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Showing content with the highest reputation on 04/18/2024 in all areas

  1. Ok people, there is no point wanging on about this in general discussions. This link is where the DEVs look... We need a "pile-on" on this bug report. So, get everyone you know with this problem to reply to it or ain't, not, nothing going to happen!
    2 points
  2. 2 points
  3. Oh without a doubt lol! From walking a juvenile giga from a friends base that was just about on top of the new swamp cave to the NE side of gigs mountain, escorted by 4 gigas and 5 battle quetzs and spawning the brood mother at the obs when people decided to be tools and built RIGHT ON TOP OF THE OBELISK! Spawn her and let that big green meanie go full on hulk smash lol. Logging into the center for the first time in May 2016 and getting immediately “handled” by mate boosted 150 gigas. That’s enough to humble ya for a hot second when you’re starring at the death screen and it says “you were killed by giganotasaurus- lvl 150”. Especially when we had absolutely ZERO idea WC was going to raise the wild tame level cap lol. I haven’t posted any of the stories on here because I kinda forgot where to do it lol, but oh yeah we had a metric s#$* ton of fun and good times back in old school ark. Yeah I remember hearing something about that. Our favorite thing to see in chat was “it’s pve, you can’t do anything to me!” We could and did we just had to be more creative to accomplish it. With enough time, patience, planning and a little bit of help any tribe could be taken out, but it wasn’t an easy feat once a tribe had a good enough base. I don’t blame em for that perspective, our server we usually only reserved that for the tribes that had no regard for the server or the the people who were there from the start. WC did actually start adding in “no structure zones” shortly after the redwoods were added to the island. The old volcano there were metal smelting platforms all over the rim and the sides of the volcano. Now you can’t place anything above a certain altitude. They did the same with supply drops. People could build a base that would enclose a supply drop, that can’t be done anymore. Also in pve we can not build in caves, that’s been a thing from the start. I remember a certain point in the center that there were some resource spawns that structures couldn’t be placed but that could have been changed. I see both sides of this coin. Yes it would be nice that there be no build zones along rivers and heavy resource spawns, but on the reverse in a way it kinda defeats the point of being a complete sandbox experience to “play how I want to play”. People are greedy and selfish and unfortunately others pay for it. I will say though that a lot of the servers ( i have seen towards the end of ASE and just nicely starting to see it in ASA), people didn’t close off entire portions of the rivers, and if they did they at least built some sort of bridge for others to traverse said area. Now I am sure that some servers are plagued with blocked rivers and beaches that are next to impossible to get around, but as more maps come out it will get better just like it did in ASE. When all of the population is forced to play in “X” number of servers and only one map it gets a little congested. As more maps release the player base will spread out and the bottlenecks and congestion will clear up. I agree. I don’t regret buying ASA, but it seems as if what they were trying to sell to the players wasn’t quite delivered. The big one that comes to mind is cryopods. I called it, along with many others. A month and a half after the release of ASA cryopods we’re back in when they realized (finally, but even a blind man could see it) how bad the server performance was with a 65 people taming and breeding 100 plus creatures a day for a month. I think I said something along the lines of “even the most advanced processors have their breaking points”. When they’re are people who are running some top of the line machines are struggling to get 60 fps with ASA, it wasn’t any wonder why they added cryopods. Many of us said that no cryopods at the start was a BIG mistake. To quote Will Smith in I,Robot…..”sometimes I told you so, just doesn’t quite say it” lol. Last mention of cryos, the range to deploy them is ridiculous in pve. Yeah I get “it makes the game to easy”, well sometimes (and in my case most of the time) it’s got nothing to do with easy it has everything to do with real life time. If ya got only 2 hours to hope on and do some stuff quick and get into a sticky situation (which is just about an everyday occurrence in ARK), ya don’t have time to spend an extra hour trying to rescue your gear, tames or sometimes even base. Whereas yeah a pocket giga doesn’t just save your butt, it saves time and an added 2 hours of frustration when something should have only taken a half hour. I certainly miss the old cryos. Other than that the graphic upgrade is cool, the changes to the maps is pretty nice. They did do a decent job at that. I definitely like the visuals and am excited to see the changes to the maps, especially The Center. That’s map is my favorite, and I hope they bring it up to snuff with the others. It left sooooooo much to offer on the table.
