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Ashley14

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  1. So this just happened... Day 259, 08:02:08: Your Tribe Tamed a Thylocoleo - Lvl 164 (Thylacoleo)! Day 259, 08:14:21: Your 'Thylacoleo - Lvl 164 (Thylacoleo)' was auti-decay destroyed! Well looks like the auto decay on creatures is approximately 12 minutes...
  2. Introducing Longisquama, often thought of as the missing link between birds and reptiles. A beautiful array of thick long feathers shoot out from its spines almost as long as their body and with striking colours. So much that some of the colour regions on this scaley feathered creature change depending on the region it’s standing in. In the redwoods it may appear darker with browns and reds, greens and yellows in the jungles and blues and whites in the colder regions. Can be found clinging to trees but often difficult to see with it’s chameleon abilities giving it an almost invisible characteristic with it’s environment. But knock the tree down, or if you can bola the creature from up high it will float down gently as if light as a feather. Enjoying a diet of bugs, the Longisquama will shoot it’s tongue out to grab a meal. In fact once it’s tamed and sitting on your shoulder, with it’s beautiful plumage draped down like a cape, if it has a belly full of chitin it munches it up producing a torpor inducing tongue lick. This can come in handy when given an instruction to lick. The Longisquama is a skittish creature, so while on your back look out for its head twitching in different directions, as it will always keep an eye on the nearest creature to it, be it a creature or a human up, to a fair distance away. But in keeping itself safe the creatures nearby don’t seem to notice it as easily due to its camouflage properties, it seems creatures have a reduced agro. You’ll feel safer when this is on your shoulder. Even if you are spotted and need to run away, the Longisquama knows it’s in danger and will not only try to get a few good torpor licks in, but if you find yourself stumbling off a cliff or high perch, while it can’t fly, it’s feathers reduce any impacts of fall damage by half. Increasing weight will increase its carrying capability and it may be able to reduce fall damage drastically to 90%. The beautiful plumage doesn’t go to waste either, nor does this creatures love of clinging to high places. Once you’ve tamed one it will happily wrap itself around the neck of your other tamed creatures, giving it a higher perch. In doing so the plumage with it’s pretty array actually assists with its chosen larger tames mating desirability. With mojo’s running to the extreme, mutations of the offspring appear to be much more prevalent when the Longisquama has your tames back. (Top 2 art pieces are not by me, bottom 2 are)
  3. Websteroprion armstrongi... largest jaws of this type of creature. One scary dude. "The new species is unique among fossil worms and possessed the largest jaws ever recorded in this type of creature, reaching over one centimetre in length and easily visible to the naked eye. Typically, such fossil jaws are only a few millimetres in size and need to be studied using microscopes. Despite being only knows from the jaws, comparison with living species suggests that this animal achieved a body length in excess of a metre." Or so the internet says... https://phys.org/news/2017-02-million-year-gigantic-extinct-monster.amp But in the Ark sense, creature hierarchy should be feared and respected... unless we mutate. Mutations with a cost. Description: With no eyes to see it has a keen sense of blood nearby, similar to a leach. Possessing the largest and most Predator-like predator jaws ever seen on a living creature. While normally slow, the Websteroprion can leap short a distance to latch onto a creature to get its fill, but being a parasite it gets its fill from the creatures inside. While normally small in length, their body has both hairs and light armour along its length. Once they have consumed what they need they exit your tame, leaving the poor creature in a dead heap of infected rotten meat, while the Websteroprion has doubled in size. Several of iterations of this process brings the Websteroprion to its full monster propotions. In the wild and only consuming wild creatures they can get their fill to keep living, but they don't get the increased size growth buff. The wild creature is unsettled when the parasite is inside it and will be more angrier, with a larger hitbox. Eventually the wild creature will die and the worm will exit the corpse. (Eventual source for infected rotten meat to keep your one satisfied). The parasite will bite you if it can, but because you are smaller than the other creatures around it won't be able to infiltrate your body, but you can get infected. As it grows it needs a larger creature to feast upon. Use Lesser antidote, or increase that to a Greater antidote if we can get that in the game. Cure yourself, or use on first stage infected tame to cure parasitic infection. if the worm gets to second stage there is no cure. Location: Needing a steady water or radiation source to survive, the Websteroprion can't venture too far from the safety of these, unless it can feed on a creature to ease its condition (a slow reverse radiation/oxygen like counter, where we need air and no radiation to survive, they are the opposite). Utility: While parasitically inside your tame, the tame gains an unsettled buff, where it increases it's hitbox size proportionate to the stage of the Websteroprions growth. Along with this the creature also gains some tolerance to radiation, not being effected by it as quickly. Once again this effect is proportionate to the growth of the parasite. Whilst unsettled, your creature will go through food faster, requiring it to defecate more often. The faeces is infected, so I wouldn't use it on plants. (Insert use for infected faeces below) Once it kills and leaves the body of the tame or any creature behind, along with the meat there is also infected rotten meat (not much is provided each time). (Insert other use for infected rotten meat below - possible buff on raw meat taming etc.) After 3 tames have been drained of their life the Websteroprion is at its full size and is satisfied for now. At this point it won't enter the tame but can latch onto the outside of it, giving the creature the benefits without the death sentence. Larger hitbox, increased radiation tolerance. Ridding this monster is out of the question, but if your tame is large enough (Drag weight over 230) it can latch onto your tame and go along for the ride. The added benefit at this stage is that if the creature it is latched onto mates, there is a highly increased percentage of a mutation in the offspring from that parentals side. Note that the Websteroprion will have a hunger