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  1. "They’ve also got a handle on issues like cheaters and server problems." that's the funniest line of the whole article
    4 points
  2. UseCorpseLifeSpanMultiplier = SingleplayerSettingsCorpseLifespanMultiplier PerLevelStatsMultiplier_DinoTamed[0] = PerLevelStatsMultiplier_DinoTamed[0] * 2.125 PerLevelStatsMultiplier_DinoTamed[8] = PerLevelStatsMultiplier_DinoTamed[8] * 2.3529413 PerLevelStatsMultiplier_DinoTamed_Add[0] = PerLevelStatsMultiplier_DinoTamed_Add[0] * 3.5714285 PerLevelStatsMultiplier_DinoTamed_Add[8] = PerLevelStatsMultiplier_DinoTamed_Add[8] * 3.5714285 PerLevelStatsMultiplier_DinoTamed_Affinity[0] = PerLevelStatsMultiplier_DinoTamed_Affinity[0] * 2.2727273 PerLevelStatsMultiplier_DinoTamed_Affinity[8] = PerLevelStatsMultiplier_DinoTamed_Affinity[8] * 2.2727273 TamingSpeedMultiplier = TamingSpeedMultiplier * 2.5 MatingIntervalMultiplier = MatingIntervalMultiplier * 0.15000001 EggHatchSpeedMultiplier = EggHatchSpeedMultiplier * 9.0 BabyMatureSpeedMultiplier = BabyMatureSpeedMultiplier * 35.0 BabyCuddleIntervalMultiplier = BabyCuddleIntervalMultiplier * 0.17 bAllowRaidDinoFeeding = 1 RaidDinoCharacterFoodDrainMultiplier = RaidDinoCharacterFoodDrainMultiplier * 0.40000001 CropGrowthSpeedMultiplier = CropGrowthSpeedMultiplier * 4.0 HairGrowthSpeedMultiplier = HairGrowthSpeedMultiplier * 0.69999999
    3 points
  3. But then how will I get my safari hats and stylish parasaur saddle skins? These things don't just collect themselves you know? No...no I'm sorry the drownings must continue.
    3 points
  4. Ah the art of drowning beach bobs.
    3 points
  5. Joebl0w13 and GP are the heroes of the day. Dying did the trick. Thank you so much!
    3 points
  6. As an ARK survivor, it's likely you've been in a bind and inevitably found yourself looking for information on one of ARK’s various game systems. Since 2016, the ARK wiki has served as an invaluable resource for millions of players making their first steps onto The Island. Cataloging and detailing ARK’s content, from the base experience through the expansions, is no easy task. Internally, we’ve even used it as a resource. The ARK wiki has had a happy home on Fandom and we’re grateful to have been partners as they supported the growth of the ARK wiki. We’re pleased to announce that we have a new home and partner, wiki.gg, for the Official ARK Wiki! The ARK wiki is undergoing an evolution! From this point forward, you can find the Official ARK Wiki at ark.wiki.gg! Our intent in moving the ARK wiki is to provide a more stable and streamlined experience for the ARK community to build its future wiki roots on. The team at Wiki.gg are not new to starting community wikis and have a long history of successful community-led projects in their portfolio. Our shared vision for the ARK wiki is one that prioritizes gamers and the browsing experience over profits. The Fandom ARK Wiki and the history of the contributors aren't going to disappear! The wiki team at Fandom has expressed interest in keeping the ARK wiki operational and functional as a second unofficial ARK wiki. The Browsing Experience: Nobody likes slow-loading web pages! The ark.wiki.gg layout allows for a more streamlined and less obtrusive browsing experience. Creative Control: In the past, there has been no creative control over things that affect the overall presentation and user experience (ads, banners, UI, etc.). Marketing (Ads): Ads displayed on the ARK wiki are from internal partners from the Wiki.gg network. The Wiki History: All the current content of the ARK wiki has been migrated to its new home. Community Control: The ARK wiki community will still dictate how the content is managed, created, and edited. The Rules: All content moderation rules remain the same and prior ARK wiki admins have transitioned to the new official wiki. Become an Editor: Help improve the wiki! Wiki’s are most successful when many community members contribute content and validate information. Wiki’s are Worldwide: ARK players come from all around the world! We encourage non-English speakers to help make the ARK Wiki an even more valuable resource by contributing to the specific language wikis! Share Your Feedback: As always, we want to hear your thoughts on the Wiki transition. Anything you want to see the wiki add in the future? Update Your Links: Remember to help those who forget the new Official ARK Wiki home. With this transition, The ARK wiki has evolved into a long-term platform for ARK information to thrive! Please leave any feedback you have for the wiki team in the thread below! ark.wiki.gg
