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HenryManson

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About HenryManson

  • Birthday May 4

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  1. they should just get rid of the mutation counter overall, 20 muts is too low to archive anything meaningful & ppl who really breed all do it with negative counters anyways!
  2. if my math is right, then 30 is more then 20 & that parent wont really be willing to mutate (just with a low single digit % chance) if you want the details (as always) check the wiki! https://ark.fandom.com/wiki/Breeding https://ark.fandom.com/wiki/Mutations
  3. there are waaay more pressing issues with this game, then mass unlock, specially since most high end chars unlock stuff once & thats it! and most players have a 2. account with a crafting char, soo mindwipe is used very rarely overall by most ppl! it would make more sense to have groups to unlock like "all stone buildings" or " all metal tools" & so on!, that would be cool to have!
  4. to all that was said, i would add some things: first of all, if both parents that made this kid have 0 mutations, continue to make babys from them until you have all stats on a baby with 0 muts! (getting an all stats kid with unwanted mut always kinda suxx, specially when you start out) colors always have a random chance to land on the offspring the higher stat of a parent has a higher chance to be transferred to the child (like 70% or something) if you want a mutation you need to have atleast one parent under 20 muts, or you will never get one! parents mutations always add up on the baby! so if you inbreed to make more with the same stats and you start with 1 mut, it will add up QUICK & mess up your chance for mutations! when you breed alot on the other hand you want to reach over 2,147,483,647 muts, so the numbers turn negative & that counts as 0 muts again! best way to reliably breed is to have ALOT of clean girls with 0 muts (and with most stats on 0 exept maybe a baseline, like stamina & weight so all offspring definetly have these and you are free to purely go for stats you want like hp/dmg) other then that its patience & many many dead babys =/ speaking from breeding bears on official for years with like 150 girls wich reliably give me like 8-15ish muts or something per round, helpful or not! ^^ hope that helps peace mho
  5. uuhm "stayed online for 3 days got 0 eggs" you are aware, that you have to park em close to eachother & activate "mating"(or wander) on all of em riiiight?!
  6. woohoo NO EVO -.- & no information about whats going on atm................ fudging hell..... WC really keeps up their "we dont care about the playerbase atall" attitude! why is it so hard to just give us 2x weekends?! i guess, if you got the same initials as a water closet, you need to behave like it -.-
  7. fyi, its been nearly 130Hours now that 434 went offline & NO information whatsoever from official side! ........
  8. trying for years, but they dont talk to us about issues =/
  9. the "canyons"(broken landscape) in the northern center of valguero have ALOT of raptors/carnos & rex's! favorit place to lvl chars, because of the abundance of alphas there! = high spawnrate! had 9 in half a hour there one time!
  10. yeeah they just love rearranging/fusing stuff here -.- & next update?! lol rag 434 is offline for 102+Hours by now^^.....
  11. playstation?! u know u posted this in the pc part, riiight?!
  12. nono normal official servers dont get wiped!, they might go offline for a while, or crash, but they dont wipe stuff away, if u follow the rules! (except for the actions taken just before a crash, because they load the save from like 15 min before or something) only arkpocalypse(or whatever they are called) playmode servers get wiped by a meteor after a certain time! if you are looking for a stable map, the valguero ones are pretty reliable & stable, in the last year or so!
  13. you totally talk "off topic" here .... he was talking about having a char stuck on 434, that is the owner of bases on other servers, wich will decay now! (his own fault for not having chars on each server, but thats a different story) and the fact that there is 0 communication about problems on wildcards side (wich should know/care if something isnt working) is the thing that denies us from "planning" how to react!
  14. aww dude finally, SOMETHING! thx its just dealing with wildcards non existing communication is extremly frustrating! if they would have given us the information like: "there is an issue we are working on & server will be down for some days or a week" then all would be fine, it would suck, BUT no information whatsoever just creates anger honestly&frustration! whats soooo hard about communicating, that they know & work on it??!?!?!??!?!? its just unbeliveable! for an "official(ish)" forum!
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