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Posts posted by Belayla

  1. allow extended permissions for war drums

    it would be nice to have something for players to use (at least on pve) in waiting/public places, and sadly it appears that wardrums cannot be used by anyone other than tribe members, nor are there options to set it differently.  Would it be possible to either set the permissions to use the same as a chair/table/ladder, or add in menus that allow them to be locked/unlocked to tribe use like a door?

  2. 20 hours ago, Vaculity said:

    That just looked... like a three year old scribbling random words on it. oh my god lol.

    But on a serious note. I do not think there is any Global font that prevents that kind of issue. Highly doubt wildcard had made any font other than a select few to work properly with numerical values of the dedicated storage.

    Have you tried the font for the S+ variant? (not vanilla)

    no, but now you have me quite intrigued... how do I set up S+ font variants?  The font I was using was not a Wildcard font, but this custom one referenced on reddit.  If you provide me a link to one designed for S+ I'd be more than happy to give it a whirl.

  3. 35 minutes ago, d1nk said:

    Are the pictures on front a mod or in vanilla?! I want me some of those..

    the pics are part of the vanilla homestead stuff that was added recently.  the Character junk that appears in that screenshotr is a result of a global font set; with the default font they show the actual number of units in the storage (e.g. 10.5 stacks of metal ingots would show a number of 2100).

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  4. Has anyone else noticed when using the global font sets (just google it; there's a big font set that's been around since 2016), the numerical values on tek dedicated storage gets all messed up?  My guess is it's a new "font" in the pack that's not covered by the 2016 font pack, so it doesn't know how to render it.  Anyone else know of other font packs I could try that also have kanji/cryllic/other non-arabic fonts that I could give a shot, which have also been updated semi-recently? 


    EDIT: added a screen shot as an example:


  5. 1 minute ago, TyphoidBeaver said:

    My server is at constant tame cap almost every single day, one of the only things keeping the flood of constant new people from keeping us at game cap ALL THE TIME! Is the pillars stopping them from building in the first place. So basicly WC just wants the money for people buying the game without anyone being able to actually play the game. If y'all want noobs to have more places to go maybe you should open new servers or increase the quality of the ones you have so they can actually handle having more people on them instead of crashing all the time

    I think the point is that WC has determined that the excessive structures via pillaring are causing server lag issues, which none of us are in a great position to confirm/deny.  However, the sentiment's all the same, in that pillaring is a natural response to several other issues which need to be addressed at the same time (building on strategic resources, griefing via structure proximity, overpopulation of sections of map due to spawn zones, etc)

  6. In the worst case, it also means that those pillars which protect areas which should be (arguably) unbuildable in the first place are now unmaintainable.  Case and point, I've had to pillar off a great deal of charge nodes on our aberration server to prevent unresponsive tribes from completely enclosing all the easily available charge nodes.  It would be nice if you could at least fix problematic situations like that prior to wiping out those protective structures!


    (PS @lilpanda on an unrelated note, ping's been great on PVE NA Ab 380 since you took a look at it.  Thanks for all the help!)

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