    3 points
  7. (Island, Single player): As usual, this happened yesterday. Started off as a normal day. Some of my progress was reset, but not too bad, since it was just me placing some railings. I had them in my inventory, so placed them back down on the base top. I grinded out ~7 forges (no doed or help from my tribemate) and placed them down in the new base. I spent some time moving most of the metal from the raft forge to the new forges, and split them up evenly. I was farming wood on the stego, and it wasn't that bad apart from the no weight reduction (wildcard, if you're reading this, stegos are in desperate need of weight reductions on wood). So, I decided to tame a mammoth. I made up a trap, ~41 tranq darts (which is way more than I need, bc I have a MasterCraft rifle, and dododex said 21 with a regular rifle). Gathered up the rest of the gear, and stupidly, forgot to check if I had fur armor in the raft (*foreshadowing*). We set sail on the raft with the direwolf and Moschops out on deck, and the pteranodon and anky in cryos. Stopped at the lava cave to grab some crystal with the anky, but I think I forgot to pick up the bag after I cryo'd it again :/. I gathered the crystal the anky couldn't reach with the pick (also MasterCraft). We set sail again, and reached the snow biome after a small scare with a sarco near shore (also foreshadowing). When we reached the snow biome, I checked the storage boxes and smithy for fur armor. There was only a helmet and pants. So, I decided to land and get some pelt, and saw a fairly safe spot. I landed, set out on the direwolf, and immediately got assaulted by a huge pack of around 6 direwolves and two Daedons, all hiding behind some rocks on shore. I tried to run, got killed. I was telling at my tribemate to take the raft, but he was running around like a freaking chicken with it's head cut off, and he was the one with a pump shottie with 20+ shells. Not very competent in a pinch, eh? We lost the direwolf, the Moschops, the mortar and pestle, and two preserving bins full of stuff. Because of that, I was starving as we sailed home to Herbivore Island, dejected and wounded. Then, out of the blue, a sarco starts whaling on our raft, and my tribemate again starts running around like an idiot. I tell at him to hand me the shotgun and the ammo, and I kill the sarco, harvesting it. We land for meat/food, and find a compy that walks up to me. I punch it out, and tell my tribemate to put the prime from the sarco in it's inventory. It's spoiled or something, or it's in my inventory, because it's disappeared. In the end, we returned to Herbivore Island, dejected, bruised, and battered. I'm probably going to tame a pair of brontos next time, and get some extraordinary kibble (I think that's right). I'm hoping to tame something big and powerful, like a rex or a spino (probably a spino, they are better than rexes cause of the DPS) to go back and smash those direwolves and Daedons >:). Anyway, ciao and happy ARKing!
    3 points
  8. New build now available. 4.3.0.0. https://drive.google.com/file/d/1kfNKYTlwJVZRkHMCVMvf1tyDDgPW6cak/view?usp=sharing All now fully ported to target Microsoft .Net 6.0 PLEASE NOTE: If you haven't already got it installed you'll need to install v6 of the dotNet framework from: Microsoft dotNet Website Console apps runtimes will be required for ASVExport and ArkViewer. Desktop apps runtimes will be required to run ArkViewer.exe New version of source code also available for those that are interested: https://github.com/miragedmuk/ASV
    3 points
  9. @Larkfields@Joebl0w13@RTGLoot I'm not sure whether to thank you guys or hate you guys for linking those videos. Now I have two more subscriptions on youtube and just lost a couple of hours out of my day. Because dang those are good videos.
    3 points
  10. Anyone else noticed that @MirageUK is awesome
    3 points
  11. Typical corporate doublespeak throughout the interview, this is really just a big smokescreen for microtransactions by another name.
