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Stretch11

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About Stretch11

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  1. We successfully completed the Northwest Cave, thus getting the last artifact required for the gamma dragon. The hardest part about this cave is that it is too confined to bring along any sort of dino to ride. It was just Flont and I and what we could carry in. My advice is to hug the right wall and bring grappling hooks. The pits are too deep to rescue a body, so do not take along anything that you cannot afford to lose. There are bats and spiders, so being lesser antidote for megarabies. Here is how it went for us:
  2. We have been doing a bit of stuff since our last video in preparation for the eventual Overseer fight, but here is a short video of the aftermath of trying unsuccessfully to tame a Quetzl by jumping from an Argy onto it.
  3. I have not Arked a lot lately. Everyone in the house is either remote accessing work or school and all I have done is go fill the various feeding troughs and level up dinos destined for bosses. This weekend, we should be attempting the swamp cave. It holds the last piece of what we need for the Gamma Dragon. We will be taking 20 or so Dimorphodons into the swamp cave as it seems to be a bit tight in many places. I would like to take something bigger, but it might not fit even with podding and unpodding. I guess we will find out. My Flak armor and Ascendant Pike should be getting a workout.
  4. Flont and I continue our hunt for the perfect Rex, but this time on Argys. Rated R for violence. No Dodos were harmed during the filming except a couple that we accidentlly killed.
  5. Try looking for Megatheriums around the Redwoods. Then again, you won't be able to get there in a raft. I use 4-6 dino gate frames (once built, they are fairly light) and fill all but one with doors. Place the dino gates far enough apart that you can slip through, but not so far apart that a dino like a Megatherium can fit. Lure the dino in through the frame without a door and you slip out between a couple of the other frames and run around and place the door on the open frame. If you are quick you can lure it with yourself. If you are not fast enough or do not want to risk taking a hit or two, you can fly through the gate with an Argy or even a Pteranodon and leave through the open top. Then just shoot tranq arrows through the gaps until the dino drops. This also protects your unconscious dino from being attacked by large dinos that cannot fit through the cracks. It won't help against small dinos like Raptors and if your captive dino falls a lot outside of the walls, you may want to move some of them to protect it. You probably want to build the dino gates from stone, but wooden ones might last long enough to tranq it.
  6. Depending on the cave, a sabertooth may or may not be the best choice. If the cave contains lots of bugs (spiders, scorpions, centipedes, etc.), I would recommend a Megatherium. They get incredible bonuses whenever they kill bugs. Megatheriums are larger than sabertooths (saberteeth?) and will not fit in small spaces. Turtles are good for distractions. They have good defense so attacking dinos chew on them for a while before they die. This can give you the opportunity to get away or open up on the attacking dinos with distance weapons like bows, crossbows, or spears. Turtles are in the size range between sabertooths and Megatherium, but they are very easy to tame by running backwards on a beach (no obstacles to run into) shooting them with tranq arrows until they drop. I had only done three caves before I discovered the wonder of cryopods that will let you take larger dinos through smaller areas and release them into the larger areas on the far side of constrictions. I could not make cryopods at the time, but I got some from drops during the Christmas event. If you are not high enough level to make them yourself you may just have to wait or perhaps trade with other people . Some caves are very difficult without big dinos, but big dinos cannot fit through the entrance. There are lots of good things to get out of caves. Good luck!
  7. We are still building up to the Gamma Dragon boss. I think that we are going to go with Therizinosaurs loaded with sweet vegetable cake, a Yuty and a doctor pig. While our Theris are maturing, we decided to go for a romp on our Thylas to look for better Rex breeding stock. Our Rex line has topped out at around 203 after hatching and it was really questionable the last time that we attempted (unsuccessfully) the snow cave to get the artifact for the dragon boss. Flont had decided to expand his presence on YouTube, so here is a short (8 min) video of us searching for a better Rex on The Island. We plan on more of these including some "instructional" videos, so I hope you enjoy it. https://youtu.be/Ypu6qMlJX_Q
  8. We have been hatching lots of Rexes lately and I finally got one with a stamina mutation. Not as good as a health mutation, but still a keeper. I noticed that I get a lot of EXP from killing baby Rexes (all the ones with no extra mutations). It almost makes me feel better about slaughtering the babies. We have a long way to go before we have Rexes worthy of the snow cave (ice cave? whatever). Our first trip into the snow cave resulted in nearly dying just killing the things that attacked us in the entryway. We killed them all and then decided that we needed tougher Rexes since ours were down to about 1/4 health. We may try to bring multiple Rexes in pods and just swap them out after each battle (I expect each "room" to swarm us like the first one). We are also breeding Otters to help with the cold. We completed the East cave (the underwater one) and it was a breeze with our Basilosaurs. I cannot see how any other sea mount would let you survive with all of the jellyfish and eels swarming all over. With the Basilosaurs, all we had to pay attention to was the various Alpha critters in the cave. We are also starting a breeding line of Dimorphodons for the swamp cave. We snagged a 145 male near the Redwoods and are looking for a similar mate for it.
