Jump to content

SurvivalServers

Members
  • Content Count

    39
  • Joined

  • Last visited

  • Feedback

    N/A

Community Reputation

6 Gathering Thatch

1 Follower

About SurvivalServers

  • Rank
    Naked

Recent Profile Visitors

1,203 profile views
  1. SurvivalServers

    A message from Studio Wildcard

    Congrats on the announcement of the new game and cheers to the future Jeremy and Jesse!
  2. Updated title to reflect our hosting of Extinction. There's a current sale going on too! https://www.survivalservers.com/order/ Pre-load an Extinction server now
  3. Get your Aberration server w/ 20% off using coupon "SANTA" https://survivalservers.com/
  4. We now host PS4 servers! @HilmZech Yes you can transfer from another host (for PC) You can set custom restarts at a customized time. You cannot set a task to set game mode at this time (yet) Paying for a cluster is done through the same account.
  5. Yes, UK is coming soon. I don't have an exact date for ya though.
  6. We can help you free of charge if you create a support ticket.
  7. You can check our prices here, just select the slots and billing cycle you would like to see the price! http://survivalservers.com/sspanel/?game=ark
  8. SurvivalServers

    Scorched Earth Technical/Detail FAQ! (Ongoing)

    Proud to announce a (industry first) game server Cluster addon for ARK customers. If you are an existing customer you can just click the Addons page and purchase a Cluster node to get started. Configuration, backups, etc will come in the next few days!
  9. SurvivalServers

    Scorched Earth Technical/Detail FAQ! (Ongoing)

    We've released a (very beta) tool which side launches another game server with the target map/expansion (in this case ScorchedEarth_P) running as a transfer instance in the same cluster. You can complete your transfers then toggle Scorched Earth from our control panel, disable the Transfer Mode (the beta tool that does all of this) and then be up and running on Scorched Earth with your transfer data. For folks running this privately, you need to change the port/queryport/rconport, hostname (for easier identifying, not required though) and the AltSaveDirectoryName to something different to have an "output" folder location. You also need the "-NoTransferFromFiltering -clusterid=clustername" in your launch param next to the other -command arguments (not within the double quote UE4 launch params area) When you load in on the source game server, you have to visit an Obelisk and click the Cluster button in the top right to select the target transfer game server you launched and it will log in with that player data / save in the target game server folder. If you don't see a button for the cluster, the cluster has not been enabled (the -NoTransferFromFiltering -clusterid=clustername part) It's worked pretty well for the most part.
  10. SurvivalServers

    Mysterious Mysteries Unravelled!

    HYPE
  11. No it's not a manual process. All automated and incredibly easy. It's been that way for a longgg time. We were, in fact, the first host to release an automated mod installation tool directly into our control panel.
  12. It's not really likely, the cost is crazy high for those locations. We may offer something in the future at a premium (which could be up to 5x the price of our other servers) but the DDoS Protection alone is very hard to find in those locations.
  13. Private message me with your username and I'll take a look.
×