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GordoGoH

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GordoGoH last won the day on April 28 2021

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  1. Lungfish have existed for hundreds of millions of years with no extreme or significant changes, one might consider them Creatures of Evolutionary Perfection. Prehistoric lungfish are a group of ancient, air-breathing fish that have been around for more than 400 million years. These fascinating creatures are characterized by their ability to breathe air through a specialized lung-like organ, which allows them to survive in harsh, oxygen-poor aquatic environments. During periods of drought or aridity, when freshwater lakes and rivers would dry up, prehistoric lungfish were able to survive by burrowing deep into the mud at the bottom of water sources. There, they could enter a state of metabolic dormancy, known as aestivation, and slow down their metabolic processes to conserve energy until the next rainy season arrived. This remarkable adaptation allowed lungfish to survive in harsh, unpredictable environments and make the most of limited resources. In addition to their unique survival strategies, prehistoric lungfish played an important role in the ecosystem as predators and scavengers. They fed on a variety of prey, including insects, crustaceans, and small fish, and helped to maintain a balance in the food web. When larger animals died and sank to the bottom of water sources, lungfish were often among the first to arrive and scavenge the remains, playing an important role in the decomposition and nutrient cycling of aquatic ecosystems. Today, lungfish are found in a few isolated parts of the world, including Africa, South America, and Australia. While they have evolved somewhat over time and adapted to changing environments, they remain a fascinating and important group of animals in the study of evolutionary biology and palaeontology. So basically, Lungfish were and still are awesome. Here's a Nat Geo look at todays African Lungfish. Their ability to survive is outstanding. They can breathe air and water which would make them the same as all the other dinos in Ark that dont have an oxygen stat and can walk on land. Another thing they can do is when they want to move between ponds or lakes, they don't walk per say, they either wriggle their way across the land or they dig their head into the mud and then 'fling' themselves repeatedly until they get to their destination. Another note is that some African Lungfish species are known to be venomous which would mean that the ancient lungfish from the Triassic period and beyond would also have a similar adaptation. Here is a summery and dossier on how an Ark Lungfish may work. Summary Name: Triassic Lungfish Species: Ceratodus sp. Time Period: Triassic period Diet: Omnivore Temperament: Skittish, but aggressive when provoked Dossier Entry Wild: The Triassic Lungfish is a curious and elusive creature that can be found swimming in shallow ponds and rivers throughout the Ark. They are known for their unique ability to survive droughts by burrowing into the mud and secreting a mucus cocoon around themselves, effectively entering a state of suspended animation until the waters return. These lungfish are also capable of flinging themselves over short distances between ponds by using their powerful tail and fins to launch themselves out of the water. This adaptation allows them to travel across land and avoid predators or find new sources of food. Despite their skittish nature, Triassic Lungfish are fiercely territorial and will defend their territory against any perceived threat. Their teeth are sharp and their bite can deliver a powerful venom that will quickly incapacitate smaller creatures. Domesticated: The Triassic Lungfish can be tamed and trained to help with fishing and food production. Their unique ability to survive droughts makes them a valuable asset in regions prone to long periods of dry weather. They can also be trained to launch themselves over obstacles, making them useful for traversing difficult terrain. In combat, the Triassic Lungfish is a formidable opponent. Their venomous bite can quickly incapacitate enemies, while their powerful tail and fins make them surprisingly agile in water or on land. Now it would be important to note that This creature could work as either a ridable amphibious creature (like the Diplocaulus but instead of running on land it wriggles or can use its launch ability to go between bits of water), or it could be a shoulder pet as to mimic its real world size. If it were to be a shoulder pet, you should be able to throw it and have it use a string of mucus that you can climb on once it has attached itself to a surface and use it like a primitive grapple hook, much like how the Sinomicrops is a primitive jetpack and gliding device. Since it is a mostly aquatic creature, it would need a constant source of water near it, so if it were to be a shoulder pet, maybe the dev's can add a new item like a fish tank to store this creature and fish that players catch with the old Aberration fish basket. If it was a ridable creature, its main use would be fishing in the little water Scorched Earth has, maybe even if players live far from water sources, it could act as a source of water, where it burrows beneath the ground and sucks up moisture and becomes a morrelotops of sorts. The taming process would be interesting if the dev's add a wet season and dry season mechanic to Scorched Earth. Like when it becomes the dry times, players can venture out and find a small hole near pools of water which would be lungfish burrows and then they could tame it by bringing it water or feeding it much like how you tame a mole rat. There probably wouldn't need to be a wet/dry season mechanic in the game for that taming process to work, but I wet/dry season mechanic would be kinda cool. There's many things you could do with a lungfish in Ark; make it rideable, make it a shoulder pet, add all sorts of wacky abilities to it that fit with its real world counterpart. Plus, we are lacking on the cute creatures category on ark, a cute amphibian such as this would be nice to have around the base.
