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9 Gathering Thatch

About Kazaanh

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  1. Community events like these only create more toxicity, as both designs were good and picking any one of those will only cause a major hatespeech for long time.
  2. Well, monke will end up like our other shooter dino Velonasaur. Nerfed to the state of being useless. Nerfed so hard not even full imprint affects its damage values. Meanwhile we could get a theropod carnivore in size of Rex to use for daily tasks, boss battles and adding another factor of danger in the ARKs. There was non since giga/yuty was added. A game about dinosaurs, literaly reason I started playing. Breaking dino meta quite bit and shifting potentialy giga powerhouse. Kinda sad. This whole voting only added more toxicity in the community and imo ideal solution would be
  3. Kazaanh

    No TEK in ARK 2

    I like TEK, it gives you a nice goal however getting TEK it latest DLCs is far too easy and not as rewarding as before. Fantasy dinos are great addition to spice up variety, but game could use more historical ones too in between. Reaper, ferox, rockdrake those are all great designs and honestly i couldnt see ARK without them or Wyvern trenches. It gave you a reason to progress. Though developers support for historical/primitive content was all about adding useless engram and using that engram 2 DLCs later for unique taming method because no one used that item. ( hello fish bas
  4. Id love if mission buffs from GEN2 were applied to GEN1 too
  5. Eh its hit or miss honestly for me. I quite liked Gen1 missions much more, some were racing, some were hunting which required you to have few dinos to back up. Also your own prepared gear, it was nice. Huge variety in mission for swimmers and land dinos it was only missing flyers missions which i hoped gen2 would add, to make our snow owls, wyverns and manas usefull. But instead they opted into instanced mission zones, in tek-themed locations. Honestly i expected these missions to be more "grounded up" taking place on different part of ring. Like stealing rock drake eggs mission
  6. Its okay they are useless X-basils are better. There is nothing to do in water biome, not even a single mission
  7. God damn, im so happy they finally added tek RD drops. Which drop colour was it?
  8. Best way to get RD bp is on surface, especially during xmas event you can get pretty sick ascendant ones. And it does drop you just need like to it daily during 90/50% night for few days. It will drop. I think i got mine on 3rd day of xmas ( ascendant one ) and journey/mastercraft x3 during normal escapades. Av 50 red drops to get one during my tests Never seeen RD saddle/bp drop in caves of abe. Also gen2 drops can drop bp and saddles ( got 2 already )
  9. I would bring wyverns into the fight but they get torpor dmg in 5 seconds. Whats even point of flyers then.
  10. Kazaanh

    Worst map

    Played a bit of this map and only reason it exists in some cross-arks is because of easy artifacts to use on other maps. Map is very flat, lighting is weird, biome transition feels like you would play some psx game, 0 spelunking for artifacts. Which is most fun to use your gear and dinos. Im very disappointed, each zone feels like "woah this is gonna be amazing" then you enter into that temple like no one with no challenge. A wyvern skeleton could make a nice miniboss there ( there are already bones of wyvern laying in the temple ). Boring map, its stretched out island
  11. Make ankylo auto harvest 50% less effective when not-ridden. 100% when player ridden. Or make their attack animations more smooth, like where you could move and attack at the same time.
  12. TEK and Flyers disabled, are best thing to ever happen. When you fly ( which most likely all of people who are complaing about small biomes did ), or creative mode. It of course appears small, when you try to walk on the foot or with dino you get a feel that map is really big. All Genesis biomes are absolutely beautiful, and hard. Which is what I expected them to be. Sure mission area where you can build and where you can't is annoying, but once you find that spot to make a base its not bad. It kinda restricts with cheesy tactics to block dinos with structures. So you gotta approach
  13. Map looks beautiful but those force-fields everywhere are very annoying. Imo these biomes should be connected together , even if it means by a crazy way with fractured chunks of landscape etc. Its a simulation after all, why wouldn't snow biome or ocean biome be connected into lunar biome? Talk about crazy stuff but that could work and put to use a lot of dinos, flyers and even engrams from others DLC to utilize here like tek bridges or ziplines. You can see a passion behind this DLC and a lot of work but honestly, this DLC feels like it wasn't created for "us" community. What community w
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