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Everything posted by Cyberra
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Community Crunch 342: The Survival of the Fittest and More!
Cyberra replied to StudioWildcard's topic in Announcements
We need to be able to craft the chibis. The drop rates for the higher tiers is far too low given the sheer number of commons there are now. -
Can we still have the option to craft rare or higher chibis in the cooking pot? There are so many chibis now and the drop rates for the higher tiers are so low, even if we spend hours grinding GachaClaus chances of getting any of the higher tier new chibis are extremely low unless you guys raise the drop chance. Last year I ended the event with half a storage box still full of mistletoe and coal; we didn't have time to process it all to GachaClaus between the taming, raising, and other stuff going on. Also, GachaClaus gets attacked by every hostile dino in existence which means trading mistletoe and coal to them is frequently interrupted by attacks and often the GachaClaus is killed. So please, please, PLEASE let us craft chibis through the cooking pot as well
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Community Crunch 341: Turkey Trial 6, EVO Event, and More!
Cyberra replied to StudioWildcard's topic in Announcements
The question is, are you guys actually going to listen this time when we report issues? We were reporting them all during Fear Evolved and you ignored us the whole time. Colors weren't spawning right, there weren't enough bone dinos, general spawns were all messed up, and despite hundreds if not thousands of reports nothing was done. Are you going to actually put out the effort to fix issues this time? WE SEE THAT R-DIRE BEAR IN THE PICTURE, RELEASE IT FOR US TO TAME! -
Here's hoping this doesn't get screwed up as badly as Fear Evolved did. That last event was a trainwreck, and you guys ignored us for two weeks despite multiple people messaging about multiple issues
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Community Crunch 338: Community Corner and More!
Cyberra replied to StudioWildcard's topic in Announcements
Hard to be able to take advantage of the event when half the event colors are not spawning. The bone cost of crafting is insanely high while the bone drop rate is abysmally low. There are too many common chibis for the current random craft option to work anymore; we need the option to craft random of each different rarity tier. It is entirely too possible to get several thousand duplicate common chibis and never see one of the new ones, or even a purple rarity. The game is ending, just give us the option to craft random chibis of the rarity tier we want, for stone, raw/cooked meat, hide, fiber, and thatch All in all, Fear Evolved 6 is a poor example of an event -
Can you guys please fix the color spawning? There are a lot of blacks, greys, oranges, and browns appearing, only some purple, and almost no jade green. Also, we need more skeleton dinos. Jacking the amount of items given by the spooky piles was all well and good, but without bones they're useless. I haven't even seen a single alpha wyvern, skeletal or otherwise, since the event started
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MAKE SURE THE SPOOKY PILES GIVE MULTIPLE RESOURCES FROM THE START OF THE EVENT PLEASE. Last year it was such a pain to collect enough to make anything and it took us a week of screaming at you for you guys to fix it. Spare your eardrums this year and make the piles give 2-5 items per right from the start. R-dire bears. Can we please have them? Add some spawns on Fjordur like you did with the aberrant megalania
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Community Crunch 335: Fear Evolved 6, Community Corner, and More!
Cyberra replied to StudioWildcard's topic in Announcements
Just please remember to make the spooky piles give multiple items from the beginning? Then we won't have to scream at you for a week until you increase the amount. Last year it was easy to get dino bones but gathering tombstones, pumpkins, and scarecrows took forever with the piles only giving a single item. -
Community Crunch 332: Community Corner and More!
Cyberra replied to StudioWildcard's topic in Announcements
My tribemate is obsessed with dire bears. When I showed him the color region images from the wiki and told him they were in the files but had no coded spawns I could hear the cursing and complaining even without being in a live chat. They use five zones instead of the two normal bears use, think of all the awesome color combos we could mutate into them -
Community Crunch 332: Community Corner and More!
Cyberra replied to StudioWildcard's topic in Announcements
I love that concept variant theri. It needs to be a real thing. Speaking of variants, why don't we have the r-dire bear? It's in the game files and listed in the wiki, but there are no programmed spawns for it. Put it in the places where other r-dinos spawn in Fjordur and in Eden on Gen2 and it'll fit in just fine Can you please shorten the cryopod animation? I'm getting tired of babies dying on me while trying to pod them after being delayed in claiming them by lag or getting dc'd from the server -
Community Crunch 327: EVO Event, A Tribute to Uri, and More!
Cyberra replied to StudioWildcard's topic in Announcements
When do we get some info on Carcharodontosaurus? -
Community Crunch 321: EVO Event, Community Corner, and More!
