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obriensj

Early Birds
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Everything posted by obriensj

  1. Some of the cold hard truths about the game need to be considered by both Wildcard and the player base in all of these discussions but also a greater level of constructive communication would greatly help by both parties. Firstly we the players don't need to be "greatful" for anything, we are paying customers who are paying for some level of agreed service, where the conflict lies in this space is that expectations about what it is we pay for is unclear. So to resolve that some better communication from Wildcard about what it is we can expect can put to bed the wailing and crying each time a community crunch comes out. Us players also need to consider that if we revert to whining and complaining about everything and anything any relevant message or requests gets lost in the noise. My personal view is that wildcard largely ignore a large part of what the player base asks for because the player base doesn't have a collective view about anything, but again what is it people overwhelming want and why are they asking for it? It was hit on earlier in a post that this is a now a mature game and much of the content has been covered, asides from throwing some new Dinos at us via a questionable selection process and a new map recently, players can cover most new and existing content very quickly, QOL changes have been exploited as we should expect to support a industrialization of the mutation and Dino development process. Cold hard truths? The game as it stands at standard speed is actually fairly boring, once we have stuffed every Dedi we can find with a stryder, built extensions on our bases until we hit the building caps and have rows and rows of maxed out Dino's breeding at will what is their for people to do? Well people repeat that process on another server like Gen 2 to fill in resource gaps for things like Ele. The game changes have made resource collection industrial and there is no going back, what lags behind in that environment is raising more Dinos. Gen 2 has permanent improved rates but post the initial interest a pretty boring map to live on, but everyone has a base there for ele and for raising crazy numbers of Dino's for mutations, making the broad range of server issues increasingly worse. Why does all that matter, because Evo events make those poopty Gen 2 server even worse than they already are, remembering that most people are there to mass breed and collect ele. A key point that gets overlooked is that players need to prepare for EVO events, asides from the RL challenges around time we need to have the eggs ready etc Without planned EVO events prior to main events many people spend at large part of the main event catching up or finishing off breeding and imprinting they have been stacking up for weeks and weeks So........we need a few things to manage some solutions that would cover most players complaints and their tendencies under the current models. 1. Make Ele in some form or other transferrable - This gets people off maps they dont really want to be on and would more evenly spread the player base and improve server performance (which turns to poop during EVO on many maps). The way you manage EVO weekends before the main event can prevent this by letting people not dump 450 babies on day one of the event to get their raising and imprinting done.... - Ele transfer would also eliminate up to 40% of all bases in my opinion on servers that players don't want to be on, massively improving server performance 2, Make Evo events part and parcel of the service offer and run it to a timetable so people can manage the Dino aspect of the game better, most long term players are already fully loaded for resources or can solve any shortfall in an hour or two....We don't use 7 days of EVO to farm metal lets get that straight - Ideally we experience the event but if we raise Dino's in any serious way surprise surprise we raise Dino's for the first 5-7 days of the event - This prevent the "surprise" we get every time we don't get EVO weekends and the complaining that goes with it... Dino raising is now slow compared to everything else in the game, if I don't like that aspect then let me know when I can cancel my RL for a weekend to get myself sorted and just maybe enjoy the Main event for a change - Planned EVO would further reduce the player loads on poor performance maps like Gen 2 So in summary, EVO events arent special, they are now a minimum and necessary expectation in a game that you sped up, so you need to release them regularly and to some sort of timetable, this may in fact make special events special again and its time to let Ele flow more freely across maps to let people play where they want to play and to improve performance on what remains some very poopty performance on many maps. My personal wish at this time is for further improvements to be made to Gestation which remains light years behind egg laying at this stage. Eggs layers outbreed live breeder at 3 to 1 at this stage, the model isnt right
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