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DigitalTK

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  • ARK Platforms Owned
    PS4

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  1. I don’t understand why players can’t level their movement speed? My character is literally speed and weight-based. We put our stats wherever we want them. That’s not unfair. Some players hit harder, some get away faster, and some can take more damage.
  2. So a few things to unpack here. First of all let’s start with the positives. The $60 price point is much more appealing for a remastered/remake of a beloved game. After all people have been paying more than this for things such as Dead Space, RE4, and TLoUPt1 for games that give far less amount of hours in gameplay. The inclusion of all current maps in one set price is satisfactory to me. As I said before, I have no issues with supporting the game financially since it is my favorite and most played game. I’m excited for the prospect of a cleaner, smoother running version of Ark, especially since SE crashes for me every 30min and when I log out weirdly enough. Most of the highlighted points sound nice and I look forward to seeing an improved version. Now for the negatives, starting with the sunsetting of Official as my heart goes out to these players, especially long-term. This of course was an inevitability, however I do think the notice these players were given was absolutely awful. I believe the Official servers should be kept up 6 months to a year after ASA’s launch, giving SE Official players time to try out the new version of the game and make the decision on whether they want to switch versions, and also giving ASA time to release the maps for all Official servers to open up on so those players could build up again. Unfortunately it feels your official players get the short end of the stick and stand to lose everything with a chance they gain nothing. Which brings us to the older console players. It’s unfortunate for these players, especially those who can’t afford to get a new generation console despite them no longer being in too short supply. That being said, it’s also what’s to be expected as the industry moves forward. Older generations become obsolete overtime, the hardware can’t keep up with the latest technology and eventually those consoles die out. There is no fix for these players, so at the very least I hope there will be a dedicated team to working on the serious bugs and crashing issues in SE so these players can still enjoy their game. Again, I am excited for the prospect of a smooth-running, visually upgraded version of Ark. But as an unofficial player, I suffer far less from than transition than others and I hope everyone at Wildcard and their partners keeps those other players in mind going forward.
  3. Let’s be clear here: if you want paid support for the upgrade of the current game, that’s one thing. But to make your current players purchase all of the content again at full price, that’s greedy. My best guess here is that Ark 2 is the big mess it sounded like it was gonna be from the beginning and you’re using ASA to make up for it when ASA should’ve been Ark 2 from the beginning. I won’t be surprised if y’all have to shelf Ark 2 down the line. Oh and thanks for PlayStation players’ $10 “discount” since they can’t access Ark 2 upon release. That’ll really make them feel good about your decision. Make ASA $40 including all current SE evolved DLC and maps. Release paid new content and maps going forward and your players will not struggle with the idea of purchasing the remaster.
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