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    • Jatheish

      Note for players regarding Ascension (please open terminal/tribute before ascending)   02/04/18

      With the latest server update on PC (v276.493), if you're going to attempt ascension, before doing so please make sure you've opened a supply crate/transmitter/obelisk/ basically anything terminal/tribute inventories. It's a temp workaround to characters being lost when ascending whilst we're investigating character issues further.

cokll

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16 Gathering Thatch

About cokll

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    Cloth Armor
  1. Сrash server on startup

    me tooo
  2. I tried 3 servers, Linux and win, all new.
  3. Fatal error! VERSION: 0.0 ShooterGameServer.exe!ALandscapeProxy::ALandscapeProxy() (0x0000000141153373) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\landscape\landscape.cpp:545] ShooterGameServer.exe!UClass::CreateDefaultObject() (0x00000001408cf4de) + 85 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:2578] ShooterGameServer.exe!UObjectLoadAllCompiledInDefaultProperties() (0x000000014091f211) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:711] ShooterGameServer.exe!ProcessNewlyLoadedUObjects() (0x000000014091fc81) + 5 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:785] ShooterGameServer.exe!FEngineLoop::PreInit() (0x000000013fcd10d7) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:1454] ShooterGameServer.exe!GuardedMain() (0x000000013fccdfc9) + 8 bytes [h:\svn_ark\engine\source\runtime\launch\private\launch.cpp:112] ShooterGameServer.exe!GuardedMainWrapper() (0x000000013fcd397a) + 5 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x000000013fcd3ab0) + 8 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x0000000141dd9171) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] kernel32.dll!UnknownFunction (0x00000000778c59cd) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x0000000077afa561) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x0000000077afa561) + 0 bytes [UnknownFile:0]
  4. 275.0 Using binned. 4.5.1-0+UE4 7038 3077 403 9 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 346110 Signal 11 caught. EngineCrashHandler: Signal=11
  5. @S1m @rhada Last Record Update 14 minutes ago (November 3, 2017 – 18:43:03 UTC)
  6. LowLevelFatalError [File:G:\SVN_Ark\Engine\Source\Runtime\Engine\Private\NetConnection.cpp] [Line: 508] UNetConnection::ValidateSendBuffer: Out.IsError() == true. NumBits: 4060, NumBytes: 508, MaxBits: 4096 VERSION: 265.15 KERNELBASE.dll!UnknownFunction (0x00007ffccb0b7788) + 0 bytes [UnknownFile:0] ShooterGame.exe!FError::LowLevelFatal() (0x00007ff6366f4896) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354] ShooterGame.exe!UNetConnection::ValidateSendBuffer() (0x00007ff636fdfc25) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:510] ShooterGame.exe!UNetConnection::WriteBitsToSendBuffer() (0x00007ff636fe1537) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1226] ShooterGame.exe!UNetConnection::SendRawBunch() (0x00007ff636fe1bdc) + 49 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1364] ShooterGame.exe!UControlChannel::Tick() (0x00007ff636e94daf) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1213] ShooterGame.exe!UNetConnection::Tick() (0x00007ff636fe29f2) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1608] ShooterGame.exe!UNetDriver::TickFlush() (0x00007ff636fe433b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\networkdriver.cpp:351] ShooterGame.exe!USteamNetDriver::TickFlush() (0x00007ff637df6aae) + 0 bytes [g:\svn_ark\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:152] ShooterGame.exe!UPendingNetGame::Tick() (0x00007ff6370168ba) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\pendingnetgame.cpp:505] ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff637192b57) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8798] ShooterGame.exe!UGameEngine::Tick() (0x00007ff636ee179f) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1127] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff635a70f04) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418] ShooterGame.exe!GuardedMain() (0x00007ff635a6b19c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff635a7233a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff635a72468) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x00007ff63812e891) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffcce888364) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffcceb05e91) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffcceb05e91) + 0 bytes [UnknownFile:0]
  7. Just need to add a mod on it. any MOD can be
  8. Yes,I can not see any relationship... Until my friend told me that it did not have any problems.
  9. I found a solution,Just need to add a mod on it.
  10. Reset and re-upgrade and Reinstall ,Have no effect
  11. This method is invalid,I still can not learn after trying it.