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B1ad3Runner

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    B1ad3Runner

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  1. I tried to give this game another chance but its very clear the dev's have some great idea's but always fail to execute. The first 5months after launch were very promising, the games design and concept was top class, the coders had good ability and talent, I embraced it fully and believed that gaming in general was about to enter a new golden age with the potential shown in the games initial first few months, then the passion and ideals from the leads were quickly diluted and the game never seemed to live up to its potential. Quantity of content always seemd to triumph over quality of content, and the devs always looking for cool new ideas to work on rather than refine the initial concept. Sure millions of people had millions of hours of fun, piles of cash were made, pretty succesful overall if you believe in capatilist ideals. Wildcard and gamers would have benifited greatly if they had ideals similar to Nintendo where customer experience is top priority, immersion is key in entertainment industry, in Nintendo games you will struggle to find any part of there games that drop more than 1fps, ideas and concepts are fully developed, tested and refined before release. With Wildcard they could never ground themselves and get on with tedious work of refining etc they always too flighty looking for the next cool stuff to add etc etc. The fact the new game modes are for PC only is also a kick in the teeth too many, the studio put a great deal of effort into aligning all versions of the game to release simultainiously, now all that is out the window in favour of cutting the workload which clearly shows the lack of passion from the devs, the dev team is always growing but they seem to be producing less and less antoher sign of lack of passion, or conflict of ideals. The fact wildcard as a studio are looking to get back to there roots and develop the new pvp mechanics speaks volumes, if only they would work on player experience things could move in a positive direction but can still sense the studio has the ideals of a 5 year old kid who in the middle of a football match takes the ball and says its my ball and im not playing.
  2. Common Name: Iguanadonisaur Species: half Jat half Carbonemus Time: Primordial Diet: Herbivore Temperament: Dosile Wild Likes to pose and flex muscles on the beach, sleeps at nightfall while floating in the shallows Domesticated Will bully and annoy your tames, asserting his/her dominance, will stink your house out with there tendancy to leave scent marks. -----------------------------
  3. So there will be a privelage system implemented in the Tribe alliances. Sounds good for those who play in tribes. Can you not do anything to help solo players? They probably make up a large part of your userbase and the fact solo players will never last more than a week in a pvp server is troubling. Starting over and rebuilding has become very tiring. Ive worked hard at many strats and learned alot how to become a leaner meaner fighter in these Pvp servers but inevitably will be beaten by groups of sloppy players whose only skill is running in numbers. Is it not possible to have solo servers? These servers could run in a similar way to Counterstrike operates on the xbox platform to prevent cheating you cannot play in these servers if you in party chat. Maybe not the greatest idea but if there anything you can do to help solo players please do.
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