cokll

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16 Gathering Thatch

About cokll

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    Cloth Armor
  1. @S1m @rhada Last Record Update 14 minutes ago (November 3, 2017 – 18:43:03 UTC)
  2. It's been five hours,Still not repaired
  3. LowLevelFatalError [File:G:\SVN_Ark\Engine\Source\Runtime\Engine\Private\NetConnection.cpp] [Line: 508] UNetConnection::ValidateSendBuffer: Out.IsError() == true. NumBits: 4060, NumBytes: 508, MaxBits: 4096 VERSION: 265.15 KERNELBASE.dll!UnknownFunction (0x00007ffccb0b7788) + 0 bytes [UnknownFile:0] ShooterGame.exe!FError::LowLevelFatal() (0x00007ff6366f4896) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354] ShooterGame.exe!UNetConnection::ValidateSendBuffer() (0x00007ff636fdfc25) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:510] ShooterGame.exe!UNetConnection::WriteBitsToSendBuffer() (0x00007ff636fe1537) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1226] ShooterGame.exe!UNetConnection::SendRawBunch() (0x00007ff636fe1bdc) + 49 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1364] ShooterGame.exe!UControlChannel::Tick() (0x00007ff636e94daf) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1213] ShooterGame.exe!UNetConnection::Tick() (0x00007ff636fe29f2) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1608] ShooterGame.exe!UNetDriver::TickFlush() (0x00007ff636fe433b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\networkdriver.cpp:351] ShooterGame.exe!USteamNetDriver::TickFlush() (0x00007ff637df6aae) + 0 bytes [g:\svn_ark\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:152] ShooterGame.exe!UPendingNetGame::Tick() (0x00007ff6370168ba) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\pendingnetgame.cpp:505] ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff637192b57) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8798] ShooterGame.exe!UGameEngine::Tick() (0x00007ff636ee179f) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1127] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff635a70f04) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418] ShooterGame.exe!GuardedMain() (0x00007ff635a6b19c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff635a7233a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff635a72468) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x00007ff63812e891) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffcce888364) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffcceb05e91) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffcceb05e91) + 0 bytes [UnknownFile:0]
  4. Just need to add a mod on it. any MOD can be
  5. Yes,I can not see any relationship... Until my friend told me that it did not have any problems.
  6. I found a solution,Just need to add a mod on it.
  7. Reset and re-upgrade and Reinstall ,Have no effect
  8. This method is invalid,I still can not learn after trying it.
  9. Server: LINUX I found a solution,Just need to add a mod on it.any MOD can be
  10. java.lang.NullPointerException at qowyn.ark.ArkProfile.toJson(ArkProfile.java:151) at qowyn.ark.tools.ConvertingCommands.profileToJson(Converting Commands.java:90) at qowyn.ark.tools.App.main(App.java:114) v257 tools Invalid
  11. Assertion failed: InPackage [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 582] VERSION: 256.3 KERNELBASE.dll!UnknownFunction (0x00007fff69908a5c) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6fec98b48) + 159 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145] ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6fec990e5) + 178 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220] ShooterGame.exe!ResolveName() (0x00007ff6fed7cb13) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:584] ShooterGame.exe!StaticLoadObject() (0x00007ff6fed7ce9c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:662] ShooterGame.exe!UShooterCheatManager::UnlockEngram() (0x00007ff6fe4cad4b) + 77 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootercheatmanager.cpp:1906] ShooterGame.exe!UShooterCheatManager::execUnlockEngram() (0x00007ff6fea4d1a4) + 148 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\shootercheatmanager.h:26] ShooterGame.exe!UFunction::Invoke() (0x00007ff6fed1d350) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746] ShooterGame.exe!UObject::ProcessEvent() (0x00007ff6fed6aae8) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] ShooterGame.exe!UObject::CallFunctionByNameWithArguments() (0x00007ff6fed6a146) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:762] ShooterGame.exe!UObject::ProcessConsoleExec() (0x00007ff6fe19732e) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\public\uobject\uobject.h:820] ShooterGame.exe!UPlayer::Exec() (0x00007ff6ff5ac6de) + 34 bytes [c:\svn_ark\engine\source\runtime\engine\private\player.cpp:66] ShooterGame.exe!ULocalPlayer::Exec() (0x00007ff6ff55e484) + 17 bytes [c:\svn_ark\engine\source\runtime\engine\private\localplayer.cpp:1833] ShooterGame.exe!APlayerController::ConsoleCommand() (0x00007ff6ff5b3e3b) + 42 bytes [c:\svn_ark\engine\source\runtime\engine\private\playercontroller.cpp:402] ShooterGame.exe!AShooterPlayerController::ConsoleCommand() (0x00007ff6fe59f520) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:8749] ShooterGame.exe!ABasePlayerController::ServerCheat_Implementation() (0x00007ff6fe1ac508) + 31 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\baseplayercontroller.cpp:406] ShooterGame.exe!ABasePlayerController::execServerCheat() (0x00007ff6fea8ae95) + 181 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\baseplayercontroller.h:13] ShooterGame.exe!UFunction::Invoke() (0x00007ff6fed1d350) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746] ShooterGame.exe!UObject::ProcessEvent() (0x00007ff6fed6aae8) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] ShooterGame.exe!AActor::ProcessEvent() (0x00007ff6ff38696f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:594] ShooterGame.exe!AShooterPlayerController::Cheat() (0x00007ff6fe58dd04) + 244 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:6397] ShooterGame.exe!AShooterPlayerController::execAdminCheat() (0x00007ff6fea837cc) + 140 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:46] ShooterGame.exe!UFunction::Invoke() (0x00007ff6fed1d350) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746] ShooterGame.exe!UObject::ProcessEvent() (0x00007ff6fed6aae8) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] ShooterGame.exe!AActor::ProcessEvent() (0x00007ff6ff38696f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:594] ShooterGame.exe!UObject::CallFunctionByNameWithArguments() (0x00007ff6fed6a146) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:762] ShooterGame.exe!UObject::ProcessConsoleExec() (0x00007ff6fe19732e) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\public\uobject\uobject.h:820] ShooterGame.exe!UPlayer::Exec() (0x00007ff6ff5ac624) + 22 bytes [c:\svn_ark\engine\source\runtime\engine\private\player.cpp:46] ShooterGame.exe!ULocalPlayer::Exec() (0x00007ff6ff55e484) + 17 bytes [c:\svn_ark\engine\source\runtime\engine\private\localplayer.cpp:1833] ShooterGame.exe!APlayerController::ConsoleCommand() (0x00007ff6ff5b3e3b) + 42 bytes [c:\svn_ark\engine\source\runtime\engine\private\playercontroller.cpp:402] ShooterGame.exe!AShooterPlayerController::ConsoleCommand() (0x00007ff6fe59f520) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:8749] ShooterGame.exe!UConsole::ConsoleCommand() (0x00007ff6ffa17329) + 24 bytes [c:\svn_ark\engine\source\runtime\engine\private\userinterface\console.cpp:357] ShooterGame.exe!UConsole::InputKey_InputLine() (0x00007ff6ffa18555) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\userinterface\console.cpp:629] ShooterGame.exe!UConsole::InputKey() (0x00007ff6ffa19c0c) + 35 bytes [c:\svn_ark\engine\source\runtime\engine\private\userinterface\console.cpp:1040] ShooterGame.exe!UGameViewportClient::InputKey() (0x00007ff6ff49c1da) + 105 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameviewportclient.cpp:238] ShooterGame.exe!FSceneViewport::OnKeyUp() (0x00007ff6ffa045b5) + 99 bytes [c:\svn_ark\engine\source\runtime\engine\private\slate\sceneviewport.cpp:751] ShooterGame.exe!SViewport::OnKeyUp() (0x00007ff6feede66b) + 124 bytes [c:\svn_ark\engine\source\runtime\slate\private\widgets\sviewport.cpp:192] ShooterGame.exe!FSlateApplication::ProcessKeyUpEvent() (0x00007ff6fee4497f) + 22 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3262] ShooterGame.exe!FSlateApplication::OnKeyUp() (0x00007ff6fee44638) + 14 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3231] ShooterGame.exe!FWindowsApplication::ProcessDeferredMessage() (0x00007ff6fecc605f) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsapplication.cpp:1270] ShooterGame.exe!FWindowsApplication::DeferMessage() (0x00007ff6fecc69d1) + 74 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsapplication.cpp:1637] ShooterGame.exe!FWindowsApplication::ProcessMessage() (0x00007ff6fecc3f73) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsapplication.cpp:1043] ShooterGame.exe!FWindowsApplication::AppWndProc() (0x00007ff6fecc3417) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsapplication.cpp:599] USER32.dll!UnknownFunction (0x00007fff6c1e24fd) + 0 bytes [UnknownFile:0] USER32.dll!UnknownFunction (0x00007fff6c1e2357) + 0 bytes [UnknownFile:0] ShooterGame.exe!FWindowsPlatformMisc::PumpMessages() (0x00007ff6fecd3ee6) + 41 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:785] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6fe190387) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2398] ShooterGame.exe!GuardedMain() (0x00007ff6fe18a88c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff6fe1918da) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff6fe191a08) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x00007ff7006bc6ed) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007fff6b4513d2) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff6c6f54e4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff6c6f54e4) + 0 bytes [UnknownFile:0]
  12. Re-balancing the Fliers, Mk. 2!

    I am willing to adapt, but not in this way,This is killing the game
  13. there is already a player with this account connected