    3 points
  12. Just basic logic at this point. IF the map is not brand new, then every spot the game spawns people at - will be filled up. People claim space for lots of reasons, there's no one reason why an entire area is claimed. New players won't think about the rare spawns that a certain area might have, or rare resources. THey just build over them, ruin the areas and make everyone else unhappy... Or some people claim and come back to build on the weekend....some people claim because they are greedy....some people don't really want a next door neighbor and so they put up buffer zones around their bases(i empathize with this logic, too many people use existing bases area of influence to make building their bases easier - less mobs attacking them while they build vs building all alone in a wild area, making the existing base owner have to travel farther for resources).....some are breaking rules and selling it on facebook groups. There's no one reason for it, and to a new player it all looks the same. The spots that aren't full will take some searching. A better tactic might be to level up and get to the point of making a raft and or taming a ptera. THen you can explore more and use some of the foundations you have made to stake a claim somewhere. I look around on most the maps i exist on and could find places to build still. Especially now that there is way less people on these days. My extinction map is almost completely empty in the desert area.
    3 points
  13. 2 points
  14. In Ark, that's all that matters my friend.
    2 points
  15. I did It helped that it got distracted by some wooden pillars and a bear trap. I didn't use any real cage though, so it could still chase me around. Destroyed some pillars, smacked me around a rock, ran off into the distance and thought it was running, but turned around and barreled towards me. I knocked it out before it got to me, 10/10 would do it again.
    2 points
  16. here we are after scouting the portal area for 2-3 weeks non stop, i finally got that alpha basilisk fang, the funniest part was the basilisk was invisible, so at first i didn't even know i was fighting an alpha, but after the first freeze ended ( used a mana) and the basilisk wasn't dead, i thought to myself, ho wait we might have an alpha here, and sure enough, after a few more freeze it was dead , and got that fang, this is probably the rarest dino of the whole ark i think i only ever saw 3, time to think about alpha rochwell now
    2 points
  17. Look up the "glitch basilisks" on youtube; there used to be a method of taming them (even on official) and healing them with the tek pistol, that would raise the taming effectiveness above 100% ; since melee gets bonus based on taming effectiveness, this resulted in super basilisks that can kill wild gigas, or even KO them if you space the bites out a bit. And you could even get the melee to roll over, giving you a basilisk with negative melee, that heals wild creatures when you bite them.
    2 points
  18. After almost 2 years of constant breeding, every larger group now has incredibly mutated dinos that are nowhere close to what the game was originally balanced around. This means that dinos like Rhinos or Therizinosaurs deal much more damage and are much harder to kill than they were 1.5 years ago when the game released. Politically, the game is currently very stale, with alliances constant, no big conflicts and many people leaving the main cluster for others clusters or other games for a fresher and more exciting experience. A wipe would easily reset breeding back to its original state and bring these dinos back down to what they were originally, and bring back many players that have left over the last year. edit: im talking (mostly) about the Official PvP network, non-legacy, main cluster)
    2 points
  19. 2 points
  20. The fastest way I have found to get paste is to run missions on Gen2 and then simply buy from the HLNA store. With a decent imprinted giga you can run Alpha Velo stalk in less than ten minutes. Run it three times and you will have enough hex to slotcap yourself with paste, well any slots that are not filled mission gear you find useful. If I am doing my math right you could fill a dedicated storage in about 3 hours this way.
    2 points
  21. Anyone remember trying to raise/imprint a giga before cryos?....
    2 points
  22. My preferences when watching streams and videos are for: Actual gameplay without cheats (like nooblets) so I can learn how to play; or a good story in which I don't mind cheats being used so long as they're not obvious (like neebs). Don't underestimate the time and effort required to produce a video. Several youtubers have videos that explain how they go about it - they're worth watching. And: Don't give up...