stat that when depleted it will need to kill again and at which point you are no longer its master. But it is now a massive sized worm that is free to eat anything nearby (or 3 more tames to like you again) To fight off it's starvation it can be feed some of the infected rotten meat it left behind from the previous tames it destroyed (save for later. but in a separate fridge I would say). Taming The Websteroprion only gets food from spending time inside other creatures, so it will infect your tame, kill it, grow bigger, infect another and so on. As the worm grows it will need a bigger target for its next meal otherwise it won't go inside and feast. After 3 tames of increasing size are destroyed its hunger stat will be satisfied and it will obey you. It's hunger can be quenched by letting it feed on one of your tames to keep its affiliation to you, or while it's latched onto one of your tames you can feed it spare infected rotten meat saved for a rainy day. Save the infected rotten meat from when it killed your tames earlier, or from when a wild one leaves a wild creature, but don't let the wild one bite you as you try to grab it's corpse. The pitch, in story mode: Only small, starting at around a metre long, in the wild the Westeroprion tends to last not long away from water, or radiation zones, dying off as if its dried out, that is unless it's taken a host. That host may be a wild creature, or even your tame. Knowing your tame is infected it may have some symptoms and appear to be acting out of character a bit. As its body tries to reject t its parasitical traveller it will lash out more than normal, making noise more often. This could come in handy as its attach hitbox has somehow increased and it appears to have a lessened the effect from radiation, but also seems to be pooping more often and lowered stamina. On inspection of the poop I wouldn't use that as fertiliser, as there's a chance another worm may crawl out of that.. gross. That’s how other infections happen. on first thought I wouldn't want to touch the corpses it leaves behind either, as the only thing you can gather from it is a weird smelling rotten meat. Might be useful for rotten meat taming.. or not, but I won't be eating it myself. It appears an antidote can cure these smaller infestations, but untreated your creature will die In time, slowly losing stamina and health. Then out of its corpse a larger Websteroprion will emerge. If a second creature is infected the side effects are stronger still. Strangely, after the worm had found its way into a third tame of mine it emerged from the corpse with an eerie glow to it, and much larger again, about 3 times it's original size. I can't say for certain that I have tamed the creature, but it seems that when it looks like it's hungry I can feed it some of the strange smelling rotten meat it left behind in the corpses and it feels satisfied... for now at least. Not something I'd want to ride, but it goes where I order it to and obeys. Whilst it had its strange food it didn't need to sink back to the depths or radiation or water filled areas, or even attack my other tames. I also noticed that while its food is satisfied it is happy to attach onto my other tames and give them the great perks it was able to give earlier. Hopefully it doesn't get hungry while on them... I did notice that if attached while breeding occurs there was a significant increase to the chance of mutations. No, that was not something you would plan on testing, but it happened anyway. That parental side of the pairing provided more mutations in the offspring's than I had ever seen. "Gigantism in animals is an alluring and ecologically important trait, usually associated with advantages and competitive dominance." below. Artists interpretation of it attacking a fish and a fossil holotype.
  4. Could even lean into the duck aspects here and add a brooder quality to them. We've seen before the incubator type otter, dimetrodons, adding fortitude to assist egg hatching, but what if the Dromornis when in a sitting/nesting state could increase quality of the eggs infant. Like the way imprinting increases stats, completing tasks, or requests by the Dromornis while it egg sits allows an increase in the babies stats by up to 10%. The old nature vs nurture at play.
  5. Actually it's been said somewhere that these were horse eating birds.. Seems fitting for the fields of Rag with all the Equus attempting to escape.
  6. "Many Terror Birds and feathered Raptors of menacing size have inhabited the islands for ages, but a colossus such as the Dromornis stirtoni is a different story. Standing similar in height to the Carno, with wings not visible through its thick plumage, it's not hard to see where this monstrosity gets it's nickmane from, the Demon Duck of Doom. Being very heavy set, this duck of demon is too heavy for any version of flying or floating. Instead, this monstrosity insisted on playing water sports. When running at full speed they could use their webbed feet to actually run on water some distance until they fell into a duck slide. Further to this they have been seen jumping out of the water and diving under the waves. Timed correctly, they show great manoeuvrability and speed like a dolphin, able to speed dive past great water predators, or leap onto boats. As for taming goes, the friendly attention of these is hard to get when they are adults, but when they are younger they appear quite susceptible to shiny trophies. Perhaps if we entice a young one with our collection of hunted trophies we can gain its trust and respect as a hunter." Abilities and details are all speculative, but I'd love to see some uses for the Rex arms and Argi talons besides for going into the boss fights. After all this is a sort of "prove your worth" but to a creature, not to the obelisks terminal. Or even if you feed them to this guy as an adult it gets buffs or group/Yutty styled fun. Just a nod to the big birds out there, gotta keep those reptiles in check
  7. Histories largest monotreme. These ancient Echidnas stood slightly more upright than modern Echidna, a product of having a much heavier weight. The desert local Zaglossus. gigas stand about 3m high and 8m long and have a timid demeanour. When scared they prefer to run away or bury themselves in the ground, with only their spiked backs exposed. At this point they are almost invulnerable, turning the tables of the fight with the ability to shoot out their toxic tipped back spikes in all directions, inducing torpor on everything they hit. Z. gigas favourite foods are the insects it finds on the ground. Preferring ants, if we coax the Titanomyrma is the area nearer this giant spiked beast could become our friend. Perhaps a wonderful defensive friend that can provide a torpor inducing boundary around your home.
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