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Posts posted by GreenRoc
Oh boy, I hope this change to dedi will lessen the minute and a half long save on one of the PvE official servers I play.
Under that minute and a half, like 1:25 in the terminal timer when everything stops being interactive.
I havent been on yet to feel the save, but I hope the save time is reduced!
16 hours ago, catnip said:
NA PVE Center 60 server has been down for almost two hours, which is unusual. It so very rarely crashes!
60 is still offline. PC server.
Over 15 hours now. Very unusual for 60 to be down, it hardly ever crashes.
Edit: Back online.
995 (PC, Gen2, NA, PVE) has been offline for an hour.
crashed at 8:56am pacific). Time now is 9:57am pacific.
Edit: 995 just showed up right after I posted.
995 PC PVE Gen2 has been crashing at least once every hour or two in the last 24 hours.
It's crash about an hour ago and hasnt come back up in over an hour (usually after these crashes, the server comes back up in less than 20 mins). This downtime is unusually long compared to the last 20 or so crashes.
Maybe more crashes than that. I lost count, and I was asleep for 12 hours also, so I missed witnessing a lot of crashes.
I'm having difficulty staying connected to NA-PVE-Official-Abberation272.
I restarted my PC, didnt fix.
I get kicked off after online for four mintues. This is like, practically unplayable. Log back in, move a few feet, cant get into inventory, rubber band back to where I logged in. Cant access inventory, move around, rubber band back to another spot and external inventory opens a minute later.
I want to place some storage to unload my encumbered herbivore so I can go on a berry run. I been at this task for hours. I left my door open, I need to close it. Lost connection repeatedly, server still showing online.
Na-PVE Official Ragnarok 382 (PC) has crashed once again. I'm pretty sure this is a daily occurrence. I'm growing tired of this.
May I request a new server box for 382 pls? @lilpanda
Thx and love you lots new box or not. You can only do what you can do.
382 down again, 2nd time today in less than 12 hours.
NA PVE Ragnarok 382 (PC) crashed about 2:10am pacific
I sent an outtage report and tweeted @ survivetheark and thelilpanda
Edit: Back up about 20+ mins after crash
2 hrs ago
Pixark announces they are closing servers which I play on.
Moving my stuff is going to cut into my time for Fear Evolved.
Hmm, I cant delete this post. Sorry for rant, I am trying to do better than this.
"this new dynamic configuration system will provide useful options for server administrators, especially as we grow it out to support more properties."
I would like to see DinoStaminaDrain=0.0 to return to how it worked before RaidDinoFoodDrain was added.
That is, when I set Stamina Drain to 0.0, dinos stamina would not drain from ay activity, sprint, biting, swimming, etc. I had enjoyed this setting for a long time on my singleplayer and private server until the RaidDinoFoodDrain was added.
It's been a few years now, since this config I had wont work on stamina drain for dinos. I would still like to have the stamina drain 0.0 like it was, which is practically no stamina (how I like it).
If there are more configs being added, I would like a peaceful setting.
This would be different than a creative setting. Similar to Admin-only "LeaveMeAlone" I would like to see every wild creature not attack the player or it's tames. A setting where the survivor character still has to run around and collect wood from trees and manually build things. "LeaveMEAlone" as a config setting to apply to all survivors (maybe a seperate one for tames?) and not exclusively for AdminPrivelages, but across the whole server/map for anyone who joins with a "Peaceful mode enabled".
I know my wants are not universal.
Options for those who play Ark a little differently than the norm.
I want DinoStaminaDrain to work like it used to years ago.
I want a unofficial/singleplayer config of "LeaveMeAlone" applied server-wide to all players/tames, a "Peaceful Mode=Enabled" (disabled by default).
Question for Clarity:
Wild Stegos and Wild Mammoths are going to get the ability to dismount riders in TLC3?
Or is the mechanic just for tamed versions?
I ask because..
