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Level4Gaming

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About Level4Gaming

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  • ARK Platforms Owned
    PC
    Xbox

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  1. The engine is starting to show it's age. Doesn't mean that they don't have a good reason to optimize the game. UE4.5x is not a bad game engine by any means. But Wildcard clearly does not want to optimize their game. Still doesn't give them the excuse to lie and claim that they cannot update the game engine regardless. It's Unreal Engine for God's sake, a game engine designed for compatibility within itself. Epic Games may be a terrible company but at least they know a good game engine. Back in Early Access when PC was the only platform for the game, they were putting SO much effort into the game, both content and optimization. Sure, the optimization is FAR better now than it was on day one, but it is still absolutely terrible especially for the level of hardware most people are packing nowadays (Lots of people run RTX gpus and those won't even run on ARK without giving you a bluescreen). Now in full release they don't give a crap about optimization. GTX 1080Ti. i7 8700k at 4.8 GHz. 32GB of RAM, 1440p resolution at like 90 percent resolution scaling on the Epic settings preset, what FPS do I get... *drumroll* ...45FPS! On a graphics card that can easily push well over 120FPS in this resolution and easily compete against high end cards of the current generation! Lowering or turning off shadows alone doubles or even triples my FPS in some cases.
  2. Minor bug. Bugs are bugs. Fix it regardless.
  3. It wasn't imprinted. Nowadays me and him know it has to be an imprinted Giga to win in a fight like that. Though Gigas aren't the safest method of killing other Gigas. Griffins, Wyverns, etc seem to work the best.
  4. - Falling into Ragnarok's volcano by accident (and facing 20k damage) - Accidentally hitting E on a max level Wyvern egg and eating it instead of hitting O to drop it... bye-bye level 190 Fire Wyvern... after my transfer to PC... - Fat fingering my E key while flying a Pteranodon... also after my transfer to PC... - Accidentally hitting J, the default "whistle all follow" key... also happened when I was new to PC. I unbound it very quickly afterwards. - Failing to jump the pitfalls in the Island's Skylord artifact cave... - Forgetting about said pitfalls in that cave... - Jumping one too many times on a Managarmr and getting disintegrated by the skybox on The Island... - Attempting to kill a wild level 30 Giga with a tamed level 200+ Giga... (A friend said I should put that since it was his fault when he was a bit new to the game) - Trying to steal a Wyvern egg with an Argentavis in the old school way after the flyer nerf... we both died a slow and painful death. I somehow managed to retrieve the egg. These were just silly ones I could recall from my time of playing ARK since December 2015.
  5. I can absolutely 100 percent agree with this. Optimization is absolute key for a game's lifespan. You pointed out every problem with ARK's current engine. I play on a GTX 1080 Ti, a graphics card designed to push maximum graphics in 1440p or sometimes 4k resolution. Seeing that I get 45 FPS average on the highest settings (in 1440p, not even maximum resolution scaling on the epic preset) definitely is a sign that Wildcard needs to seriously update the engine used on ARK; it wouldn't be that hard. 45 FPS on a GTX 1080Ti (and continuous crashes on RTX graphics cards) is absolutely unacceptable. I play Battlefield 5, Grand Theft Auto 5, and Rust as well, all of which run well over 100 FPS in 1440p on max settings or close to it (No DXR enabled on BF5) and are incredibly demanding, but actually well optimized. After all, Unreal Engine is designed to be forwards and backwards compatible with itself. Wildcard makes a claim that they cannot update their game engine though, which is a blatant lie. Like seriously, PUT SOME EFFORT INTO YOUR GAME. Why can't they invest as much into making ARK as enjoyable and playable as possible? Due to UE4's design, it would be easy for them to update to the latest version. After all, the UE4 devs said something about any customization being made to the engine could be back ported with ease due to it's design, but WC is lying through their teeth, saying their version on UE4 is "highly customized" and they cannot update it due to that reason. The worst example of Wildcard using the engine has to be crowned to ARK on Windows 10. It's pretty much just a shell now of what it was originally going to be, due to it's development being abandoned and only slopped through to keep it's compatibility with the now almost unplayable console versions of the game. Like for example! Ark on Windows 10 not rendering any rocks and trees outside of render distance! Or just wiping your single-player saves randomly! The same problems exist on consoles as well and all the graphical and engine problems that exist on PC exist on console as well and are multiplied by tenfold. As much as I like their game, I REALLY do question what Studio Wildcard does in their offtime and I also question what kind of a fuss goes on in their place. Or if their updates even have testers for the game at all. They should hire me as a bug tester, because I seem to be pretty good at finding every last little problem with a game, whether it be a bug, a glitch, or a graphical problem. Another problem with ARK is it's generally and blatantly terrible optimization. If they were able to push DirectX12 support and a newer version of Unreal Engine, or adding Vulkan support would help soooo much with the performance of the game. And they can't complain about having to re-work all the assets. It IS Unreal Engine after all. So I agree. This absolutely needs to happen. It's not a suggestion, this is something that NEEDS to happen to benefit ALL versions of the game. On the topic of DXR, ARK was supposed to have DXR, but I don't see that happening. It would likely be an unnecessary feature and wouldn't be able to happen regardless, as DXR needs DirectX12, and ARK runs DirectX11 with, as mentioned, ARK also uses a very early version of Unreal Engine 4. It's basically a prototype version of the engine.