    2 points
  4. He is really too fast, with patching/fixing things, i really like his motivation! Its rare today.
    1 point
  5. Whoops... i thought i click ase sorry
    1 point
  6. HĂŠ said they spwawn but the rod doesnt work on them.
    1 point
  7. Since you bring up context, let's talk about that. The problem is that you have an overly narrow interpretation of what people mean when they complain about "the devs". When people complain about "the devs" they almost never are specifically referring to the people who sit at their desks writing the computer code. What they mean is the development company, and most of the time that means the owners, leaders and managers who make the decision about how the developers' time will be allocated - new content, bug fixes, etc. While it's true that sometimes people use "the devs" to mean the people writing the code what they usually mean is the people at the development company who make the decisions that they are complaining about. You made the assumption that @WCpromoteslazinesswas only, and specifically, referring to the people who write the code, but from the context of his post it was clearly obvious that he was referring to the leaders and decision makers of the development company, yet you started arguing about the people who put their hands on the keyboard and write computer code. This whole exchange started because you chose a flawed interpretation of "the devs" that did not match the context of the thread overall, nor the context of the specific post you were replying to. "The devs" = Wildcard, and WildCard = "the devs", for you to assume that he explicitly meant the programmers was a bad interpretation on your part, especially given the context of his post in the overall discussion. When we consider that the context of "the devs" means "the people who own and manage the development company, the people who make the decisions about how the game will be developed, managed and operated" his comments are obviosly on target. Atlas was created, owned and operated and by the same people who were responsible for the creation and operation of WildCard & ARK (specifically Jesse Rapczak & Jeremy Stieglitz, two of the four founders of WC). The reality that permeates this whole discussion is that the same people have been the owners, operators and decision makers for both games since the very beginning, which means that WCpromoteslaziness was making a legitimate comparison. When he said, "those rats" he did not mean the developers who wrote the original computer code, he meant the owners and decision makers for both games. The owners and leaders of A and B are pretty much "one and the same people" (especially when you consider that Snail and it's CEO Shi Hai are on top of the pyramid for both of these games. The people who wrote the computer code didn't do these things but, "the devs" did. The idea that Studio WildCard, Grapeshotgames and Snail are separate companies is a legal business fiction. They are technically separate business entities on paper but in reality the same people are in the board room for all of them. "The devs" who run these companies are the same people everywhere you look. A game doesn't have to be shut down to be abandoned. Atlas is zombie game. For all intents and purposes it's been abandoned, with nothing meaningful being do with it for a long time. Again, this is about context, which you have pointed out is important. In the context of their post, "abandoned" did not mean shut down, again you're choosing the wrong interpretation. It meant a game that is in zombie mode with no serious efforts made to improve or expand it for quite some time. No, you've chosen to argue against wrong interpretations of their post, your out-of-context interpretations are the problem.
    1 point
  8. Welcome back sunken survivors! The past two weeks have really flown by for us! No, seriously, why is 2024 moving so quickly? I swear it was just January last week. Unfortunately, the speed of the past fortnight has caused most of the TSW team to be caught up in a ton of real life stuff. There's still plenty to share with you, just no fancy new pictures to show off. However, we've got a ton of fun stuff coming soon! Read on to find out what's coming next to the ASA branch of the mod, learn about the AMA we're hosting and see the behind the scenes development of Henodus! If this is your first time diving into the deep end, we are a dedicated team of individuals who are looking to spruce up the ocean biome in the same way that Scorched Earth offered a unique, biome specific challenge to survival. New creatures, resources, structures, items and more, all set on a huge custom map, we're looking to give ARK's oceans the TLC they deserve! The main goal is to bridge that huge gap between early and late game ocean exploration, and make it much more viable and more fun to live a life beneath the waves! This is unofficial content and is only related to our mod. It is in no way related with the official game and its content releases. Let's dive into the scoop! WHAT'S NEXT? More creatures. No, seriously. Jokes aside though, the release of Scorched Earth may lead you to believe that the prospect of new TSW creatures is looking a bit dry at the moment, but it's quite the contrary! Snappin is currently working on porting all of our lovely fish from ASE to ASA. Bothriolepis, Lepidotes, Materpiscis and the mean annoying one Saurichthys are coming soon to a body of water near you! And if you're on a desert ARK with barely a drop