Jump to content

invincibleqc

Volunteer Moderator
  • Posts

    6,526
  • Joined

  • Last visited

  • Days Won

    73

Everything posted by invincibleqc

  1. Assuming it works the same way on ASA as it did on ASE; lone foundations decay after 12 hours.
  2. Once you have added an image as attachment, it will be at the end of the post unless you hover over it and insert it into the editor using the insert button: Alternatively, you can double-click on it to insert it with additional customization: You can also click on the [Other Media] button if you wish to insert an existing attachment or an external link. Also, some image hosting services will automatically get embedded when you paste the link anywhere in your post (e.g. imgur.com).
  3. Joe Gates has spoken. Show some respect Whatever floats your boat yachts
  4. Recent reports suggest otherwise. For example:
  5. Does it respect the bad words filter? If not, then that could be the reason why. Please note that I have no knowledge about this situation whatsoever so that's just a wild guess.
  6. The stacktrace points to a mod issue. Uninstall all your mods and enable them back one by one.
  7. How is losing your character better than being kicked out of your tribe? I mean, if you lose your character, you are also not in your tribe anymore... 🙄
  8. VAC Bans are handled by VALVe, not Wildcard. You can get more details in their FAQ.
  9. Assuming ASA works the same way as ASE, you can find details how harvestables re-population work in single-player into the following thread:
  10. I'm pretty sure the ones that are in stasis are no longer saved to disk since the following update: And this was done to fix empty hives stacked on top of each others after server reboots.
  11. Wars on official PvE are being abused to raid entire alliances. If any tribe apart of an alliance you are also apart of goes to war, you get dragged into it.
  12. ASE on consoles had a limit of 5500, while PC had a limit of 15750. ASA brought PC in-line with consoles, likely due to cross-play support.
  13. To define the client port on the server from the launch options I suspect the syntax to now be: -port=7777 I'm not sure, but if it is still available, it probably isn't fully ported and likely won't be until SE is officially released.
  14. There is no problem linking external contents as long as it is in context and is not solely referenced to self-promote, etc. In any case the scene you are referencing: May look familiar because it is actually a reenactment of an iconic scene from the very first announcement trailer: As well as many others you can find in old trailers.
  15. For flyers you need to define: bAllowFlyerSpeedLeveling Or launch with: -AllowFlyerSpeedLeveling
  16. Not sure how that pertains to what I said, but in any cases, the server and client builds have been published ~15 minutes ago allowing us to run multiple servers and play at the same time.
  17. I have a feeling we will hear good news soon! 🤞 The EULA has been updated to remove the last 2 sentences.
  18. Try to clear your download cache (Steam → Settings → Downloads → [Clear Cache].
  19. Perhaps your account should be renamed DirkNotInSA then. 🙃
  20. Remove the ActiveMods option from your GameUserSettings.ini file.
  21. That description is a copy/paste of the original announcement: In any case, IGDB is managed by Twitch and anyone can suggest games/edits. The ASA page was and appears to reflect the latest info that was announced:
×
×
  • Create New...