Cyberra replied to StudioWildcard's topic in Announcements
...What about Summer Bash? Shouldn't it be starting soon? Or are you going to take the event away from us now, in the last year of events, so we won't have a chance of getting the colors/new chibis/items? I hope this is just either a neglect to mention or a delay, not an outright cancellation, because that's not fair to us. There isn't going to be another chance -
Community Crunch 320: Community Corner, EVO Event, and More!
Cyberra replied to StudioWildcard's topic in Announcements
XD Was that the poop timer bug WC put out a server update to fix? Looks like that video on YT of the guy who set the poop timer to 0. Hilarious Can we please get the breeding cooldown timer on the pod UI for female creatures, or at least some kind of icon to let us know the creature is still on cooldown? Please? -
Can you guys please update unicorns to have actual color zones? We want our rainbow-colored unicorns Also, can you put the breeding cooldown timer on the pod UI, or at least some sort of indicator that a podded female tame is on cooldown? It's always aggravating to be unpodding lines of creatures to breed only to find that they're still on cooldown, because there's no way to tell without unpodding. On that note, can you add an indicator to the taming UI that a passive tame is ready to be fed again? The first bite takes forever to wear off so they can be fed again; it'd be nice to be able to tell, even it it's something as simple as the icon blinking/flashing to indicate the creature is hungry again
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An evo weekend with no breeding = a weekend to sleep through. It's so easy to harvest stuff now, especially with a stryder, that evo weekends without breeding events are basically worthless. It's our breeding projects we want to get done and for that we'd like to get the boosted rates for at least the weekend so we can make progress.
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Can you guys please un-bug the microraptor chibi? I don't know of anyone who has actually gotten one to drop. Ark decided it hated me the other day... My tribemate and I were skiffing around Extinction looking for element veins when I got caught in a lag spike and one spawned right under us. It destroyed the skiff. My tribemate started defending the node while I flew to base to get our second skiff. We finished the element node (it was a 50k), harvested it, but as soon as we started loading the skiff a purple OSD landed on us, killed my giga, and destroyed the second skiff. I had to solo the OSD spawns until my tribemate crafted enough dust into hard element that our wyverns could carry it and we could escape. I understand that the aoe is to stop people from building on the spawns and hoarding nodes/OSDs, but there has to be a limit to the vertical range on an element vein's effect. I was well above the ground, almost level with the mountain peaks, and it still destroyed the skiff. Also, there should be a timer or cooldown on how soon a location can spawn a new node or OSD after one has been completed, to give the players time to collect their loot and escape. We not only lost two skiffs and a near top stat giga, we lost the gathered element from three other nodes we had already harvested when the first skiff was destroyed. There were no bags from the destroyed storage. Along with three nodes' worth of element lost, I lost a set of spare tek gear, my taming kit, and a gathered haul of metal ore and black pearls we were taking back to base.
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Community Crunch 310: Andrewsarchus Reveal, EVO Event, and More!
Cyberra replied to StudioWildcard's topic in Announcements
I do have a tribemate, and we team tame whenever we can. But if the wolves get past our wyverns, it's hard to clear them without killing the chalico by accident. Can't use a giga because of the massive bite radius. Aggroing the chalico I can deal with, just got to fly out of render and they lose aggro, but while fighting the wolves they run right into our wyverns' bite radius when we try to help. More often than not we fail because there are so many wolves, the freaking pack buff, and a chalico that isn't a very high level -
Community Crunch 310: Andrewsarchus Reveal, EVO Event, and More!
Cyberra replied to StudioWildcard's topic in Announcements
Unfortunately trying that isn't an option for me. And the last time I tried to trap anything on a quetz platform it went through and fell off XP -
Community Crunch 310: Andrewsarchus Reveal, EVO Event, and More!
Cyberra replied to StudioWildcard's topic in Announcements
I try. Every wolf and yuty in the area gets torched. But they respawn so fast, and with the pack buff wolves do entirely too much damage, especially when they spawn in packs of six/seven/eight or more. Plus the yuty fear roar has been affecting fire/ice/lightning/poison wyverns when it's not supposed to, so if there's more than one around it does not end well. For every one chalico I successfully tame at least six or seven get killed, and the ones that I lose are usually the ones with colors in regions I need for breeding projects -
Community Crunch 310: Andrewsarchus Reveal, EVO Event, and More!
Cyberra replied to StudioWildcard's topic in Announcements
You can't pick up wild dinos in pve. Which imo is utterly stupid... I get that WC doesn't want us griefing each other in pve, but it makes taming harder because we can't just pick up the creature and take it somewhere safer. Can't even just aggro it and lead it away, because the hostile stuff spawns in droves. There's no escaping it -
Community Crunch 310: Andrewsarchus Reveal, EVO Event, and More!
Cyberra replied to StudioWildcard's topic in Announcements
We didn't, he was the first announced. Desmodus was the one we voted in