

Hermes1111
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Make stamina regen inside water if you are using Full scuba gear
Hermes1111 posted a suggestion in Game Suggestions
It would help when doing things inside water. -
Make training dummy shows the ammount of damage from special attacks too
Hermes1111 posted a suggestion in Game Suggestions
Make training dummy also shows the ammount of damage from all special attacks too, like for example: Wyverns breath attack. -
Make wild wyvern and alike eggs despawn when they can't be used anymore
Hermes1111 posted a suggestion in Game Suggestions
For example, when we go to the nests of wyverns, rock drakes, magmassaur and alike and grab their eggs but they immediately dissapear because they ran out of time to be used by the player. So, making them only be there when they are still in condition to be used by the player, but when they can't anymore, make them despawn without the player have to grab it. -
I don't like this idea.
- 41 replies
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Double click level in engram list to unlock all from that level.
Hermes1111 replied to Firella's Suggestion in Game Suggestions
I don't like this idea. -
I don't like this idea, i like the argy the way he is.
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A creature like a bird or a bird like dinossaur, based on those colourful birds who employ dances to attract a partner. This creature could be set to make his dance, attracking creatures who are tamed passively and are on the radius of effect of his ability. Then the creatures will just stand nearby him, watching him while you can easily feed them, pet them and alike. It may be usefull, specialy on creatures like hyanodon, sinomacrops, diplodocus and alike. For example, when the diplodocus is under the effect of the dance, he just stand there watching and doesn't knock you out playing, the hyaenodon will not flee, or lose taming effectiveness if you get too much close or touch him, the sinomacrops will not fly alway, get scared by jumping and running and so on... Or maybe the taming of the creatures you want to tame with him could just increase gradualy while they are watching without you having to do anything (Like feeding or peting). Something that could work like a wild creature being charmed by the dance and eventualy getting closer to your team and ending up joing you. (In this second way, working on creatures with curious as is temperament too, like compy and ichthyossaurus.)
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With this item or creature you will not need to keep collecting gacha cristals and eggs from your tamed creatures by hand when they drop them. It will make the farm of eggs and gacha cristals easier and more efficient. The item or creature could be set to collect all the gacha cristals or eggs in a certain radius around it. I think it would be best if it is an item, but in case you guys prefer a creature, make it be a small creature and that it doesn't need to be on free movement to collect the items, that he can just stand there with the option to collect enabled. Also that the standarth radius of collection of this item or creature can englobe at least two gachas/five yutiranos and a big portion of their surrounds.
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level system Leveling System Overhaul
Hermes1111 replied to Soldiercide's Suggestion in Game Suggestions
I don't like this ideia. -
Add a way that allow us to reallocate stat points on creatures.
Hermes1111 posted a suggestion in Game Suggestions
Sometimes we build the creatures wrong and when we realize, is too late to go back. An option like that would help. -
The game is amazing and the people working on it does an excelent job, but sometimes some small bugs happen like when we get stucked on meshes, like in the midle of walls, or stones that can't be destroyed and we cannot move or do anything. (Something that is normal and happen on most games) I think it would be a great ideia to add an option to be able to free yourself fron thoses things when it happens. I'm not saying to make an option to allow the players to free themselves fron trap of other players on pvp and holes or alike that are on the map on purpose to be a chalenge on the game. I'm saying that this option should be used only when the situation is really a bug, not when the situation is there on purpose for gameplay purposes for example.
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