TimeBomb2003
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Everything posted by TimeBomb2003
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Theoretically, how hard would It be to make a mod (or have a mod made) that separates the sounds that creatures and humans make, from the "Ambient Volume" audio slider in game? I'd like to be able to hear the wind and birds in the background without having my eardrums blown out by my ceratosaurus.
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Cronch this, sucka.
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Can someone who knows how to mod, make a mod to fix the sarco's broken attack? I imagine it couldn't be that hard to do. I'll give you a dollar if you do it. (Disclaimer; I won't actually give you a dollar. But I will give you my gratitude, of which their will be a lot.)
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In ASA, my character has stopped making any sound. The audio returns if I die/respawn, but disappears again when I relog. Is there a way to fix this so that I don't have to kill myself constantly? My character has the 2nd voice if that matters.
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When I started playing ark properly by beating all the story maps in order, it was around the time when Extinction was getting announced. So I was able to play The Island through Genesis without having to wait for the next DLC to drop. But now that I'm having to wait for Ark Ascended to release, let me tell ya, I now know the pain of having to wait for the next piece of content.
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Community Crunch 355: ARK Roadmap, EVO Event, and More!
TimeBomb2003 replied to StudioWildcard's topic in Announcements
In your opinion, when should they shut the servers down? Because its illogical to assume that they would keep them up forever. For me, I think they should keep them up until Ark 2 comes out. That way the players could have a more comfortable transition from Evolved to Ascended, and then Ascended and Ark 2 would run in tandem. However, no matter if they extend it or not, there's no way to escape the fact that the servers will shut down. -
Still upset that this thing was added ey?
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Community Crunch 321: EVO Event, Community Corner, and More!
TimeBomb2003 replied to StudioWildcard's topic in Announcements
I will play Ark 2. Weather I pirate it or not is a question for the future. -
Community Crunch 321: EVO Event, Community Corner, and More!
TimeBomb2003 replied to StudioWildcard's topic in Announcements
If you break into our country, you pay the price. -
Community Crunch 321: EVO Event, Community Corner, and More!
TimeBomb2003 replied to StudioWildcard's topic in Announcements
Could you post a link to this tweet/post of his? I'd like to see this for myself. Edit: Nevermind, I found it. -
Community Crunch 321: EVO Event, Community Corner, and More!
TimeBomb2003 replied to StudioWildcard's topic in Announcements
[prohibition] "The action of forbidding something, especially by law." (Blank space) In terms of alcohol, I'm not too versed in that subject, but my understanding is that the idea is that alcohol, between the years of 1920 and 1933, was completely banned in terms of creation, sale, and consumption. If that is truly what the act of prohibition is, banning something completely, then yes, applying that same action to abortion, would seem like a good idea. What is obtuse however, is the idea of comparing consumption of a not so dangerous drug to the action of ending a child. -
Community Crunch 321: EVO Event, Community Corner, and More!
TimeBomb2003 replied to StudioWildcard's topic in Announcements
One of my issues with the left is the way they brand themselves. For example, in the case of abortion, they classify it as "women's health", so that way, if someone tries to argue the point, they can just reply with: All of a sudden, if you're not fully left-wing, you become the most evil person on the face of the earth. And to think, I thought their whole schtick was tolerance and acceptance. But clearly that only applies if you agree with them. -
Community Crunch 321: EVO Event, Community Corner, and More!
TimeBomb2003 replied to StudioWildcard's topic in Announcements
...That results in someone getting killed. -
I agree. The different creatures are designed to fill different roles. Some harvest different resources, some passively produce certain resources, some you have to kill for certain resources, some shoulder creatures give you passive/active abilities, and so on, and so forth. But when it comes down to the combat, it is just left click again and again. If you're on a rex, fighting another rex, or something similar, there is hardly any strategy, it just comes down to which one is stronger. I highly doubt the new system is only for players/humans. They're probably going to add all the parkour and movement stuff to the creatures as well. I don't really like to use this in an argument, but you left me no choice. With around 4k hours in Ark singleplayer, I think I've graduated from just dabbling in it from time to time.
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A lot of those franchises that you mentioned have a ton of games under their belt. Which means that they release sequels more often, and as such, can get away with not really changing anything between the new titles. For them, there wouldn't be any point in putting in a bunch of effort in making each game really unique or giving it tons of updates if a new game is just going to replace it in a year. Ark however, has been out for 7 years, and presumably, the sequel is going to be out for roughly the same amount of time. No matter how different the story, or how much better the graphics are, if the gameplay is the same, people are going to get tired of it. If you're planning on having the sequel be out for another 7 years, I'd say change as much of it as you can. And no, switching to 3rd person isn't a radical change to the core of the game. Radically changing the core of the game would be taking away the creature taming, or having it no longer be a survival game. Also, just to be clear, that's not figuratively the standard, and you couldn't figuratively go on forever, right?
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I'd say the point of a DLC is to add new things without changing the core of the game. If you're going to warrant a whole new game, one the size of Ark, you had better have a good reason for doing so. At the end of the day, no matter how many new combat systems they add, or how advanced the dinosaur AI gets, or whatever perspective it'll use, it's still going to be primarily a survival game. A hard, brutal, PvP survival game, with taming and riding dinosaurs as one of its main features. Made by the same people as the first. Which means that no matter what, it will feel familiar one way or another. However, if you made an FPS (First Person Shooter) into a Third Person game/shooter, then yes, some people would most likely have a problem with that. And I'll be honest, I wasn't too keen on the 3rd person only thing at first either. Just because of how much I dislike the 3rd person view in Ark 1. But I realized that they wouldn't make a change like that for no reason whatsoever. If they're going the 3rd person only route, they'll focus on streamlining that way of playing, and taking advantage of whatever things that specific view allows for, that 1st person would not.
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I can't think of any other survival games off the top of my head that have taming and riding dinosaurs as the main feature, or any other games that take place in the same universe as Ark. Or any other games that take place after Ark 1. Therefor: Ark 2. What would be the point in making a new game if they didn't mix anything up? If you don't want to deal with anything being different from Ark 1, you should probably stick with Ark 1. Hmm, maybe because their reworking the melee combat system, there's going to be more of an emphasis on melee combat? Just a thought. And also, there's probably not going to be any firearms, it being primitive and all that. If you played Genesis 2, the ship went kablooie.