    2 points
  23. I'll look into it - I thought the host stuff was only required when running on Linux.. which I don't have myself. edit. Seems to be an issue of running NLog command in the ASVPack.dll which is targeting .net framework 4.8 being called by ASVExport.exe which is .net core 3. Will investigate and see what is required to get it working. For now can you use ArkViewer command line to export instead? should be the same command line input and results. edit 2. I'm going to be working on bringing all the projects up to date and unify them against Microsoft .Net 6 which is the latest and long term supported version of .net core. Will hopefully have it complete this evening after I finish work today. (Yes, I work bank holidays)
    2 points
  24. Slightly off topic, but this video from the LegalEagle about NFTs is worth a watch... https://www.youtube.com/watch?v=C6aeL83z_9Y
    2 points
  25. Version 4.2.1.3 now available to download: https://drive.google.com/file/d/1A_Nh1Y9bPzvvKAxehkKwkn2ufHL4_gsr/view?usp=sharing Features Player Engrams - see what emotes, hairstyles and engrams a player has unlocked. I'll need to work out explorer notes. They are in an array of numbers rather than class strings so need to find out what each means before I can implement explorer notes found.
    2 points
  26. FYI I've also finally started work outlining what will be in the Wiki for this. https://github.com/miragedmuk/ArkSaveVisualiser/wiki One question - for any of you that run ASVExport.exe on a Linux system - can you please provide me with instructions on how to set that up? Would be nice to include that info on the Wiki too. Thanks in advance
    2 points
  27. Ok caught up. @BoRGaMeS - Will check out the Alemia map this afternoon and look at including in a new build. @ANewHome - I believe ASV uses an amalgamation of DinoId1 and DinoId2 data to make a new one. Not sure if this relates to the actual in-game DinoId so will have to investigate. If I can find the matching field to the in-game DinoId adding a search shouldn't be difficult. @Sirendire - If you're still having issues with loading your Extinction map please backup the folder and provide me with a link via DM where I can download and investigate. @LeGustaVinho - If the engram data is available I will see if I can display it on the Character Profile UI screen. @TiPi - I will look at including The Earrion at the same time I check out Alemia this afternoon. I will try and document my process so you guys can add your own maps in the future. @FuriousTheMonkeyboy - I can see no issues locating X-Spino on that map. If you're still having problems please backup your save folder, upload it somewhere and DM me the link to investigate. Think that's everybody caught up but if I missed you I apologise - please shout out if you still need any assistance. Regards Mirage
    2 points
  28. I have 0 interest in virtual real estate it's the digital equivelant of sharecropping from the slave days.
    2 points
  29. My first reaper king on official servers just happened to be a fully imprinted 130 perfect tame with great colours.
    2 points
  30. Day 1 can definitely be a shocker. Don't give up. The further inland you can get the more open space you will find (generally). But until you are ready to tackle the dangers of moving inland, the raft concept is my favorite way to start most maps. Just remember to keep your raft in shallow water as danger lurks in the deep too.
    2 points
  31. it better have pvp i want to kill people i need to release some repressed rage!
    2 points
  32. You might also try raising babies over water. Meaning setup a base or ocean platform on water, then raise them there. Not the put the baby in the water trick that got patched out. **I think it's possible** - While the system does put an area in stasis when no players are around, the system also still checks on dinos that are placed over areas where they could drown.
    1 point
  33. Amazingly enough, I figured out my mod version mismatch was a client issue, corrected by deleting my mod folders in my client and letting it reinstall. Now the problem I'm having is that I can't get the server to load S+ for some reason, I can see that it loaded for you, as all the structures are there. When I load up and get connected, any structure that was S+ is gone, and i have no access to crafting any s+ items or using the "pull" feature of s+. So I am assuming the server isn't loading S+, but I'm not sure why. I added those lines to the Game.ini, didn't change anything. I am very grateful for the continued assistance!
    1 point
  34. i run my tek gen out of shards i get from Eldritch Isle, stryder and dedi storage make things easy
    1 point
  35. It ended up stealing your gear and selling it at the nearest pawn shop. It's now getting rebranded as opportunistichawk.
    1 point
  36. As for why giga's get such a big boost due to imprints, it is due to how the imprint bonus interacts with the nerf tame gigas get. When you tame a giga, it gets a minus 63k health reduction compared to a wild giga with the same number of levels in health. All wild gigas have like 80k to 82k health, so all tamed ones will have 17k to 19k health or so. The 20% bonus from imprint is applied to the pre-nerf health first (so like 80k > 96k health), then the 63k nerf is applied. So basically all fully imprinted gigas will have about 33k to 36k health. Unless you went really silly with health mutations. This is also true for the melee stat, that gets an 80 percentile point nerf.