of water in sight, after the fish have settled into the sea, Protoceratops will be making its debut on Scorched! In less cryptic terms, we're working on porting over the fish first, and once those are done, Protoceratops will be coming to Scorched Earth! Below is an old teaser of the fruit-addicted ceratopsian from ASE's devkit! TSW TEAM'S AMA What's that meant to stand for? Abnormally Massive Anomalocaris? No! That's an Ask Me Anything! Over in our Discord, we've been getting a ton of really engaging questions from the community over the past few weeks, which have been super enjoyable for us to answer! It really means a lot to us seeing how everyone is just as excited as we are for the future of TSW! So, we thought we should open the floor to any burning questions that people have about all the factors that go into TSW. There's a new temporary channel in our discord to ask us about anything from our creature design process to modelling and more! We'll answer everything we can, except for things like ETAs and release dates. Those aren't fun and interesting questions, and come with the curse of ARK release dates. COMMUNITY CORNER In a solar eclipse, people get the chance to witness two planetary bodies align, in an incredibly rare and beautiful event. But a Sunken Scoop with a Community Corner is even rarer! Go check out the fun submissions we've gotten these past two weeks! In addition to the AMA we're hosting, if you have anything else TSW related you'd like to share, feel free to send over some screenshots, artwork/fanart, videos or anything in between! There's a submssions channel in our Discord, or you can tag us @ARKSunken or with the hashtag #sunkenscoop on Twitter! Clips and Videos Creator: DarkEdgeTV DarkEdgeTV is back with another feature, and this time everyone's favourite pancake is getting its time in the spotlight! Make sure to give her Henodus stacking challenge an attempt! That's all for this edition of the Sunken Scoop, thanks for tuning in! Lots more to come in the next few weeks, and please do come over to our discord to ask us those questions! Have a wonderful timezone! If this is your first time seeing TSW, check out the links below to find out more! Please note that if you want to play our mod, you need both the map and creature mod active. Discord: https://discord.gg/BAkvgc7 Twitter: https://twitter.com/ArkSunken Map Mod (ASE): https://steamcommunity.com/sharedfiles/filedetails/?id=2182740759 Creature Mod (ASE): https://steamcommunity.com/workshop/filedetails/?id=2182770728 Creature Mod (ASA): https://legacy.curseforge.com/ark-survival-ascended/mods/the-sunken-world-additions
    1 point
  9. Agree, but every map needs new content. It cant just be the remastered map itself. I personally think youre underestimating Rag. People love it. It's routinely right near the top in favorite map votes and discussions I've seen over the years. WC must be aware of its popularity and it would be a mistake not to capitalize on the hype it'll get. However, Rag is massive. It was unfinished when it first released. The map is varied and its going to take a long time to upgrade. To me its sort of pointless to even speculate about a map thats probably not coming until 2025. With WC, I try to just focus on whats immediately in front of me. Lets hope and pray the Center comes without too much of an additional delay
    1 point
  10. yall really need to look at some of the bug reports made in the bug section of your forums. ascending is still bugged on Playstation 5 single player and none dedicated where you lose your survivor
    1 point
  11. Hello my dear Ark survivors. This time I bring you a new dino for the Aberration Map. With overwhelming strength and a special ability that makes him unique among all dinos, I present to you: BLOODYRAPTOR The bloodyraptor is a therapod that mutated from the Ceratosaurus, it underwent different mutations due to the radiation that entered the Ark of Aberration. The main feature that stands out in this dino is its retractable tongue with which it can suck the blood of its victims, but that's not all, since it can use the blood of dinos as a DNA sample to fertilize sterile eggs of the same species of dino from which the sample was drawn. WILD: A shadowy creature that hides in the darkness of the Aberrant Ark, we can find the Bloodyraptor sharing spawm with Ripers and Rock Drakes, so we can find it in radioactive zones or in the light zone. He has a very aggressive temperament and will attack any dino that approaches him, all carnivores respect him and they will not attack him unless they are attacked by one. Its size exceeds that of an allosaurus but is smaller than that of the Riper. DOMESTICATED: Having a BLOODYRAPTOR in your Arsenal is a convenience, since you can do without dinos to breed, just find an unfertilized egg and take a DNA sample from a male of the egg species to have your own fertilized egg ready to incubate. Its great strength and size combined with its sharp fangs and claws make it a voracious predator that can rival any dino in Aberration, it can even put up a good fight with the Riper. Its diet is based exclusively on blood, but once tamed it can eat any type of meat. ATTACKS: Primary Attack: A bite with its strong jaws that deals high damage and collects blood packets. (This would be the second dino from Ark Survival with the ability to extract blood from its victims since only Desmodus is the only one that could do this) Secondary attack: It uses its sharp claws like those of a Deinonychus to inflige