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      Note for players regarding Ascension (please open terminal/tribute before ascending)   02/04/18

      With the latest server update on PC (v276.493), if you're going to attempt ascension, before doing so please make sure you've opened a supply crate/transmitter/obelisk/ basically anything terminal/tribute inventories. It's a temp workaround to characters being lost when ascending whilst we're investigating character issues further.


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22 Gathering Thatch

About Marksman338

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  1. TLC Phase 3 Suggestions

    I can understand that, but even then the berry taming ability is only useful if you have a large tribe and no farm. I have been able to keep over 50 herbivores feed with 9 small crop plots of Mejoberries.
  2. TLC Phase 3 Suggestions

    I can easily agree with your suggestions. You have a lot so I won't go through and state why all these buffs would be good, so I'll just make statements on the ones I would personally want the most. First is the Gigas. I recently tamed a level 145 (now 238) and the thing is all around worse than a Rex ten levels lower. The only advantage of the Giga is its health, but even that doesn't matter because my Spino which is twenty levels lower has nearly the same amount of health. The Quetzal SFX are honestly annoying. I prefer the old sounds, and they do need a buff. I only have Quetzals for two purposes, to carry Ankylos and for Queztal eggs. Other than that my Argentavises can do everything that I could possibly need a Quetzal for better. The Lioplurodon is useless. I tamed one and was completely disappointed. The "luck" bonus is useless and the thing is an awful fighter. In my opinion, remove the "luck" ability and make the Lioplurodon a permanent tame with some other use or advantage over other ocean predators. I love the Carno, it really is one of my favorite dinos, realistically. In game it's essentially useless because the Baryonyx is far superior, essentially being a faster, smaller, higher damage, and aquatic Carno. I gave the idea that Carnos should have a high damaging ram ability and that tamed Carnos could be set on wander to "fight" each other and while doing so, boost stamina and/or damage without leveling it up. The Megalodon is currently useless, since the Spino and Baryonyx can do exactly what the Megalodon can do, accept they can do it better. My only concern with your idea is that it'd remove that "common ocean predator" from the game, making ocean travel a bit to easy, but as an idea to fix this, buff the Megalodon to a top tier predator and use the current Megalodon stats and design, shrink them, and make them White Sharks, or maybe make an entirely new creature just using its stats to replace the current Megalodon. As another idea that came to mind, maybe have the Lioplurodon take the Megalodons role. Just carry over the stats of the Megalodon to the Lioplurodon and give it higher base speed. Brontos suck. No matter what they are not useful. I'll keep it at that. As a final note, I think the Gallimimus should get a "herd" buff where if you have at least three Gallimimus together, it increases the stamina by a decent percentage of each. Essentially this entire comment was me saying I agree with you.
  3. TLC Phase 3 Suggestions

    I can completely agree with this list. While the list I made did differ, I'd honestly be perfectly happy with this. The Carno's need a buff due to them being obsolete compared to creatures such as the Baryonyx. The Quetzal just needs some form of buff. Plesiosaurus' can use a buff (especially since they are not good for fighting in my opinion), the Mosasaurus I'd like to see get some minor changes, the Megalodon in my opinion is almost useless since anything it can do, another creature can do better (Spinos and Baryonyx are better at fighting underwater and can go on land, and for collecting black pearls, its easier to just lure the Eurypterids to shore and kill them with a Therizino), and for the Pachy, while I don't think they're useless, they are far less useful than other early game herbivores. Sorry, I just felt the need to voice my agreement.
  4. TLC Phase 3 Suggestions

    I can agree with that. In fact that'd be a great option for a small buff to the Giga.
  5. TLC Phase 3 Suggestions

    While I don't claim to be a member of the development team, because I'm not, I'd still like to know what creatures everyone would like to see get a TLC update, and what kind of buffs would you like to see them receive with it, if you have any. Personally, I have a small list ready. Carnotaurus -Give it a ramming charge like the Pachys and Rhinos that does extra damage over standard attacks, however needs distance to use -Allow tamed Carnos to "fight" by charging each other, which over time can give damage or stamina bonuses -Graphical and texture updates. The Carnos design is somewhat flat and boring in my opinion. I think giving it an updated design would be cool Giganotosaurus -Give the roar a shaking effect like the Tyrannosaurus' roar (and maybe make it a bit louder) -At least one form of buff. Not a big one, just A buff of some sort -Slight graphical update Liopuradon -Complete overhaul of the creatures concept. Make it a permanent take that doesn't give the "luck" bonus but maybe make it a a good in-between of a Megalodon and a Mosasaur, but closer to the Megalodon to differ it from the Plesiosaur, which is closer to the Mosasaur -Give some additional textures Pteranodon -Make wild Pteranodons hunt smaller creatures such as Dodos and Dilos -Give Pteranodons the ability to launcher themselves underwater for five seconds or so -A small stamina boost per level would be nice Gallimimus -Make wild Gallimimus move in herds -Give tamed Gallimimus a stamina boost if there are more of them traveling together Creatures I'd like to see in TLC but don't have ideas for: Ankylosaur Doedic Megaloceros
  6. Favorite dino?