    1 point
  37. Nice! looks like you got lucky.Y'know, I had an idea about the yuties. What if, instead of stam, the roars drain oxygen? it makes a lot of sense in my head. Just a random thought.
    1 point
  38. The playerbase at launch was PVP by a super majority. Only with time has it dwindled which is natural given all games decline in popularity over time. The devs cannot afford to lose the hard currency that PVP players bring to a game. From tournaments to exciting youtube content (who the hell wants to watch some PVEer doing interior decoration on his base compared to PVP warriors conducting a raid) PVP and its players create the buzz, hype and content needed to sustain a modern game. With regards to so called "toxicity" the majority of whinge and complain threads on this forum are by PVE players. Everything from numerous silly demands for cosmetic crap to whining that the devs balanced an obviously unbalanced creature (and blaming it on us PVP players). PVE players seem to have a strange aversion to the concept of balance, I guess they like everything easy..
    1 point
  39. and there it is, digital slavery. Yes, this sounds exactly as bad as share cropping from the mid to late 1800s in the USA. Just waiting on the Nazi references , and then we are complete. @Pipinghot You lost me about 15 sentences it. There's plenty of counter points to your arguments, but I'm not looking to break down every word I chose and why I chose those words. I'm satisfied you overanalyzed what I was writing, maybe my fault for not writing a 5 page essay here, but I don't have an axe to grind here. I'm not going to write a book on the topic. Easy example; you misunderstand contract law as it pertains to reselling. If a company sells to wallmart, Walmart can be bound by contract to observe stipulations made by the original seller. If you resell it, you can bind the next buyer to your own terms and conditions….. we could break down all your points but … again this starts to look like a book…
    1 point
  40. I hate the oddities of ARK data sometimes. Turns out "normal" engrams are included in the Map.ARK save data as part of player inventory however Tek engrams are not. Digging further I can see in my player.arkprofile data "PlayerState_EngramBluePrints" which appears to contain all learned engrams for that player. I will update ASV later to use this data instead of inventory data from the game save. Also available: Emotes, Explorer Notes
    1 point
  41. Hi all, Ark has a special place in my heart as I'm sure it does for all of you. The topic has been on my mind for a while and I wanted to share my thoughts here and hopefully get support to get this added into ARK II. I enjoy PVP the most, but there's one big problem... It's unbalanced. I think most players will agree with this. What I would wish for is to either completely overhaul the PVP standards in ARK II, or add this as a third mode, perhaps called: PVP Deadzone e.g. Essentially, everything is the same as regular PVP, however similar to GTA V or Escape From Tarkov, you have your own mini Ark that only you can access, in where you can safely store all your resources and creatures. The only way you can die or lose gear is what you bring out to the main map and if you get killed. I think this will encourage a much more balanced and combat focused experience, rather than the current PVP meta of soak turrets with turtle, C4 base, steal all their stuff. Plus it's really brutal and discouraging to be a casual player who loses hours/days/weeks worth of work all in one moment at the hands of a no life Ark PVP sweat. Imagine any other game like COD, GTA, where you can work for months to unlock camos e.g. and someone just took them all. It's too brutal and discourages allot of players from actually enjoying PVP. The mini, personal base Arks could work as follows... A 4x6 Ark at LVL 55 A 6x8 Ark at LVL 65 A 8x10 Ark at LVL 75 A 12x16 Ark at LVL 85 A 18x20 Ark at LVL 95 ...and so on. You can admit other players and tribe members into your personal Ark base, but they can't take or damage anything/one, they can only pickup what you drop if you choose to share with them. Obviously this would be tweaked to suit ARK, but it's just an idea I had that I really hope gets implemented. ARK is amazing game that has so much potential to be even more in ARK II, and I sincerely hope they implement something similar to this so people can have a PVP experience without the brutal risk of losing every single thing they worked for. Stay safe exploring the Ark, -TheRexAdvocate
    1 point
  42. Everyone here has felt your pain, it can be a real shock to log into a game like ARK for the first time. For what it's worth, if you play other games of this same type - games flagged as "survival" games that involve building your way to success - you're going to have a similar experience in all of them (unless the game is dying or terribly unpopular). You have to keep in mind that this game doesn't have monthly subscriptions or microtransactions to keep the cash flow coming in for the Official servers, and that means that Official servers in all of the games like ARK are going to feel somewhat over-populated and competitive to a new player. The alternative is to log into a PvP server where there is plenty of clear land, but people constantly kill you and destroy all of your stuff that took you time to collect and build. I'm not telling you that you're supposed to enjoy ARK, or anything silly like that. Even if you spend time getting to know the game you still might not like it. It's just that you're not going to be able to figure out whether you like it until you give yourself some time to learn more about how the game works. This is a big game, a deep game, with lots of stuff to learn and do, and the starting learning curve can be a big rough. Something that might help is to play it in single-player for a little while. That will give you completely empty map, no one getting in your way, full of everything the game has to offer, so you can be completely focused on learning what you like and dislike about the game, and maybe after that go back to a public server to add the social element to what you've already learned. Or, if you're someone who only wants to play the game with other people around, then you need to get used to the idea that parts of the map get claimed when people build on them, and as a new person you're going ot have to do some exploring to find a location that works for you. Good luck and happy ARK'ing.