Being dismounted by a wild is one of the most debilitating-to-my-enjoyment mechanics of Ark.
I am passionately against that mechanic in PvE, and I want nothing to do with it. I change how I play (with great upset) just to avoid that specific mechanic.
I avoid building in places I want to build in, just to avoid wilds with that mechanic.
I disable all spawns on my singleplayer, just to avoid that mechanic.
I disabled all wilds with that mechanic on my Unofficial that I used to have.
I live around wild mammoth spawns on Official PvE currently, and I do not like moving my whole base. I hope this isnt what it seems. I really hope it isnt.
I do not like that mechanic, I do not like Riders dismounted by wilds on PvE.
Thx for the link to Cedrec's Tweet, for I stopped watching his content for several reasons, some reasons out of my control (my gaming Twitter is locked because I switched PC's), but I personally chose to not look at his tweets regularly because he has posted tweets that hurt me a little inside. Amusement at the loss of tames is not something I want to see, ever.
@ladyteruki some really good ideas there!
Even if all we get is links to some of Staff's favorite forum threads, or even links to maybe some redit posts or copies of other official content, I would like to see more readable content, than a picture of a dino's hearted fanny
13 hours ago, ShaftAgain said:
timers are running right now.
Indeed, timers were still running. I was lucky and got back on 564 in time for an imprint on my Xmas wyverns (given to me by a friend). I had to refresh the server list page until 564 showed up, then I was able to join. Latency was bad, felt like 5 to 10 seconds to interact with most anything (moving, inventory access, laying down in bed, using a cryopod, etc). Player interaction took much longer to be seen in-game than it should, and player costumes and attires weren't showing up right away (I logged in and looked naked, another player in global mentioned their costumes werent showing up right away, a few seconds before the look showed up). With all the slowness, I decided to cryopod my young wyverns and went to bed.
564 seems to be running better after I woke.
Something is very wrong with NA-PVE-Official-Valguero564 right now.
I had a young wyvern set out, 2 hrs left on the imprint timer. Lag was really bad, packed away two of my tames, left a third baby out, 2 hour timer on it, I can check back later.
Then I logged out. I see it on battlemetrics as "offline" and thought it had crashed.
I had thought this server crashed.
So I waited for server to show up on Battlemetrics. Server didnt show on the server list or on battlemetrics, failing to respond to query.
then a few minutes ago, I saw it show up on Battlemetrics, loged in, and my baby that should have 2 hours on it's timer (if the server had crashed) had a minute left, when the server seemd to have gone offline 2 hours ago.
Server is still running! But ping so bad, it is not showing up on the list of servers, nor showing up on Battlemetrics.
I'm on it right now. I hear wilds moving, I can barely play and interact, practically unplayable, but I am still in the server while Battlemetrics cant detect it, and the server list on the game client wont show it. https://www.battlemetrics.com/servers/ark/3753040
There's something very wrong here.
Can a WC employee have a look pls?
NA-PVE-Official-Valguero564 went down.
I got Adolescent Wyvern needing imprint soon
2 hours ago, reddotjellytot said:
players have tried unofficial at some point, then resorted back to official
Indeed, I have tried several, and I continue to play Official PvE.
I had my own private server for three years, until an update made it unplayable (Homestead update). Since 2015, I've tried several other unofficials, which all get taken offline in a few months, and I want my stuff to last for years. I do like singleplayer, but when my D drive corrupts... RIP saves (thankfully I have backed up alot of them).
I've never lost a character before, but I also havent done very many bosses, and I make a new character for every server I play on because of the frequency of lost characters I read about on the forums.
I didnt know I needed to take a screenshot of my implant (or keep a copy of one from my dead character), so here I am, a player who hasnt yet screenshot my implant (I didnt know to keep a record of it). I'll be sure to keep a screenshot and implant from my corpse from now on.
I strongly desire for this game to have less bugs, and a more consistent transfer system, but it's been years, and I've lost alot of hope.
