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45 Gathering Thatch

About Vas

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    Cloth Armor
  • Birthday 11/22/1989

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  1. Ok, so why are we still using this crummy inaccurate map in game when the Wiki has a fully detailed great looking accurate map? The desert just looks like a blob of greyed out sand like it always has, even back before the Desert was actually open and build-able. Just look at that, its horrible. You can't tell where jack squat is in the desert. In fact the map is so wrong its not even funny. Now here's a great looking map. Except for some reason the blurry areas. https://ark.gamepedia.com/File:Ragnarok_Topographic_Map.jpg Right there on the Ark official wiki. Please. Fo
  2. Assuming player experience is a signed 32 bit integer, you can simply flip the integer to a 64 bit without any issues at all, and no one will notice anything. If the value is stored as a float, you can convert it to a double which is 64 bit. Simply speaking, I increased player levels in my server and reached the signed 32 bit limit, I can no longer add any new levels. I need Wildcard to flip the integer over to 64 bit to support a larger amount of levels before I can add any new levels. It wouldn't be a bad idea to do this anyway as you keep expanding upon the game. You're already ne
  3. I figure I'll throw in some error logs I found in Event Viewer at the exact moment of the crash related to launching Ark. Log Name: Application Source: Microsoft-Windows-Winlogon Date: 8/18/2020 7:55:19 AM Event ID: 1002 Task Category: None Level: Information Keywords: Classic User: N/A Computer: FluffyGamerPC Description: The shell stopped unexpectedly and explorer.exe was restarted. Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Microsoft-Windows-Winlogon"
  4. "Procedure entry point" - Potentially critical game bug? So, first off. I'd like to know why bug reports aren't public, and why the "currently recognized submitted" bugs, only shows 3, when we all know there are hundreds. Now then, to explain what this bug is that I'm here to talk about; This bug, crashes a core part of Windows 10. Explorer.exe, crashing anything that depends upon it as well. Remote Desktop, any open folders get closed, nVidia Share recording gets corrupted and crashes till you reboot computer, it breaks my start menu by blurring the start menu until I cli
  5. Broadcasts with Language Control & ArkML I would like to see some kind of system for automated broadcasts to have language control. As in a language broadcast that will send a broadcast in a specific language for each client set at that language. In my case, I have a broadcast that does this; As you can see here I used \n to do new lines and have the message translated for the line above. However, the game does not seem to support unicode characters, everything turned into ?? so I had to dumb down the language to basic characters but according to my friend who speaks both languages,
  6. Constant Disconnecting Issue A friend of mine who plays on the server I started, has been having constant disconnecting issues. We played on Island before this, then I removed 4 useless mods when I switched the map to Ragnarok, restarted everyone to level 0 and all, the map was fresh and all new, and now he's the only one who disconnects 30 times a day for no reason. His internet is fine, his computer is as powerful or more so than mine. So I don't understand why he's losing connection all the time. Before you ask, no, my server is not using "Raw Sockets" as someone already asked me on disco
  7. It does appear the bug was mostly fixed, however the Stone Hatchet is still missing. Its auto unlocked in my server at the level you get it, but its just not in the engram list at all even though it is in the INI files. I'm not sure why. Can anyone else confirm this too? Apparently there's still some bad engram issues, a few things that shouldn't be. Rock Drake Tek Saddle is 0EP and able to be unlocked, so is Tek Sniper.
  8. I for some reason expect this to be some kind of April Fools joke, just to piss people off. One person who spent years setting up a personalized server quit the game forever yesterday after I told him this bug is base game and that he can't fix it, no one but Wildcard can. So he quit forever because his work was ruined. I mean a bit of an over-reaction but, you also can't expect Wildcard to fix something if it doesn't affect Official Servers. I doubt we'll even get a patch soon. Many people who are coming forward on discord about this issue don't post to the forums or file bug reports. So if 9
  9. Ok, so to update people. I followed the steps that some people are saying. I deleted all steamcmd files except steamcmd.exe thus getting rid of steamcmd's cache. I deleted all the mods in the mods folder for the server. I redownloaded all the mods, validated the game. Started up the server. Same exact issue, engrams are still scrambled. Stone Hatchet, Tek Trough missing. Tek ATV is now visible when it shouldn't be though it can't be learnt. Some items from mods like the potions mod, are now blacked out as if from a DLC. Engram Costs for things are changed based o
  10. Interesting so the issue spreads further than I thought. I encountered only people who use that setting to "true" and didn't know anyone using blacklist mode was having the issue. It sounds like someone screwed up when updating the game and broke Engram Overrides.
  11. Critical Bug, Needs Urgent Patching. Engrams Scrambled. If you use Engram Whitelists, your engram list will become scrambled. The details of the issue; bAllowSpecifiedEngrams=true in Game.ini, will cause your engrams to become scrambled. Half of your engram overrides will be ignored as if they aren't there, many engrams you don't have suddenly become enabled, engram EP costs are randomized, engram levels are scrambled, some engrams will be disabled. In my case, the Stone Hatchet is gone, so if you start at level 1 and try to play the game, you can not progress any further, the game e
  12. So why does it have to be a random number generator? Why can't we select 6-10 high level dinos, breed the best traits from both, the best traits from two others, the best traits from 2 others, have 6 total dinos produce offspring with the best of specific traits, and then breed those together but not with siblings, to get even better traits from them, leading to a 3rd generation with superior traits, breed them to get the superior traits amongst that group, with a pure uncorrupted genetic line boosting their traits. Why make it just a random number game that ultimately sucks because you just k
  13. Well damn, it doesn't exist? I guess I didn't do QA for one game then because it didn't exist. Even though I did it. I among a select set of people tested before the release of the update a week, to a month before its release working out all the bugs and issues, so that when released, the players got an almost bug free game update that didn't break it in any severe ways. Some minor slight issues might have existed but after we finished our testing phase, the release was almost spotless. But you say that doesn't exist? Bummer. I must have imagined the whole thing. I guess I didn't test a game a
  14. I suppose, but I really would like there to be a much larger disadvantage to inbreeding. I think there should be complexity to this system so people actually have to work to get these high powered dinos. EDIT: My response was to RageQuitter. God I love people like this though. You forgo realism in one area, and you have to give it up in all. Its an all or nothing type person thats just always hilarious. Reminds me of those times I tried to add realism to Space Engineers and ignored Gravity Generators because its implausible to play a game where you can't actually walk on your
  15. But you still don't see people avoiding inbreeding, I still see people just taming one, maybe two owls, and then breeding them repeatedly to get hundreds of eggs and then picking the best babies to breed with each other, etc etc. Its not exactly complex. Its just "Whoops, its a bad one, kill it." As I said, I tried to look up this topic, but the articles are all over the place and some people say good thing, others say no ill effects. So I did research it. I just haven't personally raised dinos yet because I never get that far into the game. I'm always building instead of raising dinos.
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