    1 point
  43. thanks everyone for your suggestion it really helped
    1 point
  44. I use a Deino, saddle 124 armor,hp 12-15 k,melee 1300-2000,just keep under the dragon,alpha die in 5-7 minutes
    1 point
  45. Late to the party but if you are planning on doing the story the only advice I might offer is that once you beat a map and move to the next one, don't take anything with you. Sure, take things back to your main base on the island if you want to keep your stuff. But until you beat a map, do it from scratch on each map. Once you've beaten a map, then you can bring things over from already beaten maps to help have some fun and get the things you might have missed. I actually tried doing it with taking stuff from previous maps and you just flew through each new map. It didn't feel right. I'm doing it again but this time not taking things to new maps until I've beaten them and it's much more enjoyable, but that might just be me too
    1 point
  46. Introduction! Hey all, Welcome to my creature submission for Fjordur! You can read what I wrote below for the full Dossier text, along with some extra information, and a viewable Dossier that I myself along with two artists created! Credit largely goes to them Myotragus Dossier Text Wild On the surface, Myotragus sensorem looks like a regular mountain goat. Upon closer inspection however, this creature is a lucky thing to come across. In the wild, Myotragus sensorem is passive, though defensive when attacked. Myotragus are capable of scaling the steep slopes of the mountainous regions. This verticality, combined with their high fortitude when in the presence of certain resources, makes them a dangerous foe if they are attacked in areas containing high quantities of materials often useful to survivors. The sharpened horns of Myotragus allow them to pierce the flesh of creatures and survivors alike, causing them to bleed. Combined with this, Myotragus are about as large as an adult survivor. Thus, it is wise to avoid violent confrontation with Myotragus unless necessary. Domesticated Perhaps the most unique capability of Myotragus is its strange propensity to sensing various local resource deposits along with creatures in a given area. Tribes have found that upon showing Myotragus specific resources, it will point its human companion in the right direction. While Myotragus are not effective gatherers on their own, they have the unique ability of having an easier time carrying the resources which they can sense. This makes them efficient at helping survivors find resources to then carry back to their encampments with ease. The unique jump-height, verticality, and weight carrying capacity of Myotragus, combined with its ability to sense local resources, makes it an excellent companion to have in these harsh lands. Utility With the Dossier out of the way, let's get into the details of the Myotragus. This goat has the utility of 'sensing' resources, but also creatures in a given area. My pitch, is that the radius of this sensing ability can be extended via level-ups, or it could be tied to level in some way. Also, when a Myotragus spawns, it could work similar to the Gacha on Extinction, where it has special capabilities with a random set of resources. The gacha can create those resources, but the Myotragus can instead be able to sense them and carry them with weight reduction. A list of resources may include the following: Raw Metal Obsidian Crystal Gems Oil Sap Sulfur Silica Pearls Black Pearls Fungal Wood Raw Salt Then, the second utility ability of the Myotragus could be that it can similarly sense a random set of creatures, somewhat like the Parasaur but from a much greater distance, only sensing Wild creatures specifically. In my eyes, this can act like a vanilla replacement for mods like S+ that help you track down