  9. Have you tried a Baryonyx or two? They are smaller and less likely to get stuck, they do not use oxygen (and thus will not drown), and they can spin stun just about anything in the water. I use them against Alpha Sharks all the time. That said, I have a Spino on guard in my regular water pen and the pen is deep enough for Basilos but not deep enough to drown a Spino (I hope). I had not considered the case where the guard would go after something on the bottom and drown after the battle was over. I also have a deeper pen where I am keeping a non-tame Leeds that I built the pen around and I guess I should take my own advice and stick a couple of Baryonyxes in with it just in case.
  10. Correction: The dino stacking did not cause the fight. When harvesting the Tek Raptors with the Theri, they Raptors responded by attacking everything including the Tek Parasaurs. Nonetheless, avoid Tek Raptors in this scheme, it will only result in heartache.
  11. I mentioned a few weeks ago that we farm oil from Basilosaurs, cementing paste and polymer from Snails, and I was wishing that there were dinos that had metal to be farmed. We tested a few methods for doing this and here are our results: We locked a breeding pair of Tek Parasaurs in a building, hooked up a couple of A/C units and enabled mating. If you use the "C" option of gathering with a Therizinosaur (I think it is a "bite"), you can get a lot (35 or so) scrap metal out of each new Tek Parasaur. The advantage of not being able to attack your own dinos with other of your own dinos keeps the Theri from accidntally damaging the breeder Parasaurs. We tried adding a breeding pair of Tek Raptors, but all of the dinos stacked on top of each other caused a fight and no Tek Parasaurs survived. Also many of the babies grew up "embedded" in the floor and were difficult to get. We advise using only Tek dinos that do not attack (like Parasaurs) and use a dirt floor (more of a "pen" than a "building"). The dinos will still grow a bit into the floor, but enough of them will be above the surface to attack with the harvesting Therizinosaur. Unfortunately, the "C" attack of the Theri cannot be upgraded with its "harvesting points". I will also experiment with adding an Oviraptor to increase egg drops. Since our test was in the Southern Isles, we only used a couple of A/C units. If you build such a setup further North, more A/C units may be required to keep the eggs at a hatchable temperature.
  12. When you get to the point where you can build (or acquire, like during the Christmas event) Cryopods, it makes imprinting so much easier. You can pop out a Rex when you have some time to play the game and them pop them back into the cryopod before you leave the game and they retain the amount of imprinting each time. Basically, you can accumulate imprinting in increments less than "all at once". It is best if you can also build cryofridges, but cryopods work with or without cryofridges. They are just cheaper when you can recharge them instead of crafting more. Save the old burned out pods because they can be recharged when you can eventually build cryofridges.
  13. We bred Argys quite a while back and they have been very useful (although not useful for boss fights). Argys are our main source of transportation and will likely stay that way until we acquire Tek Teleporters. Since acquiring Cryopods, they are even useful for moving around dinosaurs. I cannot recall the last time that i even stepped on a raft. They are great for fighting Alphas mostly because they can choose to leave the fight if it becomes too rough. They can carry most smaller and medum-sized dinos to drop in a taming pen. It looks like you are slightly ahead of us on Argy tech. I would advise breeding that Deaodon and not taking it into a boss fight where there is no escaping. If you lose it and you have not bred it, you are back at square one. It is hard to discipline yourself to not just ride your best dinos and instead breed them to get several before risking any that you cannot replace.
  14. The Island, private server, two of us... We beat the Gamma Ape last weekend. We used 18 Rexes (levels 100 to 200+), a Yuty (ridden, 200+), and a Deaodon (ridden, 200+), all imprinted. We messed up on the timing and our Rexes attacked the Ape on the bridge. Four fell off immediately and we whistled the rest over to the Ape's starting arena. Next time, we will immediately run across the bridge (carefully) to the arena because there are plenty of places to fall off around the teleporter where you arrive. We only lost one Rex to battle and it was the last remaining 100+ Rex. The rest were all 200+. We only have stock saddles because I think only red drops have Rex saddles and the odds are still small of getting any particular item. I am planning to raise more Rexes to fill in the holes and then we can try the Beta Ape. Rexes seem to have been a good choice for the Ape. We can theoretically build a Tek Replicator now, but we need more Element. I am debating whether it is better to do Gammas or Betas (either the Broodmother or the Ape) to gather Element. We will also be mining obsidian (for polymer) and metal like crazy for the building materials to make the Tek Replicator. I am not sure whether it would be worthwhile to sink the resources into building an Industrial Grinder right now to get more resources from spare junk or if it would be quicker to use those resources to build the Tek Replicator and come back to the Grinder later. Snails are awesome for generating lots of Cementing Paste and small amounts of Polymer (easier than clubbing baby penguins). We only have one, but we might need to step up our game and start breeding them. Basilosaurs provide more oil than we can possibly use. If only there were a dino that generated metal... We have started a breeding program for Therizinosaurs for the Gamma Dragon. Although everything takes fire damage from the Dragon (usually only Carnivores take extra damage from fire), Theris can hold vegetable cakes and self-heal. I guess we will be growing lots of crops and cooking lots of vegetable cakes soon.
