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raxus

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Everything posted by raxus

  1. it says "in library". I can also see the credit card charge in my transactions. I can also craft the skins.
  2. Someone gave me an oasisaur by taming it in scorch, transferring to my server and downloading the oasisaur. Then he left my tribe. I've tried to use it's resurrect feature. It's been a week or so now since the oasisaur is in my tribe. But I can't seem to resurrect a dino in it's oasis inventory. I think I bought the mod that allows taming this.
  3. Seeing the view range of the egg collection would be great. And then being able to adjust how far you want the oviraptor to grab eggs.
  4. Mega tribes carry the risk of getting insided and having everything stolen, I think that's an appropriate risk for the reward of mutations. Especially in PVP. Players defect and sabotage tribes all the time. Part of the game. Either join a mega tribe, or be friendly with some of them and trade.
  5. I always hate losing shoulder pets because I accidentally pressed a key while riding a dino. We can disable whistling for dinos, why not also be able to disable launching shoulder pets?
  6. I couldn't find the original thread but that was for ASE. I'm hoping in ASA, we can make bees eat from flowers in troughs. Essentially, instead of a bee hive as a structure, make it a living thing with a hunger meter to show the health/population of bees in the hive for it to produce honey.
  7. I think that's one of the game mechanics in the game. You tribe up in order to survive. Don't punish players that have found a bond to play together and share the work load. They carry the risk of someone betraying them and stealing everything, even with locks and pin codes. That's a slippery slope that you're asking. What's next? Lower the resource mining of larger tribes cause it's unfair a 20 person tribe can farm thousands of resources a minute versus solo tribes?
  8. I think they do have idle timers in ASA. Though that's easy to circumvent with a mouse jiggler or controller with auto-fire
  9. The cryo sickness was already good for PVP. Maybe add a new mechanic when releasing pods near enemies, increases timer on cryosickness according to distance.
  10. Yes! I've been wanting that. Electrical outlet to increase range much like how water tanks do. Especially since there's a limit to the number of generators you can have in an area.
  11. I thought you could catch them and cryo them. At least that's what I remember in ASE. Catch fish, find a pond you built around on and release the fish there. There was a good spot in valguero. Can't breed them though. Catching them requires the fish basket from lost island map I think.
  12. Personally, I don't think breeding is applicable to a phoenix. Maybe a different mechanic? Phoenix technically dies all the time and then gets reborn. Maybe have it infected by another dino, it dies and turns into an egg and gets reborn with a chance of mutation.
  13. The server is 5026 Someone might be duping. They're doing it every hour to now doing it every 30 minutes. The server is basically unplayeable.
  14. dupers crashed our server 20x yesterday. Today at 2pm est, we've crashed 7x. Server 5026 crashed again right now... The annoying part is, whenever these rollbacks happen, it resets your event meter to neutral..... time spent to be naughty/nice just POOF. And then you only have a few hours game time to get it back up again in time for santa....
  15. Dupers are crashing our server every hour and every time it happens, the nice/naughty meter gets reset to neutral.
  16. new server I'm in is a bit better, but still people doing foundation and pillar spam. I know they removed the pillar+ladder build but people just went 2 pillars + ladder. I wish WC just do it like starcraft pylon style or at least like how the zergs build. Tribes start with something like tribal idol that allows the tribe to build structures near it, every structure added increases the range. only a few idols will be given to a tribe etc. As of the moment, my server has small 2x1 buildings with generators and fridges all over the map.
  17. They shouldn't roll out this cryopod changes until they fix foundation spamming in PVE. It is annoying that even the obelisks areas have foundations all around. One of the servers I was in walled off one of the obelisks.
  18. The changes will be annoying in PVE as a lot of megatribes have tons of pillars/foundations all over the map... I couldn't find a spot and the server was just at day 1 when multiple tribes started thatch foundation spamming. What more now?
  19. I did try it. The ground sometimes pushes off the anky of your quetz. Trees, structures and even other dinos can knock it off also
  20. Xbox and Windows builds currently have a bug where they default with Xbox Multiplayer Only enabled and you can't uncheck it unless you leave the session list and enter a second time. So to get around a bug where you aren't seeing servers on Xbox, exit out of the Join Session list, re-enter it and then disable the "Xbox-Only Multiplayer" button. Be sure to hit refresh!
  21. The rhynio nerfs are so bad. HP, weight, stamina. And if I'm not mistaking, also the armor. If you're nerfing the speed, bump up the stamina as it will take is x2 more stam to get where we're going.
  22. ya. I was bummed that you couldn't download the save file for console.
  23. Unfortunately, console servers don't have that file browser.
  24. cheat DestroyTribeStructuresLessThan (thetribe ID) X I assume X would be the number of connections. I wanted to destroy the pillars which are usually a pillar and a ladder. So 2? Before that, I tried 10 to see what would be destroyed. Nothing worked.
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