creatures by just typing their name in. The Myotragus instead can be a balanced approach to this. It would encourage taming lots of them if each one could have drastically different preferred creatures, perhaps 5-8. This way, if you wanted to find one creature or another, you would pick your tamed goat which is especially fond of that creature, and journey out into the lands of Fjordur. Third, I would suggest that the Myotragus can track down Explorer Notes, much like the Direwolf. Except instead, they could detect them from a much larger range. Perhaps tying into a level-up ability increasing the range? As a player who very much enjoys collecting notes for the satisfaction, having this creature on any other map would make it so much easier. Lastly, Myotragus could be a second source of Mutton, as currently the Ovis is the only creature which can be harvested for such meat. That said, I would suggest making the yield from mutton far lower than Ovis, so that it still has dominance in the field of harvesting mutton. Perhaps for every 10 Raw Mutton an ovis grants, the Myo only gets 1-2. The following resources could be obtained from harvesting Myotragus: Raw Mutton Hide Pelt Combat The Myotragus is perhaps most comparable to the male Megaloceros, except both male and female Myotragus have horns. Beyond the sensing ability of the horns, they are also sharp and can deliver serious bleed damage to opponents. In the wild, Myotragus act similar to Pachycephalosaurus, where they will not attack unless provoked. Overall, nothing immensely special, but the Myotragus can deliver enough damage to defend itself and fight off any would-be attackers. It could also be said that Myotragus get buffed when near the creatures that they have a fondness towards sensing / seeking, giving them an actual damage and resistance buff. Perhaps this could be applied for both wild and tamed creatures of the specific type that it likes. Travel Lastly, the goat can be great for traversal, and here's why! As shown in the Dossier, the suggested ability of Myotragus is to be able to walk up very steep surfaces. It does not have to be as extreme as the example shown on the left-hand side in verticality, but it could be comparable to the ability of the Tek Boots, allowing you to go up much steeper cliffs than most creatures, or than how you could as a Survivor on foot. Myotragus could have decent stamina, a fantastic and large jump-height (as seen in goats in the real world), and take far reduced, or perhaps no fall damage whatsoever. Taming Taming Myotragus is a somewhat difficult task, and requires a fairly wide variety of resources. First, survivors must drop a resource on the ground near Myotragus in order to test if their horns indicate that they are excited. After isolating which resource(s) do this, survivors can then drop the resource on the ground (much like with Gachas), which causes the Myotragus to get very excited, and pick up / carry the item, using its horns. After a certain amount of time, the Myotragus will feel like picking up more of its favorite resources, but if it is given the same one repeatedly, the taming effectiveness will go down. Conclusion I hope you like my pitch! Please upvote the Myotragus if this is a creature that appeals to you, and you want more unique mechanics! We don't quite have anything in the base game that can 'track down' specific resources or creatures like this, and so I'm really into this idea!
    1 point
  47. Honestly not sure how I feel about this, in Ark one, Tek is what I've been striving to reach, adds an extra goal/element to the game, There are also several Tek items that became vital, like cryopods & fridges, makes raising dino armies much easier. Though I only play pve, Tek has been a big increase to quality of life, though it is possible to play without it.
