Balance and item Mega suggestion for PVP
These balance suggestions are for helping the PVP landscape to improve and be more fun and give more ppl a chance to succeed in it.
-goals are for improving the chances for small and medium sized tribes and over all making game less about spamming titans as an attack.
-Increase species X hp by 3x -gives the little guys more survivability, introduce stone/metal crop plots
-Make Titan transfer cost to be 1000/2000 element. (you can farm 900 in 15 minutes according to my sources from 50K vein) .
-Remove Parasaur / wolf purlovia detection ability while flying (too easy to spot peoples stash) or introduce some kind of non scannable small stash (like rust) -
Allso too many ppl use ini files which makes finding your box stashes too easy. Purlovias get scanned too easily how it is atm.
-Introduce Metal storage box with 120 slots of space 15K hp like a medium item between vault and the wooden storage box. (smaller than vault and relatively cheap to make)
-3x hp to cryofridges. (ppl have lots of value inside - they are tek looking things .. so make them stronger)
-Make levelling food and water to give 15 attribute points per level. (these stats are not used by most ppl) - make them mean something more by the 1.5 change.
-While developing maps for the new expansion make it so that there are nice hidy holes for small bases .. the island map is the worst in regards to cool hiding holes/ areas.
-Consider introducing a 10 man tribe game mode in place of the removed 25 man tribes servers. (OFC region lock asia away just like 6man servers)
-Implement Mesh police plugin into the game. research can it work for blocking a player entering into a base from inside the mesh