    I prefer using the Spino for oceanic battles due to its higher health and damage, along with its unlimited under water stamina, for fighting alpha megalodons, mosasaurs, and other similar creatures. If you insist that I replace one though I'd have to replace the Spino for the Therizino.
  7. So, me and one of my friends currently play this game on console on an undedicated server, and the most annoying thing in the game for use is the bloody host shield that limits the distance a player can go from the host. I know why this shield exists so I wanted to ask if this sheild exists on PC, or if it at least can be disabled on PC, or if it has a larger distance (255 on console). Just figured I'd ask to see if I should get this game on PC for this purpose.
  8. Favorite dino?

    I have not tamed a Ravager, so I cannot say for sure. But for me it depends on what I need for a situation, but if I could only have five dinos, I'd probably choose -Spino -Baryonyx -Ankylo -Doedic -Argentavis I know it's not exactly what you asked but this is the best answer I can give. Just as an additional note, my list only consist of creatures I've tamed/used. I have not tamed most DLC creatures.
  9. Whats the point in taming a Giga?

    Thank you for the information, I honestly didn't know the logistics of it so thank you. Also, I do agree with your issue with the Giga. I have over seven Rex's in my tribe that are all level 45 minimum, oh course they're primarily just for defense, but my 204 Rex along with my Spino and Yutyrannus combined gather so much meat that all three of them get encumbered purely on meat if I'm not careful as to how much they kill.
  10. Whats the point in taming a Giga?

    I'm honestly not entirely sure myself but I'm pretty sure that it affects the amount of damage inflicted by all tamed dinos (theres a different setting for wild dinos and players), but oh well. Maybe I just lucked out with most of my other creatures and their damage stats.
  11. Whats the point in taming a Giga?

    That's okay! It was just a miss understanding! I do have a question for you, what exactly is the melee % of your Barry? Almost all the replies here are more than likely based from official, or near offical settings. For your 177 Barry to have that high of damage you must have some settings adjusted! In which case it's exactly like you asked from the beginning, there's not much of a point in taming one if you have it set in a way where you can get Dino's that rival what the giga offers! I think he simple meant, he wished it just showed the overall damage. Instead of a % on the stats screen. Yeah, thats what I meant by an inconsistent stat. I wish it would display its actual damage per hit as opposed to a percentage that is only comparable with other members of its species. But thats not important. The damage state for tamed Dinos is altered on my server when I accidently set it to max and forgot the default setting. Its only at 0.3 but shouldn't that also affect the Gigas damage?
  12. Whats the point in taming a Giga?

    It's not the % I was talking about. I don't like the fact that the percentage isn't a consistent state for all creatures but oh well. The Giga I have at Level 207 does about 710 damage per attack while my Baryonyx (level 189) does 690 or so. Thats what I was referring to, I realize that I didn't explain that well when I typed this,
  13. Whats the point in taming a Giga?

    Okay, this is just a reply to everyone saying to breed Giga and imprint on them for higher levels, or anything along those lines. Yes, I realized that last night after I made the post that imprinting on them is probably how to get a Giga with really high damage. As I said above, its the first Giga I've tamed in two years since I've had so many data wipes over the years and I have never tamed more than one at a time because I never got that far. The main point I had with this post was that a standard Giga was a bit to underwhelming for what I thought it was going to be. I didn't expect an over powered monster, but I expected something just a bit more powerful than it actually is. Call me a nood or low tier player or whatever, I don't even breed dinos accept for Quetzals and eggs to tame Titanoboas so I don;t know that kind of advantage a breaded Giga could have.
  14. Whats the point in taming a Giga?

    I just have to find it or DestroyWildDinos and I can get another one to spawn. The reason I at lest feel that it's glitched is because I got a low leveled Giga killed and it never re-spawned. I searched around the entire world for over an hour and never found it. Entering the command fixes it though. I'm not going to just be that person whos like "Its the games fault for glitching!", but I just have unusual spawn rate glitches, especially with Megalosaurus.
  15. Whats the point in taming a Giga?

    I figured that breeding them could get one with higher damage, I'll explain breifly that I have some weird glitch where only one spawns at a time regardless of settings, weird glitches is nothing new to me. But what I wanted to say was I'm not talking about the percentages, my Baryonyx does 690 damage per hit while my Giga does 710.