    1 point
  48. Welcome to the Official Ark: Survival Evolved forums! This thread contains our Official Forum Guidelines & Official Server Guidelines. Community Forums Guidelines All Survivors are invited to join the forums and participate in discussions (not withstanding any VAC bans on Steam you may have). As a member of the community, you must abide by a few short rules: 1. Respect each other. Detrimental behavior such as flaming and derogatory/personalized harassment (outlined further below under 'Warnings') will not be tolerated. 2. Do not incessantly bump threads or spam. 3. Do not post topics discussing bans or warnings. Please use the Support Ticket Submission) to report in-game issues. Forum bans and warnings should be discussed via support ticket only, using the ticket type Forums and Forums Accounts. Posts regarding these topics will be removed by a moderator or staff. 4. Do not abuse the Forms (linked above) with multiple related submissions, or false reports. 5. No alternate forum accounts. Users found with multiple accounts will be subject to a 30-day forum ban. If you are unable to access your initial account, please submit a ticket on our support site. On top of these five simple rules, we also have a few guidelines: Community Officers: Community Officers (Moderators and Recruits) are the moderators of the Community Forums. They are trusted members of the community, here to keep the peace and help out as much as they can. They largely address issues regarding the Forums, and are unable to officially address in-game issue/bugs or reports against other players. Moderator applications are not accepted, and appointments of moderators are at the discretion of Studio Wildcard. Posting: Make sure when posting that your thread is being posted into the correct location. Your topic may be moved without warning by a Community Officer if it is placed in the wrong category. Avoid duplicate topics where applicable. Refrain from using all caps and extremely large fonts in your posts. Limit your topic post tags to a maximum of 10 total tags. Failing to do so may results in an edit from a Community Officer. If you would like your own topic removed, please report the topic and ask for it's removal in the description. If you are requesting a server advertisement post to be removed, please await the removal before posting a new topic to avoid receiving a warning for having duplicate advertisements. Topic removal can also be handled through a Forums and Forums Accounts support ticket however this option may result in a delay in processing. Warnings: As stated in rule one, harassment will not be tolerated. It is up to our discretion what derogatory and personalized harassment is. If it seems like what you're about to communicate seems like it's going to really offend or be harmful to another persons ability to be a part of our community without fear of being harassed, don't say it. Employ common courtesy. We understand that there are elements to our game which can cause things to get heated, however we request that you do not go overboard. In these extreme cases we will step in. Disobeying any of the rules/guidelines can result in a warning. You may receive a warning in the form of "warning points" for: spamming, inappropriate language, signature violation, excessive topic bumping, or generally abusive behavior. Multiple warnings can lead to site restrictions and eventual banning from the Forums. Inappropriate usernames: Racist, sexist, and generally inappropriate usernames will not be tolerated. You should also not use your username as a way to advertise. If deemed inappropriate your username will be changed by a Moderator, and you will be contacted to provide an alternate username which will be updated for you. You will be prevented from posting until your username issue is resolved. Reporting Posts: If you feel that someone's post(s) are detrimental to the community, you can report their post and your report will be sent to the Community Officers. Please be aware that we take these reports seriously, and you should report a post only when you feel like it is disobeying the community guidelines. Refrain from mini-modding/backseat moderating and contact a Community Officer where necessary. Topic Locking/Deleting: It is up to the Moderators discretion to remove replies and/or lock threads. Threads that are disruptive to the community and cause more harm than good (including but not limited to: flame wars, fighting, and trolling) will be locked. Reasons for locking the topic are generally provided by a moderator at the time of locking. We usually do not delete forums topics, and employ locking where necessary. However, if there is sensitive information that has the potential to negatively affect the game and it's community that topic may be deleted rather than locked. Wildcard reserves the right to change and/or add to these guidelines at our discretion where necessary. These rules ensure everyone has a safe and enjoyable experience here. With that said, we hope to see you as an active member of the community! Official Server General Guidelines Our Official Servers fall under our Code of Conduct, which can be read in its entirety here: https://survivetheark.com/index.php?/code-of-conduct/ Important ARK Resources: ARK Commander The easiest way to spawn items for creative building or admin needs. http://steamcommunity.com/app/346110/discussions/0/490125737479303297/ ARK Translation Project Help translate ARK into your native language! http://steamcommunity.com/app/346110/discussions/0/1290691308578867004/ Bounty Information Do you know of a major exploit? Report it to us for a bounty. http://steamcommunity.com/app/346110/discussions/0/152393186481498717/ Dododex All of the information you need to tame any creature in ARK. http://www.dododex.com/ ARK Wiki All of the information about ARK, collected by players for player. https://ark.gamepedia.com/ARK_Survival_Evolved_Wiki ARK on Social Media: If you want to most up-to-date information about ARK, follow us over on Twitter: https://twitter.com/survivetheark We post daily updates and important information on our Twitter, and it's the best way to stay in-the-know. You can also find us here: Facebook: facebook.com/survivetheark Instagram: instagram.com/survivetheark Youtube: youtube.com/survivetheark
    1 point
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