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Olimpikus

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Everything posted by Olimpikus

  1. I can't see any beneficit for dying humans in the game balance. Maybe die for a player, tame or defense make lose EXP can be interesting but i'm not going on that way. We just need to prevent dead servers with one big tribe that easily can avoid new tribes to grow up. Most of the ark players will not join big tribes and they deserve a chance to grow up
  2. To make a fair game between old and new tribes, tcause the dinosaurs to grow old (die of old age) and for some level of generation to be infertile. This will cause 2 side effects 1 - Large tribes will lose dinosaurs, closing the gap a little with new tribes. Today it is absolutely impossible to compete with a base that has been well established on the map for years. 2 - The late game will need to recover the experience of tame new dinos every time, to expose the players to enviroment and pvp and keep the tribe entreted. I will suggest the same for structures: 1. Decreases damage resistance over time to constantly need repairs to get back to 100%. VERY BIG bases will need more work, keep players entertained in maintaining the base structures and defenses making a chance for new and regular tribes to exploit these weaknesses against less frequent large/old tribes.
  3. It´s killing the most popular servidor, nobody is playing there anymore, please is the only beginner server that have this issue. Solve it or we need to migrate to another one!
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