  2. Assuming this one hasn't been mentioned, Postosuchus would be a fine addition to the collection of animals Scorched Earth has under its belt. (Also as a side-note, this was a suggestion given to me by ChatGPT and all information given to me was also from ChatGPT, which mean that if this animal gets top vote, it would be the first AI suggested and conceptualised animal to make it to Ark) If you ask a crocodile what his twice removed, great great great great half-uncle was, it would be this. Here's a short but extensive description of them brought to you by ChatGPT. Here's a quick overview of what the Postosuchus would be like in Ark (also made by ChatGPT) I'll provide some more photos to better understand what a creature like this could possibly look like in the game... (credit to Ripley Cook who drew the following image)
  3. You don't really see many comments that actually say anything worth reading, its either "No Evo event? wildcard suck" or "Game broken, fix now or me leave". nothing really with valid and constructive criticism, this is one that actually says something. I wouldn't say the disappointed thing or the rest in peace, ark 1 thing but I do sort of agree with the rest of it. they just need to dedicate 1 or more higher up people that just read the comments here and tickets made so that they can actually relay solid problems. now idk how they're going to tackle the official rates (I don't play officials that often), they might do some f*cked sh*t. i really love ark 1 and sometimes I like to play around with the broken things in the game (i.e. making fish fly and baiting people into crash spots) but if they want to keep players attached to their games, they have to listen to their community about certain problems or balancing. I have high hopes for ark 2 and i will platy it even if its worse than ark 1. most of if not all the people that work at wildcard have potential to make their business good, they just haven't acted upon or made the effort to be a good business.
  4. I really dislike people who complain about something that the devs didn't mean to cause. They don't purposely go "alright lets make the game completely unplayable so that all we get in the comments and reviews are complaints about bad service, doesn't that sound like a great idea?". Being an experienced Scratch programmer, I can understand the struggle and grind.
  5. calm down dude, its not their fault that you lag. also they don't need to add more water variants cause gen 1 had a fair share of water X-creatures. Wildcard aren't dumb. ima use the quote that i use for everyone like you, "you try and do it better then"
  6. While I do agree that a lot of cloners can be annoying, the people that do that haven't broken any rules in the game. It's not everyone else's fault if you cant play on a capped server, wildcard has put out plenty of servers so you can still play the game. The Quetz platform thing just isn't a good complaint cause its always been like that to prevent super structures on the back of a frail animal. Summer Bash has been pretty good, even though the tribe I was in got insided. I would recommend this game to my most hated enemy. Wildcard keep working on Ark 2 and let chaos erupt on Ark 1.
  7. Just letting you know dude that it probably wont happen, speaking from a story standpoint, goblins just don't work.
  8. There are probably many servers that are down and they are trying to get them all back up and running. hundreds of servers across all platforms are probably experiencing the same thing but they are prioritising all the gen 2 servers as they are the most broken.
  9. It's 10 extra levels which isn't even that many, and if you're achievement hunting then go to single player.
  10. That person @'d an admin (Big Ced), I wouldn't recommend @'ing an admin unless it is of dire need. Also, just because you quoted them doesn't mean an admin is more likely to respond. After an evaluation, the person didn't @ an admin, they @'d studio wildcard in whole.
  11. There was no need as the paragraph you wrote didn't have anything to do with the other persons topic.
  12. i dont care how the map turns out im still making a fat treehouse. also props to the dev who originally made it.
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