scratches that deal bleed damage. special attack: An attack that deals almost no damage using its retractable tongue like a syringe, this attack is used to take DNA samples from dinosaurs which will be saved in the Bloodyraptor's inventary, the DNA sample will have the same appearance as leech blood but in the item data it will say the information of the dino where it was taken from. The attack is so painless that it does not awaken the fury of aggressive dinos towards you. (You can only use this attack every 3 minutes) SKILLS: • The main ability that most attracts our attention of this dino is his ability to fertilize eggs. To do this you need an unfertilized dino egg (either wild or tamed by you), the next thing would be to find a wild male dino of the same species as the egg you want to fertilize, using the special syringe attack with his retractable tongue he will be able to take DNA samples from the dino and it will be saved directly to your inventory. The DNA sample will look the same as leech blood, but it will only be stored in single stacks and the information will tell you what species of dino it is and the level. Then you have to enter the infertile egg in the Bloodyraptor's inventory and select the fertilize option that will appear in the DNA sample (this option will only be enabled if you have an egg of the same species as the sample) The level of the egg's dino will depend the level of the mother that laid the egg and the level of the male dino from the DNA sample remained. What is the downside of fertilizing an egg with the Bloodyraptor? The downside is that dinos born from artificial fertilization will be sterile, males will not be able to reproduce and females will be able to lay eggs but not mate, therefore they will not give fertilized eggs, but this won't be a big problem if you still have a Bloodyraptor on your side, because a DNA sample from your sterile dino is valid to use in the egg of the infertile female, so as long as you have this dino the sterile creatures you have will be useful to breed. •Ability to drain blood with his primary attack just like Desmodus, with a recolection efficiency of 4.7⭐ •You can also collect rotten meat from corpses with the primary attack, the secondary extracts raw meat and prime meat. Pickup Efficiency 4.2⭐ •Can extract Biotoxin from dinos that generates torpor, gathering efficiency 3.0⭐ List of dinos that you can extract Biotoxin from in Aberration: -araneo -arthroplera -Basilisk -beelzebufo -Cnidaria -scorpion -titanoboa •The Bloodyraptor is immune to radiation. •Dinos born from artificial fertilization by means of a Bloodyraptor are also immune to radiation. •It has a utility mount that functions as a wandering smithy. •You can make Sanguine elixir in your inventory (same as a Desmodus) • It has a special bag in its throat where it can store eggs, these can be picked up with the primary attack, making this dino special to steal rock drake eggs, or Wyverns on other maps. Not having to get off the dino to pick up the egg avoids necessary risks and although the Bloodyraptor cannot fly it is a dino strong enough to defend itself against dangerous dinos like rock drakes, but be careful that there are not too many against you or you can lose the fight. HOW TO TAME : The taming method is violent by knockout, you must make it fall unconscious to feed it, the only food you can give it is blood packets, but it won't get hungry unless you feed it with a rock drake egg, the egg will stimulate his appetite for 30 minutes, if he lets the effect wear off, he will stop feeding and you can lose your taming progress, if the dino is not tamed before the first 30 minutes you can give him another rock drake egg to restart his Appetite timer to 30 minutes without losing any of your taming progress. It is not a very complex method but it does take a lot of attention in terms of the course of domestication time. BLOODYRAPTOR OVERVIEW In summary, I can tell you that the Bloodyraptor is a mutation of the Ceratosaurus, excellent for combat, equal in strength to a Rex or Spinosaurus (It can be more or less strong depending on the decision of studio WILDCARD). With a great ability that makes him absolutely unique among the dinos of ark since he can artificially fertilize any sterile egg with a DNA sample from the male dino of the egg's species. Also a great harvesting dino being able to collect resources that almost no dino can collect like blood packs, rotten meat and Biotoxin (Biotoxin can only be extracted from poisonous dinos). He is also a skilled egg thief who can collect them directly from the ground or from the nests without the need for you to get off the dino and as a final touch a useful utilitarian mount that works as a traveling blacksmith, as well as the ability to make the Sanguine Elixir of Desmodus with blood. that Bloodyraptor collects from its victims. I HOPE YOU LIKE MY PROPOSAL FOR ARK ASCENDED ABERRATION AND IF YOU HAVE ANY SUGGESTIONS YOU CAN ADD IT. PS: I want to leave the dino's base stats up to studio WC because I know they can give it a better balance. ADDITIONAL: Soon I will leave you the link of a video on my YouTube channel, explaining the characteristics of the dino. (Audio available only in Spanish, will soon be available with English subtitles) THANK YOU SO MUCH FOR YOUR VOTES, CRITICS AND RECOMMENDATIONS
    1 point
  12. the game pass client censors everything that starts with "ha" or "co" even when searching in your inventory
    0 points
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