Say you have 2x2 fob and beds on it. if there is basilisk spam you will die non stop inside the building and cant do anything. Mangrm freeze happens in 0.5 seconds or so. And then you are out of the fight and will die unless the player stops the freeze breath. Allso why on earth the Freeze even breaks your armor? Aint the Freeze + HP damage enough. A Managmr and basilisk combo against a fob and you have pretty solid defence. Allso the managrm seems to be bugged. I shot 25 times with crossbow at one NO RED marker of a hit. Tribe mate found an unriden one shot it with compound bow at point blank range. He did not hit it once.
  7. Bug spray only works for bugs. (spiders, pluera, etc): cactus sap with ghillie is my best bet.
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