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Early Birds
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1 Gathering Thatch

About InnerTri

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  1. Wow! Thanks for all the help, guys! I really appreciate all the advice and opinions, it means a lot! While I may consider using the wiki to at least find the cave locations, as Peteed suggested, my biggest fallback seems to be that I play on Ragnarok, which doesn't have explorer notes. Regardless, I am extremely happy to hear that explorer notes are the way to immersively find the Artifacts, as that resolves my "games should be inclusive" complaint. Once again, I greatly appreciate all the advice! I still love the game, and will enjoy it even more now that I know there's no succinct way of going about it. Cheers to you all!
  2. How are you meant to find the Artifacts? As stated in the title, I'm wondering how one is supposed to find all the Artifacts. Before continuing, I want to make this clear: I am NOT asking WHERE to find the Artifacts! I don't want the exploration and discovery spoiled! I don't care where they are, I just want to know HOW to find them. Please, again, don't tell me where they are. Thank you! With that out of the way, this turned out to be a longer post than I intended. Regardless, let's dive into it: I'm the kind of person who doesn't like to search anything when I'm playing a game. I like to figure stuff out on my own, even though it may not be fast or efficient. For the most part, ARK has supported this kind of gameplay. However, when it comes to the Artifacts, it seems like the player is pretty screwed. From what I've heard, the Artifacts are pretty important, allowing the player to access some end-game stuff. Yet, despite being important, I can't seem to find any way of tracking them down. I have so far collected one artifact, while I was out exploring, which is how I learned of them in the first place. Surely the only way to get them can't be through investigating every single square foot of the island? Its size makes that virtually impossible! I see no engram for some sort of artifact tracker, and nothing on the internet other than tutorials and walkthroughs of where to get them. Surely the design of the game - or at least, this aspect of it - can't be to rely on the internet to find them? A game's functions and elements should be inclusive, explained and/or addressed within itself...right? I just mean that it wouldn't make sense if, for example, the tutorial stage of a video game was just the words "Eh just Google it". Maybe that's a bad example, but I hope you understand what I mean. I appreciate any help that can be offered, and by all means tell me if I'm overlooking something, such as a function in the GPS or Node tracker that locates Artifacts. Good luck out in the ARK!
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