  6. Going to update that this is still happening. Fully released triple A game with two season passes BTW. Again... come on, this should only take MINUTES to fix!
  7. Me neither. I haven't played official servers since 2017 when they started to really showcase their flaws. Official is too much for me when I have both high school and a job.... As a side note, sure, I am also looking forward to the dlc but here's my opinions. Is ARK still an enjoyable game? Well yes, especially with friends. Does ARK need more polish? Of course, it still has bugs and glitches, many of which could be fixed in half of an afternoon. This should be their top priority, along with balancing the game. Bugfixes first. Content second.
  8. Probably. A lot of players have been drained from PvP which has been turned into a cesspool of glitchers and mega tribes for a while now. ...But if they WERE to focus on the actual bugs rather than making this game have more DLC value in terms of money than the actual base game, I think it IS time that they start to make it worth it in terms of game polishing. Which as of now, it is not.
  9. Wow, Wildcard. I was really expecting more from this countdown. All we get is a reveal, and a 47 dollar DLC season pass thrown in our face, why does the season pass have to be released now when the only thing is one silly cosmetic item? What happened to the surprises? What about some of the bugs in game that need to be fixed across all platforms? I don't really understand where this is all going, ever since the HOD drama I haven't wanted to play Ark and since some of the bugs that hit the game in the summer this year, I haven't wanted to play either, while this is maybe making me anticipate the future a bit, we REALLY need you guys to focus on the polishing of your game before you even think about releasing more DLC.
  10. Bumpity bump... Come on WC... Are you guys just purposefully ignoring this minor, albeit easy to fix glitch?
  11. Never host from windows 10. You have backups, but you're just asking to have your clients suffer. Dedicated isn't as unstable but all the issues arise from the fact that with the weird way that Xbox and PS4 saves the files it tends to corrupt them a lot, forcing people to either start over or quit the game, or switch platforms. Most try switching to another console but then they realize that PS4 has the same issues as Xbox. Then those players either rent servers or quit the game, which means Wildcard not only cashed in from the copies of the game, but the DLC as well as the revenue they get from Nitrado hosted servers. Another thing. Ever since the full release of the game, a lot of the dedicated issues have gotten a lot worse, but this may just be me. It's on all platforms btw. Each one has their own set of issues with a lot of console's issues coming from the terrible hardware and the only partial solution if to upgrade to an Xbox One X. It won't save you from the lack of backups on Dedicated and Single Player games, which then forces the players to rent servers to get around these issues. I'm not going to be biased here, but if you want to play by yourself and have backups, PC really is your only option. Unless you want to shell out lots of money per month to rent a server. I've been playing Ark since 2015. When it was just on PC, Wildcard was putting so much effort into the game. Over 4 years later now, they don't give a crap. You should also see what Abstraction Games said about ARK on Switch, Wildcard FORCED them to release it in it's nearly unplayable state!
  12. I played Fortnite once. Hated the little kids and uninstalled it, but nice try. The only reason why PGArks work for you is because you're either just ridiculously lucky or you have an Xbox One X. Having better hardware makes all the difference in a game like Ark which is the reason why the game can actually run on a halfway decent machine. And if they changed it, it absolutely IS the devs fault that it no longer works. They're the ones who don't know how to make a proper game and let subpar optimization and some game breaking bugs go past their testers. I'm pretty sure they don't even have proper game testers anymore since the entire studio is just a skeleton crew now.
  13. No, and Wildcard has no plans to put it in game. I can see how it'd help a lot with inventory management, but I don't see how it'd make the game better when most of the time you're getting below 30FPS on the normal consoles.
  14. I have near top of the line hardware, and if I can even get into the game by some miracle, I get film artifacts, rocks fail to load, etc. I have an i7 8700k and a GTX 1080Ti with 32GB of RAM. The fact one version of the game (steam) runs fine while the Windows 10 version fails to run properly is unacceptable. Sometimes it says the game isn't even in my account. I spent 60 dollars to get this game on Windows 10 and seeing that it does not work at all is completely ridiculous. The Windows 10 version of Ark needs to be fixed, bad. ...or I could just use the R word... *cough* "refund" *cough*. The funny thing is, i'm surprised WC hasn't been sued over this, (and the Switch version, too), "Bait and switch" and selling faulty products actually settles grounds for a class-action lawsuit. (Basically they displayed an awesome trailer for both, and then the actual game is an unplayable mess), It just goes to show, WC does not care about these versions of their game, even though everyone who plays the game has spent a lot of time and money and wants to see the game go well. People tell me the Steam version of Ark is unplayable but it is not anything compared to the Windows 10 version of Ark, which is even more absurd because both run on PC and use the same architecture, except one doesn't have mods and plays with Xbox players. You also may want to list your specs too just so I know what kind of a machine you're running.
  15. Ok man, this is getting a little ridiculous, every time I post anything, you not only give a negative reaction, but you laugh at me like I'm some idiot. You act like just because of the fact I mention PC one time it means all the console players including yourself are going to die. Now if you have an actual concern with this, please leave it in DMs with me. I don't want to have threads get locked or deleted because of someone wanting to derail a topic.
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