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Peteed1

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Cloth Armor

Cloth Armor (2/5)

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  1. Wiki says "With official settings, having ItemStatClamps option set to 19800 for armor and weapon damage percentage, the caps are the following:" According to the admin on the unofficial server I'm on there's only a true or false setting for if to clamp/cap the items and they have it set to true so in theory it should be the same caps as official. I've heard people on official servers i've been on saying max damage seems to be 500% on official? Thing is the wiki only has ASE info and says max weapons are 298%. People on the unofficial server have 429% blueprints/weapons from drops but with the clamp on and not being a number that should just set it to the official max. Is there any info somewhere on what the max weapon % is for official? Max armour value for saddles? Max armour value for player armour?
  2. All that would require is the dev to do the formula wrong but if it's 2 mods with same result then either the API the mods get the data from is to blame or something else haha. Compared the actual stats to the fathers? Are they any different?
  3. Generators seem to turn off on thier own at times even with fuel left in them
  4. Did you compare the actual stats to the mutated father? Compare the first row of numbers to the father? Maybe that spyglass/points showing mod is failing in some way like not showing the mutations on a stat or combining it into the base stat.
  5. Umm you are looking at the cosmetics tab in inventory right?
  6. Game has a "keyboard" tab in settings that seems to be missing alot. After all there is Z which is a keybind to add or remove dinos from the currently selected taming group, but there's nothing on the keybinds page saying that there's a keybind/way to change the currently selected taming group... There's also no keybind info about the "holding T" bringing up the whistles radial menu... So is there a list with ALL the games keybinds somewhere including the ones missing from the "keyboard" tab of settings?
  7. It seems random if they get extra levels or not. I get it about 1/4 of the time if that. I figure it's meant to be like that to encourage you to tame parents for the bonus level guarantee rather than only taming the babies. If they get the bonus levels they exceed the maximum level a parent can get like a 150 baby can tame as 225 when the best kibble tame of a parent is 224 for example too.
  8. Wait this map has trees? I swear the whole map only has foundations and pillars spammed everywhere and almost no trees...
  9. Ok yesterdays Theri I bred must of only had the 3900 food stat of the low level theri parent and todays has 12900 from the high level one. By the looks it loses 0.9 food a tick (which idk if a food ticking down is a second or not. So yesterday assuming food ticks down once a second at birth they would of run out of food without feeding them in 6 minutes from a 400 food max bar (assuming that both used the same % of the adults bar so 1/3 of todays 1300 food for a adults bar being 1/3 of the other adults bar) but todays at birth has like 1300 food so won't run out of food bar until about 20 mins... Then again they can't hold enough food to regen 1300 when they can only hold 10 berries max so when they get low I need to refill thier inventory like 15 times lol
  10. So there's no place with data saying that a Theri baby food decreases at like 5.6 per second vs a rex decreasing at 3.3 per second? Made up numbers obviously since idk actual numbers. I really wouldn't be able to work out the rate, the food bar moves so fast and a baby has such a low amount of it's food bar that can actually fill. I can't work out how long a second is when looking at a bar that ticks down at an unknown interval. I mean the food stat ticked down once, was that a tick that it goes down by every second? Every 1.1 second? Every 1.2 seconds? Every 1.5 seconds? Every 2 seconds? I figured that with dataminers and modders able to make and modify dinos that the actual figures would be out somewhere...
  11. Location? You don't say anything about it being an NA server or EU or Oceanic or Asian or whatever. I need Oceanic because 300+ms latency is horrid so not saying where the server is makes it hard to find servers to play on.
  12. Location? You don't say anything about it being an NA server or EU or Oceanic or Asian or whatever. I need Oceanic because 300+ms latency is horrid so not saying where the server is makes it hard to find servers to play on.
  13. Surely they eat at a set rate and not randomly? The wiki pages for the dinos don't seem to have that info and I need that info to be able to work out how long the [X number] berries in the Theri will last when it can only hold [X number] or the like. I need the info to be able to set a timer to remind me to feed it. With my disability I can't remember to feed it without prompting so I need at least semi accurate times but idk if a baby Theri eats one berry a minute so 60 berries would last an hour or if they eat them 1 per 10 seconds so it'd last only 10 minutes. All I know is I get distracted and come back an hour later and 60 berries are gone and the Theri is dead. If for example I knew it ate 60 berries in 10 mins then I could set a 9 minute alarm. Maybe it's not on the Theri page because the rate is not dino specific? Maybe all babies food bar decreases at a set rate and that's on a different non dino specific page?
  14. https://support.survivetheark.com/hc/en-us/articles/220278968-Code-of-Conduct Code of conduct has "Structure Spamming - placing structures down such as pipes or wires for the purpose of disrupting others gameplay is against our code of conduct." listed as griefing for PvE which seems to apply? Idk because yeah it is "structure spamming" and it is for the purpose of "disrupting others gameplay" since it's designed to stop other players building there, stop dinosaurs and resources from spawning, stop players protecting their downed tames with spikes and building dino taming traps. But since it's all over the place on all PvE servers and they never get removed that seems to imply they won't enforce the rules or that they don't consider that breaking the rules.
  15. I can commit to the time for some that have shorter baby periods just not the long ones. That doesn't get around 90% of them dying without me even realizing until it's too late. There's no timer for how long the 60 berries in the Theri will last when it can only hold 60 or the like and outside their inventory there's no visual indication of it until they keel over dead. If I knew how long the number of berries they could hold would last I could set alarms/timers to remind me to refill them but without that I basically leave it up to chance every time and 9/10 babies I mess up once which kills them wasting hours. The babies starving was the main reason for the thread I made and now it's been merged into this "please add cryopods" thread making it harder for me to get help on the main issue I was posting to ask about since the whole threads about cryopods instead of about how to stop babies starving. Theri I could raise if I could get past baby stage without them starving because their baby stage can at least be done in a day.
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