  15. Private server, The Island, two of us. I have not posted since before Christmas and we have had quite a bit happen since then. We still have not fought the Gamma Ape, but that is because we got stuck on the caves required to get the proper artifacts. I had been assuming that some Baryonyxes would be sufficient, but there are lots and lots of jellyfish and eels to shock you off of your mount. We tried the water cave on the West coast of The Island. I rode a mid-level (~100) Basilosaur and Flont rode a high-level (> 200) Baryonyx. When jellyfish or eels were sighted, I moved in front and chewed them up with the Basilosaur's immunity to shocking. When sharks were sighted, he moved in front with the Baryonyx's spin-stun and we chewed up the sharks. Unfortunately, there were places with everything attacking us at once including a Mosasaur and we coul dnot deal with it all at once. Eels knocked him off his mount and he retreated to an air pocket with the Bary on land and I ran away drawing the crowd to a different part of the cave. We eventually got through that part and discovered an Alpha Mosasaur. We decided that our mounts were not sufficient to take this on since we thought that the Bary would not be able to stun it (the is still unconfirmed). Since my Basie was below half health and half of Flont's armor was gone, we left the cave with the intent of coming back when we both had high-level Basilosaurs. The sheer numbers of jellyfish and eels made using a Bary impractical. When I was on by myself, I decided to go look for a high-level Basilosaur for breeding purposes. I took my Baryonyx and headed along the coast towards Herbivore Island. My usual strategy has been to get close enough to annoy the Basie's attendant Mantas and spin-stun them and kill them. Then the Basie is available to be hand-tamed with kibble. On the backside of Herbivore Island, I found a 149 Basie! I checked my inventory and noticed that I had forget kibble and pods. The pod was to make sure that the Basie got back to base intact and there had been an Alpha shark somewhere in the area earlier. I swam back to the mainland with my Bary with the intent of running back to base for the kibble and pods (I always bring two just in case I get an unexpected find). I noticed the Alpha shark swimming offshore and decided that I could not let it exist that close to the Basie. I would hate to get it almost kibble tamed and have the Alpha shark kill it. My Bary had taken down Alpha sharks before since it was able to spin-stun them, so I donned my scuba gear and we dived in after it. I was doing well with the Alpha shark when it spawned in a couple of regular sharks to help it. I can still handle that although it took a lot more concentration to keep all three stunned. While I was paying attention to that , four jellyfish had snuck up behind me and shocked me off my Bary. At that point, it was every man and dino for him/herself. I had on fins, so I was able to get away from the jellyfish and climbed up on the shore. As I stood there watching the ball of churning blood and flesh (a Bary, an Alpha shark, two regular sharks, and 4 jellyfish), I figured that I would probably just kill my Bary if I tried to shoot the jellyfish with my crossbow. I settled down for the long wait to pick up the Bary saddle after the battle. To my surprise, the Bary was keeping most everything stunned. It eventually killed the jellyfish with the spins and I figured that I might be able to remount when all three sharks were stunned at once. I swam out and hopped on the Bary and we finished off all of the sharks. The rest of the trip back to base, I was very careful since my Bary was near death and most of my scuba gear was broken and a couple pieces of riot gear was in tatters. We made it back, I got kibble and pods, I repaired my armor and waited for the Bary to heal, and then headed back via land. As I came to the coastline across from Herbivore Island and donned my scuba gear for the journey, I noticed another Alpha Shark off the shore. I checked for jellyfish (none in sight) and the Alpha Shark came right up out of the water and almost beached itself trying to get to me. I figured I might be able to just shoot it with a crossbow for at least some of the damage. While I was lining up the shot, a pack of 3 Raptors jumped me from behind and knocked me off my mount. They were no match for me and my Bary even separated, but they had destroyed my scuba gear. The Alpha Shark had swam away somewhere and I decided to risk it and swim across the channel. The Basie was still there! I took care of its mantas and started the kibble tame, jumping off the Bary from time to time to offer it kibble and then hopping back on to follow it until it was hungry again. I noticed the Alpha Shark lazily swimming at a distance and kept an eye on it. When I fed what i assumed was the last kibble and the Basie was still not tamed, I noticed a second Basie right below me. I had been taming two Basies as once and thus neither were fully tamed yet. About then the Alpha Shark smelled me and started heading my way. I took the Bary and headed it off before it got near the Basies. It was not a problem although I had to surface from time to time since I had no scuba tank. After I had killed it, I had to search all around the coast to find the two half-tamed Basies, but I got them both and podded them and made it back to base safely. Now we have >200 level imprinted Basies, so the next task is to try the water cave off the West Coast again.
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