Had a quick search on here and can't really find a post where anyone answers this.
The short of it is that I'm trying to get an in-game day as close to 24 Hours as possible, so 1 game in day is an actual days length.
Now I know I have to play with DayCycleSpeedScale, based on what I believe an ARK day is (about 50.675 min) I need to set the value to 0.03519 or something to get it fairly close. However each time I reset the server having tweaked the value I always seem to be losing time, so I wondered if anyone had any ideas.
All I can think of it there being a maths error on my part or alternatively I'm missing something obvious. I'm assuming that in the case of The Island (Which I'm testing with) 1 in game minute is always the same length regardless of time in which case on 0.0352 I'm losing about 15 seconds every minute. I've left the Day and Night Scales at 1.
Does anyone have any suggestions?