One of the best games and DINOS! for me... but the dev team ... Some maybe great people but idk what the heck is going on, something is lost. Lots of stuff getting lost and some of them seem to not care? I'm sure some do care but are powerless (not their department?)
I feel lost characters need a better remedy imo than the current method of insufficient replacements.
9 hours ago, Joebl0w13 said:
it makes the loot you just got and don't need useless because you already have better.
I remember a long time ago (since I dont use the grinder very much) I'd grind a saddle, even a primitive, like a beaver, and get ingots back. It made saving every saddle worth it.
Am I reading this right.... Saddles cant be grinded anymore?
If that's true, can someone make a mod to make saddles grindable again?
I like griding my saddles on my singleplayer. I have my drops give ascendant loot, and those saddles are like 'Loot Bags' (MC reference) of metal ingots.
P.S. I havent played since Genisis was new. I want my dyes on my base pieces fixed before I dive into Ark again, and anti-mesh deletions to be removed(or fixed) on PvE. I dont want to lose any tame due to false positives that delete tames whose collision boxes (or lack of) dip slightly into the ground under normal circumstances.
7 hours ago, lmaFrickinBeast said:
up to 60-second lags that added between 30-60 minutes to each 8 hour imprint timer.
That sounds like the server saving. Happens every 15 minutes. Some servers take 5 seconds to save, others take a minute or more. the imprint timer hasnt been accurate, I set a timer IRL that I know is just an estimate of when it will be ready. I wish there was a smoother (non-lag) process for the save too.
On the Horison...
Is a fix for the Dye in the works?
I ask because I want to know if we players should wait for a fix, or if we have to repaint everything. Knowing what you devs have planned will help us know what action to take with our bases.
My tribe will need about a million dyes if 'we' are to fix this ourselves. It is a time-consuming task for us, a million dyes or more, many many hours, or even days.
Knowing if you will fix it, OR not, will help us plan our time.
Image: It hurts my eyes to stare into the back hole of our base. Lights only give a tiny amount of reflection on the textures. Overall, this old black dye is now pitch black. Our tribe may have over a million places that have been painted.
So far not seeing stuff I am interested in.
I'm still happily enjoying breeding and building in my little corner of Center that's void of hostiles.
I hate hostiles. I hate how easy it is to die. Not interested in adrenaline rushes.
You folks have fun. I'll just stick with my little, calm, happy breeding place.
27 minutes ago, Onimusha759 said:
Im playing sp and the items r appearing in the pot, but my fishing, which is the only thing they advertised that can get you holiday stuff, hasnt given me anything holidaywise.
Have you tried mating tames? I got three box of chocolates from about a dozen matings.
1 hour ago, DraconX3 said:
cant get anything to show up in single player, though the article said it was to work automatically even for SP
Does game launch option -vday work? I have it on mine for years.
I havent checked for this event specifically if it is working, not yet anyways.
28 minutes ago, khanthe said:
I wish WC would at least to turn off this anti-meshing stuff on PVE servers until these bugs are sorted out
Yes please! Or make it stop deleting stuff, just make it pop tames to the top! Or port to 50/50 is better than a sudden deletion of weeks of work! and priceless love for all the effort and feelings attatched.
I am minimizing my use of tames to spares on official PvE. I am so afraid to lose hours and days and weeks due to this sudden deletion of tames.
I get emotionally attached to my tames, and it is debilitating to me mentally to lose any of them.
Are box of chocolates not guaranteed to drop from breeding?
I have bred over a dozen doeds, only got three boxes. I need more.
If it is guaranteed, then I blame the poor capsule opening for doeds hiding the gifts from my sight.
Ongoing Server Instability & Crashes
in General Discussion
Posted · Edited by GreenRoc
I've never seen 995 down for over 24 hours before, but 995 been offline for almost two days now.
And some 995 players are unable to refresh their other servers because of their character stuck on 995.